The Herald’s Holdfast

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A fortress located west of Silverymoon. It’s a respected library of lore maintained by Old Night, one of the Heralds.

There is a “wizard mythal” here.


Sources

Primary Sources
  • Magic of Faerûn page 48
  • Waterdeep and the North [FR1/9213] page 6
Passing Mention
  • Ruins of Myth Drannor [1084] Campaign Guide to Myth Drannor page 22
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Shoonach

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The seat of the fallen Shoon Empire. There is a “wizard mythal” here.

Sources

  • Forgotten Realms Campaign Setting page 296
  • Magic of Faerûn page 48
Passing Mention
  • Lost Empires [17738] page 45

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Myth Unnohyr

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Once an elven stronghold in the Forest of Mir. The mythal is corrupted, and now acts as a wild magic zone by day and a dead magic zone by night.

Source

  • Magic of Faerûn page 47
Passing Mention
  • Lost Empires [17738] pages 45-50

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Myth Rhynn

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Myth Rhynn is an ancient tomb city built for elven heroes slain in battle against giants. The mythal is decaying, resulting in strange effects.


Sources

Primary Sources
  • Magic of Faerûn page 47
Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Myth Ondath

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Once a city devoted to Eldath. The city and its mythal were destroyed by Iyraclea, using an artifact known as the Gatekeeper’s crystal.

Myth Ondath gained that name upon the creation of its mythal in 555 DR. Before that it was named Ondathel (351 to 555) and before that it was Yrlaancel. It was founded as a city of the elven realm of Rystall Wood.

Source

  • Magic of Faerûn page 47
Passing Mention
  • Lost Empires [17738] pages 45-50

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Myth Nantar

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An aquatic city, within the Sea of Fallen Stars.

Source

  • Magic of Faerûn page 47
Passing Mention
  • Lost Empires [17738] pages 45-50
  • Ruins of Myth Drannor [1084] Campaign Guide to Myth Drannor page 22

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Myth Lharast

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A city which once stood in Amn. Founded as a haven for “nonorthodox” followers of Selûne, the city was eventually removed from Faerûn by the goddess.

Source

  • Magic of Faerûn page 47
Passing Mention
  • Lost Empires [17738] page 45
  • Ruins of Myth Drannor [1084] Campaign Guide to Myth Drannor page 22

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Myth Iiscar

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A city which once stood on the isle of Lantan. The city and its mythal were destroyed at some point.

Source

  • Magic of Faerûn page 47
Passing Mention
  • Lost Empires [17738] page 45

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Myth Glaurach

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An elven city located near what is now Hellgate Keep. It was overrun and razed by orcs long ago. All that’s left is overgrown rubble and a few sewer tunnels. Adventurers sometimes seek to draw upon the power of the mythal which may still survive here; it’s said to repair and restore charges to magical items.

Source

  • Magic of Faerûn page 47
Passing Mention
  • Lost Empires [17738] pages 45-50
  • Ruins of Myth Drannor [1084] Campaign Guide to Myth Drannor page 22

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Myth Dyraalis

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Once an elven stronghold in the Forest of Mir, this city can only be seen by elves, gnomes, and perhaps a few other races. Those who approach but cannot see it are teleported to the opposite side of it.

Source

  • Magic of Faerûn page 47
Passing Mention
  • Lost Empires [17738] pages 45-50

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.