The House of Inspired Hands

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Temple of Gond in Sea Ward of Waterdeep. The temple’s main gate is found on Gondwatch Lane.

Clergy

Sources

  • City of Splendors [1109] Map (location $38); Campaign Guide page 42; Who’s Who in Waterdeep page 61
  • Waterdeep and the North [FR1/9213] page 29 (location 60)

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Jhoadil Zulthind

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Priestess of Gond at The House of Inspired Hands in Waterdeep.

Source

  • Waterdeep and the North [FR1/9213] page 29

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Waterdeep Harbor

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Waterdeep‘s deep harbor, formed by Deepwater Isle and Stormhaven Island. It’s divided into a Naval Harbor and a Great Harbor.

Sources

  • City of Splendors [1109] Map
  • Waterdeep and the North [FR1/9213] page 25

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Virgin’s Square

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An open square in Waterdeep, traditionally a hiring place for mercenaries.

Source

  • Waterdeep and the North [FR1/9213] page 24

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Ahghairon’s Tower

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A tower, once inhabited by Ahghairon but which now stands warded and presumably unoccupied. It stands in front of Piergeiron’s Palace, in Waterdeep.


Source

  • City System [1040] Map
  • Waterdeep and the North [FR1/9213] page 22

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Mount Waterdeep

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The mount about which Waterdeep has grown. The peak is about 1500 feet above sea level, and features a lookout tower and an aerie for flying mounts.


Locations


Sources

  • City of Splendors: Waterdeep [88162] page 96
  • Waterdeep and the North [FR1/9213] page 22
Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Castle Waterdeep

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The main fortress of Waterdeep. Many civic functions take place here, or in front of it.


Sources

  • City of Splendors [1109] Map (spelled Waterdeep Castle)
  • Waterdeep and the North [FR1/9213] Map (spelled Waterdeep Castle); page 22
  • City System [1040] Map

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Torm

This information is intended for use with the Dungeons & Dragons role-playing game.

Disambiguation

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Magister (Disambiguation)

This information is intended for use with the Dungeons & Dragons role-playing game.

Disambiguation

Disclaimer

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The Magisters of Waterdeep

This information is intended for use with the Dungeons & Dragons role-playing game.

Not to be confused with the Magister who serves Mystra.

At a Glance

There are twenty-six Magisters, or magistrates, or Black Robes, in Waterdeep. They hear cases in court at the Palace. During the daylight hours, there is also a Magister at each of the city gates. Anyone who is unhappy with the Magister’s sentence can appeal to the Lord’s Court. In such appeals, the Magisters’ word is usually upheld, or reworded in a minor way.

The Lord’s Court is chaired by Piergeiron, and always attended by at least two other Lords. Murders and other severe crimes, suspicious deaths, rape, misuse of magic, etc, bypass the Magisters and go directly to the Lord’s Court.

Magisters should be played as good, perceptive, and incorruptible.

Source

  • Waterdeep and the North [FR1/9213] page 16

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.