The City of Shade

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Once an enclave of Netheril, and later a city-state of Anauroch. In elder times, it bore the name of Thultanthar, but only a few sages ascribe that name to Shade today.

Thultanthar was established in 2388 NY (-1472 DR) by the arcanist Shadow. It persisted beyond the fall of Netheril by escaping into the Plane of Shadow.

The human population of the region is 100% Netherese, at least until they start acquiring foreign slaves. The primary language is Loross.

Notable Citizens

The Xaeyruudh Campaign

The City of Shade is still in the Plane of Shadow, at least until 1372 DR.

Sources

  • Races of Faerûn [88578] page 110
  • Lost Empires of Faerûn [17738] page 109
  • Forgotten Realms Campaign Setting [11836] page 99
  • Netheril: Empire of Magic [1147] The Winds of Netheril page 87
Passing Mention

Disclaimer

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Sword (Anauroch)

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The southernmost reaches of Anauroch — hot and dry and sandy.

Bedine Tribes

  • Alaii
  • Artrinn Ruabi
  • Bai Kabor
  • Bait Mahwa
  • Binwabi
  • Bordija
  • Clelarra
  • Dakawa
  • Dursalai
  • Felfaarin
  • Goldor
  • Iriphawa
  • Ju’ur Dai
  • Kellordrai
  • Llalajar
  • Mtair Dhafir
  • Mahlajai
  • Qahtan
  • Raz’hadi
  • Ruwaldi
  • Shremala
  • Ulaarjar
  • Yethtai
  • Zazalaar

Communities

Oases

Landmarks

Source

  • Forgotten Realms Campaign Setting [11836] page 99
  • Anauroch [FR13/9320]

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Shadow Sea

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A lake in Anauroch.

The Xaeyruudh Campaign

In the Xaeyruudh campaign, this feature doesn’t exist — partly because the City of Shade returns in 1372 in the official sources, and the campaign begins in 1365.

Source

  • Forgotten Realms Campaign Setting [11836] page 99

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Scimitar Spires

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A mountain range in Anauroch.

Features

Notable Denizens

Sources

  • Forgotten Realms Campaign Setting [11836] page 99
  • Anauroch [FR13/9320] page 54

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Saiyaddar

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A steppe in Anauroch.

Alagh’s Pass links the Saiyaddar with the Hills of Scent.

Sources

  • Forgotten Realms Campaign Setting [11836] page 99
  • Anauroch [FR13/9320] page 54

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Azirrhat

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A series of spires in Anauroch. The name means “the slashed rocks” and comes from their distinctive appearance. Laerti dwell in the caverns below; Bedine avoid the area.

Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Saer

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Saer is a title used across Faerûn for nobility (both male and female) of indeterminate rank, including children who are too young or low-ranking to be awarded titles of their own.

In Calimshan syl is used in place of saer, and in Mulmaster it’s zor/zora.

Source

  • Forgotten Realms Campaign Setting [11836] page 82

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Syl

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Syl is a title used in Calimshan for nobility (both male and female) of indeterminate rank.

In Mulmaster the equivalent term is Zor/Zora, and in the rest of Faerûn it’s Saer.

Source

  • Forgotten Realms Campaign Setting [11836] page 82

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Zor

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Zor (feminine Zora) is a title used in Mulmaster for nobility of indeterminate rank.

In Calimshan the equivalent term is syl, and in the rest of Faerûn it’s saer.

Source

  • Forgotten Realms Campaign Setting [11836] page 82, in the sidebar

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Flora

This information is intended for use with the Dungeons & Dragons role-playing game.

Trees

Common trees of the Realms include

Shrubs

Sources

  • Forgotten Realms Campaign Setting [11836] page 79-80 describes blueleaf, helmthorn, shadowtop, suth, weirwood, and zalantar
  • "Common trees of the Realms" comes from Dragon 125 page 14

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.