Unicorn Run

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Unicorn Run descends from the Star Mounts, flows out of the High Forest, and joins the Delimbiyr at Secomber.  The river is known for its waterfalls, its fey communities, and of course unicorns.

The Stronghold of the Nine can be found here.


Sources

Primary Sources
  • Forgotten Realms Campaign Setting [11836] page 166
  • Waterdeep and the North [FR1/9213] page 10
  • Under Illefarn [N5/9212] inside cover map
Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Secomber

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Secomber is a settlement on the north bank of the Delimbiyr where it’s met by the Unicorn Run.

Notable Citizens

Sources

  • Forgotten Realms Campaign Setting [11836] page 228
  • Under Illefarn [N5/9212] inside cover map

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Laughing Hollow

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The Laughing Hollow is a canyon through which the Delimbiyr runs.  Once a dwarven quarry, it’s now overgrown with thick vegetation and guarded by pixies, hybsils, and wild elves.

Sources

  • Forgotten Realms Campaign Setting [11836] page 228
  • A Grand Tour of the Realms [1085a] page 96
  • Under Illefarn [N5/9212] inside cover map
  • Cyclopedia of the Realms [1031a] page 56

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Illefarn

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An elven realm, now fallen kingdom, in the low mountains east of what is now Daggerford.

Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Elorfindar’s Estate

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Elorfindar’s Estate lies just north of Daggerford and east of the High Road.

Source

  • Under Illefarn [N5/9212] inside cover map

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

High Road (Waterdeep)

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The High Road runs from Luskan south through Waterdeep to Daggerford, where it meets the Trade Way.

It shares its name with other roads.

In Waterdeep, it’s a paved (main) street bordering on multiple wards.


Points of Interest

  • The Proud Sword — gone by circa 1370 DR

Cross-Streets in Waterdeep


Sources

Primary Sources
Passing Mention
Maps
  • City of Splendors [1109] Map
  • City System [1040] Map
  • Under Illefarn [N5/9212] inside cover map
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Daggerford

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Daggerford is an independent settlement of the Sword Coast, where the Trade Way crosses the Delimbiyr.

The town is drawn on the north bank on the N5 map, but the south bank on the 3e campaign setting map. The Cyclopedia and A Grand Tour describe it as “situated on the south side of the ford.”


Sources

Primary Sources
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Delimbiyr

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Delimbiyr originates in the Nether Mountains, flows past and through the High Forest, South Wood, the High Moor, and the Misty Forest, before draining into the Sea of Swords at Daggerford and Lizard Marsh. It’s joined by several small streams up in Delimbiyr Vale, then the Hark River at the edge of the High Moor, and finally by the Unicorn Run.

Also called the River Shining. The water is “mint-sweet” and potable. Szorp, a brown, trout-like fish, is common in the river.


Sources

Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

High Forest

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The High Forest is a large forest of the Sword Coast North.

Described thus on Candlekeep, by The Hooded One:

I think of the High Forest this way: that mossy Hoh rainforest shot [this] is like some of the forest around the Unicorn Run (in other places, it looks lore like the “rainforest autumn 15” pic a few clicks on the left arrow away from the Hoh shot [this]). The western border of the forest is like Sherwood Forest (big old oaks, dense bush, saplings growing where big trees have fallen), but shifts to redwood-like [but NOT redwoods; see the trees of the Realms in the gold box Realms boxed set] “tall trees” in the northwestern corner (Woods of Turlang”). As you head east across the top of the High Forest, you get more and more conifers – – and more and more exposed rock and hilly terrain (think Canadian Shieldcottage country” forest). The eastern border of the High Forest is dominated by conifers, but as the verges turn southwest along the Delimbiyr, more and more hardwoods mix in.
Most of the center of the High Forest is wooded ridge-type mountains like the Blue Ridge Mountains or the Appalachians in Pennsylvania, but here and there some sharp, bare peaks (the Star Mounts) thrust up out of the “endless” trees.


Visiting

Landmarks

Notable Individuals

The Eldreth Veluuthra is active here; there’s a cell in the northern part of the forest led by Bhyrindar Tellynan.


Sources

  • Forgotten Realms Campaign Setting [11836] page 165 — also mentioned on pages 13, 15, 17, 23, 24, 31, 35, 38, 125, 128, 168, 171, 172, 176, 228, 235, 273, 277, 294, 296, 298
  • A Grand Tour of the Realms [1085a] page 113 — also mentioned on pages 17, 124
  • Running the Realms [1085b] — mentioned on pages 58, 59, 60
  • Waterdeep and the North [FR1/9213] page 6
  • Under Illefarn [N5/9212] inside cover map
  • DM’s Sourcebook of the Realms [1031b] — possibly mentioned on page 71: Bowgentle’s death in “the high forests”
Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Zundbridge

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A settlement located at the bridge over the Dessarin, south of Waterdeep. The bridge here was built by a wizard named Zund.

Though politically independent, Zundbridge (primarily the bridge itself) is carefully defended and watched by Waterdeep.


Sources

Primary Sources
  • Welcome to Waterdeep by Ed Greenwood — Dragon Magazine 128 page 11
Maps
  • Under Illefarn [N5/9212] — inside cover map
  • Welcome to Waterdeep by Ed Greenwood — Dragon Magazine 128 page 9 (map)

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.