Grumbar

Akadi, Gargauth, Eldath, Finder Wyvernspur, and Grumbar, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


At a Glance

Grumbar is a power of the Faerûnian Pantheon.

Grumbar was originally merely a renamed Grome, from Moorcock’s Elemental gods which were listed in the 1e Deities & Demigods.


Symbol of Grumbar, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast

Sources

Primary Sources
Passing Mention
  • Faiths and Avatars [9516] page 66
  • Running the Realms [1085b] page 60
  • Forgotten Realms Adventures [2106] page 34
  • Cyclopedia of the Realms [1031a] page 16
  • Dragon 54 page 54: Down-to-Earth Divinity, by Ed Greenwood
Other Resources
  • Search for Grumbar on the FR Wiki

This page, last modified on 13 November 2015, is intended for use with the Dungeons & Dragons role-playing game. Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This wiki is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Waukeen

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Waukeen is a power of the Faerûnian Pantheon.


Temples

  • Goldspires

Clergy


Sources

Primary Sources
  • Faiths and Pantheons [88643] page 87
  • Forgotten Realms Campaign Setting [11836] page 255
  • Faiths and Avatars [9516] page 176
  • Running the Realms [1085b] page 56
  • Forgotten Realms Adventures [2106] page 36
  • Cyclopedia of the Realms [1031a] page 16
Passing Mention
Other Resources
  • Search for Waukeen on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Umberlee

Umberlee, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


At a Glance

Umberlee is a power of the Faerûnian Pantheon.

Symbol of Umberlee, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


Temples


Priests


Sources

Primary Sources
  • Faiths and Pantheons [88643] page 82
  • Forgotten Realms Campaign Setting [11836] page 254
  • Faiths and Avatars [9516] page 173
  • Running the Realms [1085b] page 53
  • Forgotten Realms Adventures [2106] page 35
  • Cyclopedia of the Realms [1031a] page 16
  • Dragon 54 page 54: Down-to-Earth Divinity, by Ed Greenwood
Passing Mention
Other Resources

Disclaimer

This page, last modified on 3 November 2015, is intended for use with the Dungeons & Dragons role-playing game. Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This wiki is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Tyr

This information is intended for use with the Dungeons & Dragons role-playing game.

Tyr, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


At a Glance

A power of the Faerûnian Pantheon.

Tyr has been active in the Realms for at least the last five thousand years, under a variety of aliases.

  • Achanatyr
  • Anachtyr, The Sword of Justice
  • Arrtyr, Judge of All
  • Iltyr, The Blind But All-Seeing Eye

Tyr was originally basically taken directly from the 1e Deities & Demigods, with the removal of War from his portfolio.

Symbol of Tyr, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


Temples


Priests and Paladins


Sources

  • Faiths and Pantheons [88643] page 79
  • Forgotten Realms Campaign Setting [11836] page 253
  • Faiths and Avatars [9516] page 169
  • Running the Realms [1085b] page 50
  • Forgotten Realms Adventures [2106] page 35
  • Cyclopedia of the Realms [1031a] page 15
  • Dragon 54 page 54: Down-to-Earth Divinity, by Ed Greenwood
Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Tymora

This information is intended for use with the Dungeons & Dragons role-playing game.

Tymora, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


At a Glance

Tymora is a power of the Faerûnian Pantheon.

Tymora was originally named Tyche, and was basically taken directly from the 1e Deities & Demigods, with the addition of one element from Bes.

Symbol of Tymora, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


Temples


Priests


Sources

  • Faiths and Pantheons [88643] page 77
  • Forgotten Realms Campaign Setting [11836] page 253
  • Faiths and Avatars [9516] page 166
  • Running the Realms [1085b] page 52
  • Forgotten Realms Adventures [2106] pages 33-35
  • Cyclopedia of the Realms [1031a] page 15
  • Dragon 54 page 54: Down-to-Earth Divinity, by Ed Greenwood
Passing Mention
  • Cormyr [9410] pages 12, 15, 20, 21, 30, 31; inside cover
Other Resources
  • Search for Tymora on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Gems

Still a work in progress.

aasimon’s skin see Angelar’s skin.
abalone Volo’s Guide to All Things Magical a shell
agni mani Volo’s Guide to All Things Magical 10 gp base value a black, irregularly shaped, glass-like stone; falls from the sky in meteoritic form; unlike many other gems, it’s not mined and thus could be found anywhere.
alabaster Volo’s Guide to All Things Magical a hardstone a white, finely textured, brittle form of gypsum; often used ornamentally in the interior architecture of buildings, sometimes carved into decorative but fragile vessels such as vases and jars.
alestone Volo’s Guide to All Things Magical 50 gp base value named for its color — brown to yellow, the color of old ales; it’s crystalline and is frequently cut into faceted forms; more properly called clinozoisite, but the colloquial name has stuck.
alexandrite 3e campaign setting, Volo’s Guide to All Things Magical 500 gp base value A transparent greenish form of chrysoberyl, which flashes reddish under any non-natural light; often cut into faceted form and mounted in pendants and earrings. Volo says 100 gp; FRCS bumps it to 500.
algae Volo’s Guide to All Things Magical 10 gp base value a form of quartz which features wavy brown patterns; it is typically sliced and used for inlays, or cabochon cut and polished to bring out the patterns.
amaratha Volo’s Guide to All Things Magical 5000 gp base value soft, pale green or green-white, sparkling jewel; most often found in the Underdark or in exposed canyon walls; it’s unique to the Realms, and also called shieldstone.
amber 3e campaign setting, Volo’s Guide to All Things Magical 100 gp base value fossilized resin, golden or orange in color; it’s soft and brittle, so it’s usually tumbled smooth and cut cabochon; some amber contains fossilized plants or insects, and such stones are valued more highly than “empty” amber; some northern barbarians use amber as currency. Only occasionally used in carving.
amethyst 3e campaign setting, Volo’s Guide to All Things Magical 100 gp base value the most valuable form of quartz; one of the Nine Secrets; ranges in hue from lilac to a rich deep purple, with the darker hues being more highly valued; the darkest color is sometimes called crown of kings.
Shou Lung amethyst Volo’s Guide to All Things Magical 1000 gp base value
andalusite see andar.
andar 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value small, translucent, hard, durable crystals which flash green-red or brown-red when properly faceted; also called andalusite.
Angelar’s skin 3e campaign setting, Volo’s Guide to All Things Magical 100 gp base value a fine pink coral found in shallow tropical waters, on isolated reefs and atolls; it’s delicate and easily shattered, until properly treated; also called aasimon’s skin.
aquamarine 3e campaign setting, Volo’s Guide to All Things Magical 500 gp base value hard, transparent, blue-green form of beryl found in the northern reaches of Faerûn
archon Volo’s Guide to All Things Magical a hardstone low-grade fluorspar; soft, purple-and-white, and readily carved; also called blue john.
augelite Volo’s Guide to All Things Magical 10 gp base value soft, fragile, transparent, colorless crystals; easily worked without special tools or skills, but not very durable.
aventurine 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value quartz with many mica inclusions giving it a spangled appearance when viewed from certain angles; commonly golden, medium to light green, or dark to pale blue; also called love stone.
azurite 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value a somewhat rarer form of malachite, deep blue with darker blue mottling.
banded agate 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value An opaque, waxy form of quartz with striated bands of blue, brown, red, or white. Often used for “soothe stones” that merchants and other folk handle to relieve tensions.
beljuril 3e campaign setting, Volo’s Guide to All Things Magical 5000 gp base value Smooth, roughly spherical stones, translucent and deep seawater green in color; famous for their periodic sparkling light displays.
beryl Varieties include aquamarine and emerald. Lower-value varieties are often used for carving.
black helmet Volo’s Guide to All Things Magical a shell
blackjack see sphalerite.
black opal Volo’s Guide to All Things Magical 1000 gp base value A dark opal, greenish with black mottling and bits of gold.
black sapphire Volo’s Guide to All Things Magical 5000 gp base value A deep black sapphire with yellow or white highlights. Most of these gems come from the Deep Realm, through the Great Rift onto the surface of Faerûn.
bloodstone 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value A dark gray-green quartz with red impurities that resemble drops of blood. Most of the bloodstone in Faerûn comes from the Galena Mountains.
blue john see archon.
blue quartz 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value A transparent, pale blue quartz.
bluestone Volo’s Guide to All Things Magical 10 gp base value see sodalite.
boakhar Volo’s Guide to All Things Magical 50 gp base value A soft, fragile, translucent, red or orange crystal sometimes used in ornamental furniture inlays.
brandeen Volo’s Guide to All Things Magical 100 gp base value Hard, red-brown to golden crystals popular among merchants and courtiers who can’t afford more expensive gemstones.
carnelian 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value A translucent, red to red-brown form of chalcedony.
chalcedony 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value Low-value varieties, often white but occasionally gray or black, are often used for carving. Higher-value varieties include carnelian, chrysocolla, chrysoprase, and various agates. Crown of silver is also a form of chalcedony.
chrysoberyl 3e campaign setting, Volo’s Guide to All Things Magical 100 gp base value A hard, transparent green stone; one of the Nine Secrets. Varieties include alexandrite.
chrysocolla Volo’s Guide to All Things Magical 10 gp base value A translucent variety of chalcedony which has been colored blue-green to green by the inclusion of trace amounts of copper.
chrysoprase 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value A translucent apple-green form of chalcedony; one of the Nine Secrets. Found throughout the Realms, but highly concentrated in the Storm Horns; called stormrock in Cormyr.
citrine 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value A transparent yellowish quartz.
clelophane Volo’s Guide to All Things Magical 50 gp base value A soft, fragile, transparent form of sphalerite; colorless, but flashes green.
clinozoisite see alestone.
conch Volo’s Guide to All Things Magical a shell
coral 3e campaign setting, Volo’s Guide to All Things Magical 100 gp base value Pink and crimson varieties, including Angelar’s skin, are the most valuable.
corstal Volo’s Guide to All Things Magical 10 gp base value hard, brittle, colorless to pink crystals; also called petalite. Commonly has inclusions; when free of these impurities it’s often cut into faceted forms, but otherwise it’s cut cabochon.
corundum 3e campaign setting 1000 gp base value In fiery yellow or rich purple, these gems are less valuable than more recognizable varieties including jacinth, ruby, and sapphire.
crown of kings The deepest (and most valuable) amethyst; so called because their use was once limited by various royal edicts.
crown of silver 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value the colloquial name for psilomelane chalcedony, a silver stone which contains many small inclusions of black manganese arranged in bands.
danburite see irtios.
datchas Volo’s Guide to All Things Magical 50 gp base value the common name for datolite. The most valuable variety is a pale yellow-green, which is cut into faceted forms; of lesser value are white, pink (see sugar stone), red, red-brown, and orange.
datolite see datchas and sugar stone.
diamond 3e campaign setting, Volo’s Guide to All Things Magical 5000 gp base value among the hardest and most valuable of gemstones. They can be found in mines scattered across northern Faerûn, and in active/dormant volcanic regions all over Toril; most such locations are far underground. Among the most common colors are clear (blue-white), rich blue, yellow, and pink.
diopside see dioptase.
star diopside Volo’s Guide to All Things Magical 100 gp base value
dioptase Volo’s Guide to All Things Magical 50 gp base value soft, brittle crystals of vivid emerald hue; also called diopside.
disthene Volo’s Guide to All Things Magical 10 gp base value
ditroite see sodalite.
emerald 3e campaign setting, Volo’s Guide to All Things Magical 5000 gp base value A vibrant green variety of beryl; translucent crystals are most highly valued, and sometimes called Shou Lung emeralds.
emerald 3e campaign setting 1000 gp base value Opaque emeralds are considered a lower grade.
Shou Lung emerald Volo’s Guide to All Things Magical 5000 gp base value The largest, brightest, clearest, and most valuable emeralds.
epidote Volo’s Guide to All Things Magical 10 gp base value
eudase Volo’s Guide to All Things Magical 500 gp base value
eye agate 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value Similar to banded agate, but with concentric circles instead of striated bands. Colors include gray, white, brown, dusty blue, and drab green.
false topaz see citrine.
fire agate 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value Translucent iridescent chalcedony, in red, brown, gold, and green.
fireflashil see beljuril.
fire opal Volo’s Guide to All Things Magical 1000 gp base value
flamedance Volo’s Guide to All Things Magical 500 gp base value
flamegem see jacinth.
flame helmet Volo’s Guide to All Things Magical a shell
fluorspar 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value Varieties include archon.
freshwater pearl 3e campaign setting 10 gp base value
frost agate Volo’s Guide to All Things Magical 10 gp base value White frost-like markings make it possible to cut this stone into polyhedral forms with a “snowflake” at each vertex.
frost stone see frost agate.
garnet 3e campaign setting, Volo’s Guide to All Things Magical 500 gp base value Violet garnets are most highly valued.
garnet 3e campaign setting 100 gp base value Red or brown-green garnets are considered a lower grade.
goldline Volo’s Guide to All Things Magical 10 gp base value
gold sheen Volo’s Guide to All Things Magical 50 gp base value
greenstone 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value ; one of the Nine Secrets
gypsum Varieties include alabaster.
hambergyle Volo’s Guide to All Things Magical 50 gp base value
heliodor Volo’s Guide to All Things Magical 500 gp base value
hematite 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value ; one of the Nine Secrets
hornbill ivory Volo’s Guide to All Things Magical a hardstone
horn coral Volo’s Guide to All Things Magical 500 gp base value
horned helmet Volo’s Guide to All Things Magical a shell
hyacinth see jacinth.
hyaline 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value
hydrophane 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value
hypersthene Volo’s Guide to All Things Magical 50 gp base value
iol 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value
iolite 3e campaign setting 50 gp base value
iris agate Volo’s Guide to All Things Magical a hardstone A massive, hardstone variety of agate often used in temples for its effect; when light shines through it many swirling colors vividly replace the usual white face.
irtios 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value
ivory 3e campaign setting, Volo’s Guide to All Things Magical a hardstone
jacinth 3e campaign setting, Volo’s Guide to All Things Magical 5000 gp base value A fiery orange corundum; it’s unique to the Realms.
jade 3e campaign setting, Volo’s Guide to All Things Magical 100 gp base value
jadeite A low-value variety of jade often used for carving.
jargoon Volo’s Guide to All Things Magical 100 gp base value
jasmal Volo’s Guide to All Things Magical 1000 gp base value
jasper 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value Low-value varieties are often used for carving.
jet 3e campaign setting, Volo’s Guide to All Things Magical 100 gp base value Only occasionally used in carving.
king’s tears 3e campaign setting, Volo’s Guide to All Things Magical 5000 gp base value
kornerupine Volo’s Guide to All Things Magical 100 gp base value
kyanite see disthene.
Laeral’s tears 3e campaign setting, Volo’s Guide to All Things Magical 100 gp base value ; one of the Nine Secrets
lapis lazuli 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value
love stone see aventurine.
lumachella Volo’s Guide to All Things Magical a hardstone
luriyl Volo’s Guide to All Things Magical 50 gp base value
luspeel Volo’s Guide to All Things Magical a hardstone
lynx eye Volo’s Guide to All Things Magical 10 gp base value
malachite 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value ; see also azurite. Only occasionally used in carving.
malachon Volo’s Guide to All Things Magical 50 gp base value
marble Volo’s Guide to All Things Magical a hardstone
meerschaum Volo’s Guide to All Things Magical a hardstone
mellochrysos Volo’s Guide to All Things Magical 50 gp base value
microcline Volo’s Guide to All Things Magical 10 gp base value
moonbar Volo’s Guide to All Things Magical 1000 gp base value
moonstone 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value Only occasionally used in carving.
moss agate 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value A pink to yellow-white quartz containing gray-green manganese inclusions , which make it look like a white stone covered with moss.
mother-of-pearl Volo’s Guide to All Things Magical a shell
mykaro Volo’s Guide to All Things Magical 50 gp base value
mynteer Volo’s Guide to All Things Magical 50 gp base value
nacre Volo’s Guide to All Things Magical a shell
nautilus Volo’s Guide to All Things Magical a shell
nelvine 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value
nephrite A low-value variety of jade often used for carving.
Nine Secrets see amethyst, chrysoberyl, chrysoprase, greenstone, hematite, Laeral’s tears, obsidian, onyx, sardonyx.
nune Volo’s Guide to All Things Magical 10 gp base value
obsidian 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value ; one of the Nine Secrets. Only occasionally used in carving.
octel Volo’s Guide to All Things Magical 100 gp base value
onyx 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value ; one of the Nine Secrets
oolite Volo’s Guide to All Things Magical 10 gp base value
opal 3e campaign setting, Volo’s Guide to All Things Magical 1000 gp base value Only occasionally used in carving.
opal cowrie Volo’s Guide to All Things Magical a shell
ophealine Volo’s Guide to All Things Magical 10 gp base value
orbaline Volo’s Guide to All Things Magical 500 gp base value
orblen Volo’s Guide to All Things Magical 1000 gp base value
orl 3e campaign setting, Volo’s Guide to All Things Magical 1000 gp base value
orprase 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value
pearl 3e campaign setting, Volo’s Guide to All Things Magical 500 gp base value black pearl
pearl 3e campaign setting 100 gp base value golden, pink, silver, or white
pearl cowrie Volo’s Guide to All Things Magical a shell
peridot 3e campaign setting, Volo’s Guide to All Things Magical 500 gp base value Volo says 500 gp; FRCS drops it to 50.
petalite see corstal.
phenalope 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value see rhodonite.
pipestone Volo’s Guide to All Things Magical a hardstone
psaedros Volo’s Guide to All Things Magical a hardstone
purple star cowrie Volo’s Guide to All Things Magical a shell
quartz see algae, amethyst, aventurine, banded agate, bloodstone, blue quartz, citrine, moss agate, rose quartz, star rose quartz, smoky quartz.
rainbow obsidian Volo’s Guide to All Things Magical 50 gp base value
raindrop Volo’s Guide to All Things Magical 500 gp base value
ravenar 3e campaign setting, Volo’s Guide to All Things Magical 1000 gp base value
red helmet Volo’s Guide to All Things Magical a shell
red tears 3e campaign setting, Volo’s Guide to All Things Magical 1000 gp base value
rhodochrosite 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value
rhodonite Low-value varieties are often used for carving.
rock crystal 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value Low-value varieties are often used for carving.
rogue stone Volo’s Guide to All Things Magical 5000 gp base value
rosaline Volo’s Guide to All Things Magical 10 gp base value
rose quartz 3e campaign setting 50 gp base value Low-value varieties are often used for carving.
star rose quartz 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value
ruby 3e campaign setting, Volo’s Guide to All Things Magical 5000 gp base value A valuable form of corundum.
star ruby 3e campaign setting, Volo’s Guide to All Things Magical 1000 gp base value Volo says 5000 gp; FRCS drops it to 1000.
rusteen Volo’s Guide to All Things Magical 500 gp base value
saganite Volo’s Guide to All Things Magical 10 gp base value
samarskite Volo’s Guide to All Things Magical 50 gp base value
sanidine 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value
sapphire 3e campaign setting, Volo’s Guide to All Things Magical 1000 gp base value A valuable form of corundum.
star sapphire 3e campaign setting, Volo’s Guide to All Things Magical 1000 gp base value Volo says 5000 gp; FRCS drops it to 1000.
sarbossa Volo’s Guide to All Things Magical 10 gp base value
sard see carnelian.
sardonyx 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value ; one of the Nine Secrets
sardonyx helmet Volo’s Guide to All Things Magical a shell
satin spar Volo’s Guide to All Things Magical 10 gp base value
scapra Volo’s Guide to All Things Magical 100 gp base value
serpentine Volo’s Guide to All Things Magical 50 gp base value
serpentine stone Volo’s Guide to All Things Magical a hardstone often used for carving.
shambos Volo’s Guide to All Things Magical a shell
shandon Volo’s Guide to All Things Magical 100 gp base value
sharpstone Volo’s Guide to All Things Magical 10 gp base value
sheen Volo’s Guide to All Things Magical 10 gp base value
shieldstone see amaratha.
silkstone Volo’s Guide to All Things Magical 10 gp base value
sinhalite Volo’s Guide to All Things Magical 100 gp base value
skydrop Volo’s Guide to All Things Magical 50 gp base value
smoky quartz 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value
snowflake obsidian Volo’s Guide to All Things Magical 10 gp base value
soapstone Volo’s Guide to All Things Magical a hardstone
sphalerite Varieties include clelophane.
sphene Volo’s Guide to All Things Magical 500 gp base value
spinel 3e campaign setting 100 gp base value red, red-brown, or deep green
spinel 3e campaign setting, Volo’s Guide to All Things Magical 500 gp base value deep blue
spudomene 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value
star metal Volo’s Guide to All Things Magical a hardstone
stibiotantalite see brandeen.
stormrock see chrysoprase.
sugar stone a pink datolite; see also datchas.
sulabra Volo’s Guide to All Things Magical a hardstone
sunstone Volo’s Guide to All Things Magical 10 gp base value
tabasheer Volo’s Guide to All Things Magical 50 gp base value
tchazar 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value
tempskya Volo’s Guide to All Things Magical a hardstone
thuparlial Volo’s Guide to All Things Magical 10 gp base value
tiger cowrie Volo’s Guide to All Things Magical a shell
tiger eye agate 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value A golden agate with dark brown striping; often used for carving.
tomb jade 3e campaign setting, Volo’s Guide to All Things Magical 1000 gp base value
topaz 3e campaign setting, Volo’s Guide to All Things Magical 500 gp base value
Shou Lung topaz Volo’s Guide to All Things Magical 1000 gp base value
tourmaline 3e campaign setting, Volo’s Guide to All Things Magical 100 gp base value Low-value varieties are often used for carving.
tremair Volo’s Guide to All Things Magical 100 gp base value
trochus Volo’s Guide to All Things Magical a shell
turbo Volo’s Guide to All Things Magical a shell
turquoise 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value Only occasionally used in carving.
turritella Volo’s Guide to All Things Magical a hardstone
ulvaen Volo’s Guide to All Things Magical 100 gp base value
unio Volo’s Guide to All Things Magical a shell
variscite Volo’s Guide to All Things Magical 10 gp base value
violine 3e campaign setting, Volo’s Guide to All Things Magical 10 gp base value
water opal Volo’s Guide to All Things Magical 1000 gp base value
waterstar 3e campaign setting, Volo’s Guide to All Things Magical 100 gp base value
webstone Volo’s Guide to All Things Magical 10 gp base value
witherite Volo’s Guide to All Things Magical 50 gp base value
wonderstone Volo’s Guide to All Things Magical 10 gp base value
woodtine Volo’s Guide to All Things Magical 10 gp base value
wulfenite see boakhar.
xylopal Volo’s Guide to All Things Magical a hardstone
zarbrina Volo’s Guide to All Things Magical 10 gp base value
zendalure Volo’s Guide to All Things Magical 1000 gp base value
zincblende see sphalerite.
ziose Volo’s Guide to All Things Magical 100 gp base value
zircon 3e campaign setting, Volo’s Guide to All Things Magical 50 gp base value

Tempus

This information is intended for use with the Dungeons & Dragons role-playing game.

Tempus, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


At a Glance

A power of the Faerûnian Pantheon.


Symbol of Tempus, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast

Appearance


Personality & Power


The Church

Sects
Temples
  • Arabel: shrine
  • Archenbridge: The Shrine of Swords
  • Battledale: The Abbey of the Sword
  • Berdusk: Swordspoint Hall
  • Calimport: The Arms House
  • Calimport: The Beacon of Battle
  • Daggerford: The Table of the Sword
  • Elturel: The Hand that Swings the Sword
  • Eshpurta: The Towers of the Vengeful Hand
  • Essembra: Swordpoint Shrine
  • Glister: The House of Swords
  • Halfhap: Gloryhall
  • Highcastle: Battle Chapel
  • Hill’s Edge: The Old Sharp Sword
  • Hillsfar: The Vault of Swords
  • Luskan: Hall of Warriors
  • Mulmaster: The High Hall of Swords
  • Ormpetarr: High House of Swords and Banners
  • Raven’s Bluff: The House of War
  • Scardale: The Shine of Crossed Swords
  • Suzail: shrine
  • Tantras: The House of Glory
  • Voonlar: The House of the Helm
  • Waterdeep: The House of Heroes
  • Wyvernhunt: Spear Rock
  • Zhentil Keep: Battlehall
Priests
Followers

Personal History


Sources

Primary Sources
  • Faiths and Pantheons [88643] page 71
  • Forgotten Realms Campaign Setting [11836] page 252
  • Faiths and Avatars [9516] page 158
  • Running the Realms [1085b] page 49
  • Forgotten Realms Adventures [2106] pages 32-33
  • Cyclopedia of the Realms [1031a] page 15
Passing Mention
Other Resources
  • Search for Tempus on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Talos

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Talos is a power of the Faerûnian Pantheon. He is known as Kozah among the Bedine of Anauroch.


Notable Followers


Sources

Primary Sources
  • Faiths and Pantheons [88643] page 68
  • Forgotten Realms Campaign Setting [11836] page 252
  • Faiths and Avatars [9516] page 155
  • Running the Realms [1085b] page 49
  • Forgotten Realms Adventures [2106] page 32
  • Cyclopedia of the Realms [1031a] page 15
  • Dragon 54 page 53: Down-to-Earth Divinity, by Ed Greenwood
  • Elminster’s Everwinking EyePolyhedron #110 page 7
Passing Mention
Other Resources
  • Search for Talos on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Talona

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Talona is a power of the Faerûnian Pantheon.

Talona was originally merely a renamed Kiputytto. Later it was decided that she killed Kiputytto.


Sources

Primary Sources
  • Faiths and Avatars [9516] page 152
  • Running the Realms [1085b] page 55
  • Forgotten Realms Adventures [2106] pages 31-32
  • Cyclopedia of the Realms [1031a] page 14
  • Dragon 54 page 53: Down-to-Earth Divinity, by Ed Greenwood
Passing Mention
Other Resources
  • Search for Talona on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Sune

This information is intended for use with the Dungeons & Dragons role-playing game.

Sune, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


At a Glance

A power of the Faerûnian Pantheon.

Sometimes referred to (derisively, by clerics of more militant powers) as one of the Gentle Sisters.

Sune was originally merely a renamed Aphrodite.

Symbol of Sune, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


Temples


Priests


Notable Followers


Sources

  • Faiths and Pantheons [88643] page 65
  • Forgotten Realms Campaign Setting [11836] page 251
  • Faiths and Avatars [9516] page 149
  • Running the Realms [1085b] page 48
  • Forgotten Realms Adventures [2106] page 31
  • Cyclopedia of the Realms [1031a] page 14
  • Dragon 54 page 53: Down-to-Earth Divinity, by Ed Greenwood
Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.