Garlokantha

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A gold dragon.

She lairs in the northeastern Wealdath.

Source

  • Dragons of Faerûn — listed on page 150

Disclaimer

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Frizzerfraz

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A gold dragon.

He lairs in the Aphrunn Mountains of Turmish.

Source

  • Dragons of Faerûn — listed on page 149

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Dracolnobalen

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A gold dragon.

She lairs in Moander’s Footstep in the days of Netheril — present-day, this is the eastern Stonelands near Tilverton and Shadow Gap.

Source

  • Dragons of Faerûn — listed on page 148

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Aurus

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A gold dragon.

He lairs in Arabel.

Source

  • Dragons of Faerûn — listed on page 147

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Aerosclughpalar

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A gold dragon.

Also called Gildenfire. He lairs in Tall Trees, in the High Forest.

Source

  • Dragons of Faerûn — listed on page 146

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Adamarondor


At a Glance

Adamarondor is a gold dragon, born between 375 and 575 DR and still living as of 1375 DR.

He doesn’t have a specific lair; he serves as the steed of the Magister.


Sources

Passing Mention
  • Dragons of Faerûn [95379] Appendix: ‘Roll of Dragons’ pages 146-158
Other Resources

This page, last modified on 11 November 2015, is intended for use with the Dungeons & Dragons role-playing game. Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This wiki is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Planar Tuning Forks

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The plane shift spell requires, as a focus, a “small, forked metal rod.” The technical term for this object is tuning fork.

In 3.5e, the design of these forks is left up to the DM, but some forks have been described in previous editions of the game.

The Xaeyruudh Campaign

Planeshifting may not be a huge part of this campaign, but I plan to modify and expand (I guess you could say “redo”) the published list of tuning forks.

Sources

  • Encyclopedia Magica, Volume 2 pages 491-493
  • Dragon Magazine #120: Plane Speaking pages 42-43

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Gleaned from Candlekeep

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

I’m a sporadic visitor at the Candlekeep forums these days, and I’m in the nailbiting position of knowing that there’s a huge amount of information buried like gems in the “Questions For” various authors threads, and yet unable to keep up with the threads for any length of time. Attention-deficit-whatever is a real pain in the arse. Which makes the idea I had tonight rather amusing: I’m going to go through those threads, post by post, and add pages to this blog for as many items of relevant Realmslore as possible — with links to the Candlekeep posts, naturally.

The purpose of this project merits its own paragraph. I’m not making an index of Candlekeep’s forums. I’m incorporating what I can from those forums into my posts on this blog. Notably, I’m not indexing the questions/comments… only the relevant authors’ and designers’ replies. Basically I’m just treating the forums like another sourcebook… albeit one written in a sort of Q&A format, by a lot of different people.

Ed Greenwood
Dave Gross
Don Bassingthwaite

Don has a thread on Candlekeep, but he hasn’t been active there since 2005. Readers are directed to his site, dbassingthwaite.com, and to follow him on Twitter, @dbassingthwaite.

Eric Boyd
  • Questions for Eric L Boyd
George Krashos
R A Salvatore

Bob has a thread at Candlekeep, but has not answered questions there. Readers are directed to his site, http://www.rasalvatore.com/, which has a forum.


Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Skills

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The following skills are available to PCs (and NPCs): appraise, balance, bluff, climb, concentration, craft, decipher script, diplomacy, disable device, disguise, escape artist, forgery, gather information, handle animal, heal, hide, intimidate, jump, knowledge, listen, move silently, open lock, perform, profession, ride, search, sense motive, sleight of hand, speak language, spellcraft, spot, survival, swim, tumble, use magic device, and use rope.

Source

  • Various sources; see individual descriptions

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Zirta

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Once a city, now gone, absorbed by Scornubel.

Zirta was the setting for the first Realms story, written in 1967: One Comes, Unheralded, to Zirta, which features Elminster, Alustriel, Storm, Durnan, and Mirt.

Source

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.