Mount Sar

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A mountain north of Waterdeep.


Source

  • Welcome to Waterdeep by Ed Greenwood — Dragon Magazine 128 page 11
Maps

Disclaimer

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Sarcrag

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A tor north and east of Waterdeep.


Sources

Primary Sources
  • Welcome to Waterdeep by Ed Greenwood — Dragon Magazine 128 page 11
Maps
  • Welcome to Waterdeep by Ed Greenwood — Dragon Magazine 128 page 9 (map)

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Roosting Griffon Inn

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An inn, once found on the road between Dragonspear Castle and Waterdeep. It’s burned by night riders during the Time of Troubles. The innkeeper was Farl; he survived the burning, only to be slain by Cyric.

Source

  • Waterdeep [FRE3/9249] page 30

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Uith Thongh

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A merchant, originally from Rashemen.

Source

  • Waterdeep [FRE3/9249] page 30

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Kanaglym

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A city built long ago by dwarves. Kanaglym was absorbed into the Duchy of Hunnabar (part of Phalorm) while that realm prospered. Hunnabar fell to hobgoblins in 557 DR, but Kanaglym survived, due perhaps in part to its distance from the other cities. Kanaglym was assaulted again in 722 DR, this time by drow from Zanhoriloch. The dwarves not only successfully defended themselves, but pursued the drow through their portal and sacked Zanhoriloch. Unfortunately they were then trapped and unable to return to Kanaglym, and at some point after this Kanaglym was abandoned. A portal to Hades —the Fountain of Nepenthe— undoubtedly contributed to the decision to build a new home elsewhere.

As recently as 1255 DR, the cavern of Kanaglym remains reasonably intact; Daeros Dragonspear (who later founded Dragonspear Castle) emerged with a rich haul of gems stolen from a beholder lairing there. Midnight also walked through part of Kanaglym during the Time of Troubles in 1358 DR.

Kanaglym, Hunnabar, and Zanhoriloch (the drow version of it, anyway) are all now fallen realms.

Sources

Passing Mention
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Yellow Snake Pass

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A ravine in the northern Sunset Mountains, near Skull Gorge.

During the Time of Troubles, the pass was temporarily filled with a planar rift, as a result of a failed Zhentarim effort to create a portal for Bane to leave the Realms.

Notable Individuals

Sources

  • A Grand Tour of the Realms [1085a] page 103
  • Waterdeep [FRE3/9249] page 23
  • Cyclopedia of the Realms [1031a] page 92

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Bonerun

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A valley on the east side of the Sunset Mountains west of the Tun Plain. It’s not a pass; you have to climb up the end of the valley, but the peaks are somewhat lower here. The Zhentarim use it as a “back door” over the mountains.


Sources

Passing Mention
  • Waterdeep [FRE3/9249] page 21
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.