Monsters described in Black Courser [FRA2/9290] include Gaumahavi, and Sandiraksiva.
Monthly Archives: March 2012
2e FR Sources
- Monstrous Compendium, Forgotten Realms Appendix I [MC3/2104]
- Monstrous Compendium, Kara-Tur Appendix [MC6/2116]
- Monstrous Compendium, Forgotten Realms Appendix II [MC11/2125]
- Monstrous Compendium, Al-Qadim Appendix [MC13/2129]
- Anauroch [FR13]
- Black Courser [FRA2]
- Blood Charge [FRA3]
- The Bloodstone Lands [FR9] – no monsters
- Cities of Mystery [FR8] – no monsters
- Dwarves Deep [FR11]
- Gold and Glory [FR15] – no monsters
- The Great Glacier [FR14]
- Hall of Heroes [FR7] – no monsters
- Haunted Halls of Eveningstar [FRQ1]
- The Horde Campaign [FR12] – no monsters
- Hordes of Dragonspear [FRQ2]
- Old Empires [FR10]
- Shadowdale [FRE1]
- The Shining South [FR16]
- Tantras [FRE2]
- The Ruins of Undermountain [1060]
- The Ruins of Undermountain II [1104]
- Waterdeep [FRE3]
1e FR Sources
- Waterdeep and the North [FR1] – no monsters
- Moonshae [FR2] – no monsters
- Empires of the Sands [FR3] – no monsters
- The Magister [FR4] – no monsters
- The Savage Frontier [FR5] – no monsters
- Dreams of the Red Wizards [FR6] – no monsters
Monsters by Source
Monsters by Habitat
Monsters by Subtype
- Air
- Chaotic
- Cool
- Earth
- Evil
- Extraplanar
- Fire
- Good
- Incorporeal
- Lawful
- Native
- Shapechanger
- Swarm
- Warm
- Water
Aquatic is a habitat. Other habitats include Aerial and Terrestrial; those habitats don’t get their own subtypes… and they shouldn’t, because that would be stupid. However, consistency and common sense dictate that the other habitat shouldn’t be a subtype either. Therefore, by the power vested in me as the author of this list, I declare the Aquatic subtype defunct and debunked. Have a nice day.
Monsters by Type
- Aberration
- Animal
- Construct
- Dragon
- Elemental
- Fey
- Giant
- Humanoid
- Magical Beast
- Monstrous Humanoid
- Ooze
- Outsider
- Plant
- Undead
- Vermin
Beast is no longer a type. Shapechanger is now a subtype instead of a type.
Monsters in Races of the Wild
Adventure Ideas
This information is intended for use with the Dungeons & Dragons role-playing game.
At a Glance
Collections of adventure ideas are found in several books. This aims to be a list of those lists.
- Champions of Valor [88292] pages 19-20: 50 Things for Valorous Characters to Do
- Dungeon Master’s Guide [17752] pages 44-45: 100 Adventure Ideas
- Dungeon Master’s Guide II [86317] pages 88-90: 50 Rumors and Hooks
- Epic Level Handbook [88169] pages 117-119: 100 Epic Adventure Ideas
- Lost Empires of Faerûn page 37: 20 Ancient Adventure Ideas
- Races of the Dragon page 137: (50) Adventure Ideas
- Races of Stone pages 191-192: 100 Adventure Ideas
- Races of the Wild pages 191-192: 100 Adventure Ideas
- Dragon Annual #5 pages 18-20: Fresh Starts
- Dragon Annual #5 pages 74-79: 101 Evil Schemes
- Urban adventure ideas from Candlekeep
Disclaimer
Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.
Monsters in Races of Stone
These monsters are described in Races of Stone: chaos gnome, deep hound, dire eagle, dream dwarf, dwarf, earth whisper, feral gargun, gnome, goliath, hammer archon, stonechild, stone drake, thrum worm, whisper gnome.
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