Xaeyruudh's Index

Sebek

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This information is intended for use with the Dungeons & Dragons role-playing game.

Thoth, Nephthys, Osiris, Set, and Sebek, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


At a Glance

Sebek is posing as one of the God-Kings of Mulhorand.  Although the Mulhorandi pantheon doesn’t do “portfolios” in the same way that powers do, Sebek is most often invoked in connection with wetlands, river hazards, stalking, bloodlust, disease, poison, greed (for money, power, whatever), hunters, reptiles, and evil lycanthropes.  Within the Old Empires, Sebek wholly or partially supersedes Malar, Talona, and Tiamat.

Symbol of Sebek, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


Appearance

What You See
Mannerisms

Personality & Power

What’s Important
Class/Level

The Church

Sects
Temples
Priests
Followers

Personal History

In the Xaeyruudh campaign, Sebek is a sarrukh and thus older than the God-Kings. Before the Conjunction he masqueraded for some time as one of the minor gods worshiped by some Imaskari. As the planes aligned, he altered his disguise, and slew and replaced one of the conspirators.  After the Conjunction and the fall of Imaskar, he deliberately got himself exiled from the God-Kings’ midst so that he wouldn’t have to keep up his disguise.

Sebek created the werecrocodiles in response to the planetouched races created by the God-Kings.

Timeline
Recent Events

Sources


Disclaimer

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