God-King

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The God-Kings of Mulhorand and Unther are basically like the powers worshiped by the rest of Faerun.

DM’s Notes

It’s a little more complicated than that, but from the angle that they have priesthoods, they grant spells, and they have more personal power than the average festhall full of adventurers… yes, they’re basically like the powers of other pantheons.

And, really, the basics are all the PCs need when it comes to the Gods.

But, because I can, and because it’s fun, I might expand this later.

Source

  • Old Empires [FR10/9274] pages 2, 3, 5, 7, 8, 11, 13, 14, 15, 17, 23, 26, 32, 35, 44, 46, 92

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s