Yulash

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Properly spelled Yûlash. (Spelling it that way in the title messes up indexing of the post.)

A Zhentarim-controlled town in the Moonsea region.

Yûlash is demolished by a dragon during the Flight of Dragons in 1356 DR.

Sources

  • A Grand Tour of the Realms [1085a] page 69
  • Cyclopedia of the Realms [1031a] page 92
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Ylraphon


At a Glance

Ylraphon is a realm of the Vast.


Sources

  • A Grand Tour of the Realms [1085a] page 77
  • Cyclopedia of the Realms [1031a] page 92
Maps

This page, last modified on 2 July 2018, is intended for use with the Dungeons & Dragons role-playing game. Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This site is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Wood of Sharp Teeth

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A forest on the Sword Coast, south of the River Chionthar and north of the Cloud Peaks.

The green dragon Halathormagarl is thought to lair herein.

The elven realm of Askavar was once here.

Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Croamarkh of Westgate

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The title of the somewhat democratically elected ruler of Westgate. These elections take place once every four years. The fairness of the elections is open to question, since the heads of the city’s noble families are the only voters.

There are nine noble families in Westgate. The Croamarkh is always the patriarch of one of these families.

  • Athagdal
  • Dhostar
  • Guldar
  • Malavhan
  • Ssemm
  • Thalavar
  • Thorsar
  • Urdo
  • Vhammos

Sources

  • Forgotten Realms Adventures [2106] page 116
  • Cyclopedia of the Realms [1031a] page 89

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Westgate

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Westgate is an independent city on the Dragon Coast.

Citizens of Westgate are referred to as Westhavian or Westar.


Visiting

Neighborhoods

Thayan diplomats have established a Thayan Enclave here.

Locations
  • Castle Athagdal [#53]
  • Athagdal Docks and Shipyards [#65]
  • The Black Boot (inn) [#38]
  • The Black Eye (tavern and festhall) [#49]
  • The Blind Eye (tack, harness, and trail goods shop – and a fence for stolen goods) [#5]
  • The Blue Banner (inn) [#31]
  • City Watch Barracks [#26]
  • City Watch Barracks [#73]
  • City Watch (meeting rooms and more barracks) [#74]
  • Castle Dhostar [#2]
  • Dhostar Company Sheds (merchant company warehouses) [#10]
  • Dhostar Docks [#58]
  • Dhostar Vale (private park) [#1]
  • Dhostar Yards [#4]
  • The East Gate [#44]
  • The Empty Fish (tavern) [#18]
  • Gatereach (inn) [#20]
  • The Gentle Moon (inn) [#47]
  • Castle Guldar [#34]
  • Guldar Company Sheds (merchant company warehouses) [#23]
  • Guldar Docks [#63]
  • Guldar Yards [#42]
  • The Harbor Tower (beacon and harbor defenses; mariners call it the Westlight) [#46]
  • The House of Silks (fine clothing and jewelry; very expensive) [#30]
  • The Jolly Warrior (inn) [#11]
  • The Leaning Man (inn) [#3]
  • Lilda’s (festhall) [#7]
  • Castle Malavhan [#55]
  • The Lords’ Water (pool) [#27]
  • Malavhan Company Sheds (merchant company warehouses) [#57]
  • Malavhan Docks [#60]
  • Malavhan Yards [#56]
  • The Market [#33]
  • Mulsantir’s Gate [#51]
  • The Old Beard (tavern) [#45]
  • The Purple Lady (tavern and festhall) [#22]
  • The Rising Raven (inn) [#41]
  • The River Bridge [#39]
  • The River Gate [#37]
  • Shalush Myrkeer’s Shop (largest shop in Westgate; buys and sells everything) [#48]
  • The Shore (drovers/wanderers/journeymens slum) [#9]
  • The South Gate [#25]
  • The Spitting Cockatrice (inn) [#17]
  • Castle Ssemm [#15]
  • Ssemm Company Sheds (merchant company warehouses) [#21]
  • Ssemm Docks [#67, #68]
  • Ssemm Yards [#43]
  • Temple of Gond [#71]
  • Temple of Lathander [#72]
  • Temple of Mask [#24]
  • Temple of Tymora [#70]
  • Temple of Umberlee [#69]
  • Castle Thalavar [#54]
  • Thalavar Company Sheds (merchant company warehouses) [#14]
  • Thalavar Docks [#62]
  • Thalavar Yards [#16]
  • Thessar the Warrior’s House [#6]
  • Castle Thorsar [#28]
  • Thorsar Company Sheds (merchant company warehouses) [#13]
  • Thorsar Docks [#59]
  • Thorsar Yards [#52]
  • The Tower (registry office for imports/exports, watch headquarters, and jail) [#32]
  • Castle Urdo [#29]
  • Urdo Company Sheds (merchant company warehouses) [#50]
  • Urdo Docks [#61]
  • Castle Vhammos [#35]
  • Vhammos Company Sheds (merchant company warehouses) [#36]
  • Vhammos Docks [#66]
  • Vhammos Yards [#40]
  • The Watch Dock (seized goods, pirate ships, ship inspections, etc, are held here) [#64]
  • The Water Gate [#8]
  • The West Gate [#12]
  • The Westward Eye (inn) [#19]

Politics

Who Rules

The Croamarkh rules Westgate, backed by the other Lords of the council.

Who Really Rules

Behind the scenes, the merchant clans and the Night Masks wield all the real power in the city.


Notable Individuals

  • Ainsbrith — sage of zoology; expert on monster poisons
  • Ashuntira Elhorn — High Artificer of Gond
  • Audara Imryth — potionseller and Harper
  • Belarchass — slaver who does business here
  • Bremaerel — sage of zoology; expert on stirges
  • Chalaratha — wizard
  • Eldaerneth Spellstalker
  • Elort Rhomsivin — Stormlord of Talos
  • Farene the Far-Traveled — merchant of cosmetics, disguises, and scents
  • Gondethwizard
  • Guldagh Ironfist — merchant; operates mainly in Anauroch
  • Halautha Immerstar — High Mistmistress of Leira
  • Hond Rhauballa — Shadowlord Demarch of Mask
  • Hunn Irblast — High Priest of Ilmater
  • Ilua Yhestin — Most Fatal Horror of Talona
  • Mintassan — wizard
  • Nathchim — veteran mercenary leader
  • Spyrytara Xalass — High Whipmistress of Loviatar
  • Tersonm — wizard

Additionally, the Men of the Basilisk operate quietly here.


Sources

Primary Sources
Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Vale of Lost Voices

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A region of Cormanthor where the elves bury their dead, and where elven spirits are said to roam. Its borders are known to the elves but invisible to other races, but the Standing Stone stands therein.

Durkin inhabits an old castle here.


Source

  • A Grand Tour of the Realms [1085a] page 41
  • Cyclopedia of the Realms [1031a] page 87
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Tsurlagol


At a Glance

Tsurlagol is a realm of the Vast.


Notable Citizens


Sources

Primary Sources
  • Forgotten Realms Campaign Setting [1085] (2e) A Grand Tour of the Realms page 76
  • Forgotten Realms Campaign Setting [1031] (1e) Cyclopedia of the Realms page 86
  • Rand’s Travelogue: More of the Underdark and the Vast!
Passing Mention
Maps
Other Resources


This page, last modified on 2 July 2018, is intended for use with the Dungeons & Dragons role-playing game. Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This site is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Trollclaw Ford

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The place where the Coast Way crosses the Winding Water, at the edge of the Trollclaws.

Sources

  • A Grand Tour of the Realms [1085a] page 102
  • Cyclopedia of the Realms [1031a] page 86

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Triel

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An independent settlement of the Trade Way, on the Sword Coast.

Notable Citizens

Sources

  • A Grand Tour of the Realms [1085a] page 102
  • Cyclopedia of the Realms [1031a] page 86

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Tilver’s Gap

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Tilver’s Gap is the southern of two passes marking the border between the Desertsmouth Mountains to the north and the Thunder Peaks to the south. The other pass is the Shadow Gap.

The city of Tilverton, once independent but now controlled by Cormyr, stands near the pass.


Sources

  • A Grand Tour of the Realms [1085a] page 56
  • Cyclopedia of the Realms [1031a] page 85
Maps
  • Cormyr [9410] page 22
  • Song of the Saurials — interior map
  • Spellfire (novel)
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.