The Halls of the Hammer

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An abandoned dwarven hold in the northeastern High Moor, east of Highstar Lake and west of Mount Hlim. The original name is lost, at least to human lore; the dungeon is named for a glowing, flying, animated warhammer. Adventurers have returned with tales of helmed horrors, a large chamber that is sometimes empty and sometimes features a hundred human corpses hanging on ceiling chains, and at least five roaming watchghosts.

A homestead which became known as Hammer Hall was later built nearby by adventurers delving into the Halls.

Sources

  • Forgotten Realms Campaign Setting [11836] page 294
  • A Grand Tour of the Realms [1085a] page 94
  • Cyclopedia of the Realms [1031a] page 48

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

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