This information is intended for use with the Dungeons & Dragons role-playing game.

Geb, Hathor, Anhur, Horus-Re, and Isis, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast
At a Glance
Geb is one of the God-Kings of Mulhorand. Although the Mulhorandi pantheon doesn’t do “portfolios” in the same way that powers do, Geb is most often invoked in connection with the earth, mineral resources, miners, mines, solidity, consistency, tenacity, oaths, stability, and the qualities of being strong, monolithic, and unmovable. Geb doesn’t really tread on anyone’s toes in the Faerunian pantheon, but he doesn’t go out of his way to make friends among them either. His cult is spreading very slowly beyond the Old Empires, through the efforts of a small sect and some individual priests, but Geb is mostly uninterested in events and people outside Mulhorand’s borders.
Geb’s domains include Cavern, Craft, Earth, and Protection. His favored weapon is the quarterstaff.

Symbol of Geb, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast
Appearance
What You See
Mannerisms
Personality & Power
What’s Important
Class/Level
The Church
Sects
- The Ineffable Body of Geb
- The Living Stone of Geb
- The Thundering Might of Geb
- The Solid Foundation of Geb
Temples
Priests
Personal History
Timeline
Recent Events
Sources
- Forgotten Realms Campaign Setting Web Enhancement
- Old Empires [FR10/9274] page 21
Disclaimer
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