The Outer Planes

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The planes are organized (or imagined) in different ways, according to one of several cosmologies.

The Great Wheel

There are seventeen Outer Planes in this cosmology: Celestia, Bytopia, Elysium, Beastlands, Arborea, Ysgard, Limbo, Pandemonium, the Abyss, Carceri, Hades, Gehenna, Baator, Acheron, Mechanus, Arcadia, and the Outlands.

The Realms Cosmology

In place of the seventeen Outer Planes there are 21 planes where the Faerunian powers are said to dwell: the Abyss, Arvandor, the Barrens of Doom and Despair, Brightwater, the Demonweb Pits, Dragon Eyrie, Dwarfhome, Dweomerheart, Fury’s Heart, the Gates of the Moon, Golden Hills, Green Fields, Hammergrim, Heliopolis, the House of Knowledge, the House of Nature, the Nine Hells, Nishrek, the Supreme Throne, the House of the Triad, and Warrior’s Rest.

Sources

  • Forgotten Realms Campaign Setting [11836] page 257
  • Manual of the Planes (3e) page 85

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s