The Tower of Twilight

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A tower located on an island in a small lake, on the eastern edge of Neverwinter Wood, a day’s ride west of Longsaddle. It’s currently inhabited by Malchor Harpell and his apprentices Aflame and Nanitha.

Source

  • Waterdeep and the North [FR1/9213] page 10

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Stronghold of the Nine

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A former dwarfhold rebuilt by the Nine, located on the Unicorn Run. They are believed to be retired, and to still inhabit the stronghold.

Source

  • Waterdeep and the North [FR1/9213] page 10

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Stone Bridge

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A landmark spanning the Dessarin between Southkrypt and the Halls of the Hunting Axe. It was built by dwarves some five thousand years ago, and is considered by them to be a temple to Moradin. Some dwarves still make pilgrimages here.

Source

  • Waterdeep and the North [FR1/9213] page 9

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Port Llast

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A small town, allied with Neverwinter to avoid being attacked by Luskan but politically independent.


Notable Individuals

In addition to the citizens listed here, Thalagyrt lairs nearby to the north


Sources

Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Netheril

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Netheril is a human realm from -3859 to -339 DR. During and after its fall, the Anauroch Desert covers its fields and cities.


Visiting

What You See
Low Netheril
High Netheril

One of the most remembered features of Netheril was its many flying cities. Two of these, the enclaves of Opus and Shade, escaped the fall.

Ruins
Roads
Other Landmarks
  • The Abbey Mountains
  • The Abbey of the Moon
  • The Allegro River
  • The Alley
  • The Marsh of Amnesty
  • Angardt Ancestral Lands
  • Annagoth Bay
  • Bay of Ascore
  • The Backwash
  • The Barren Mountains
  • Basin Lake
  • The Bodensee River
  • Bone Hill
  • The Canton River
  • Cede Run
  • The Channel Lock
  • The Channel Mountains
  • The Cold Forest
  • The Cold Range
  • The Columns of the Sky
  • The Conch River
  • The Dahla River
  • The Marsh of Deception
  • The Dienere River
  • The Eastern Forest
  • The Escalade Rill
  • The Esslin River
  • The Fenwick River
  • The Filibeg River
  • The Flats
  • The Flux River
  • Friedricht Lake
  • The Fria River
  • The Gers River
  • The Gillan River
  • Glacier Lake
  • The Glorifier
  • The Gods’ Legion Mountains
  • The Gustaf River
  • The Hadely River
  • The Hairald Cascade
  • The Hale River
  • Hatchet Mountain
  • The Hazardous Climb
  • Heip Lake
  • The Hidden Forest
  • The Hidden Lake
  • The High Ice
  • The High Tributary
  • The Hollow
  • The Hungry River
  • The Ischlome River
  • The Jackal Crick
  • The Janick River
  • The Karsus Overwash
  • The Kraal Brook
  • The Lark-Rindle
  • The Last Ditch River
  • The Lodestar Mountains
  • The Lough River
  • Macht Lake
  • The Macht River (north)
  • The Macht River (south)
  • The Meiter River
  • The Mere River
  • Mill Lake
  • Moander’s Footstep
  • The Moran River
  • The Moray River
  • The Moss
  • The Myconid Forest
  • The Narrow Sea
  • The Nauseef Flow
  • The Netheril River
  • The Nugatory
  • Nyanza Lake
  • Oxbow Lake
  • Patrician Peak
  • Paw Bay
  • The Paws
  • The Peril Current
  • Pommel Estuary
  • Portolake
  • The Portent River
  • The Pox
  • The Purple Mountains
  • The Quickwater River
  • The Rampant Peaks
  • Redguard Lake
  • Rengarth Ancestral Lands
  • Sanguine Mountain
  • The Shinantra Mountains
  • The Marsh of Simplicity
  • Snarefell Lake
  • The Southfill River
  • Spirecoast watering station
  • Spiregardt
  • Stade Mountain
  • Sunrest Mountain
  • The Sunderiver
  • The Sword Mountains
  • The Syke
  • The Tarn River
  • The Tempera Channel
  • The Terrace Spate
  • Thunder Peak
  • The Two Rivers Reservation
  • The Waterbourne River
  • The Watercourse
  • The Weimar River
  • The Westview River
  • Widowmaker Mountain
  • The Wolfsberg River
  • Wont Surge
  • The Zeig River
  • The Zweihaus River
Neighboring Nations & Features

Politics

Who Rules
Who Really Rules
Political Divisions

Culture and Society

Demographics
Caste and Class
Religion
Factions

Local History

Timeline
Survivor States

Several realms and city-states were formed in the wake of Netheril: Anauria, Asram, Halruaa, Helbrester, Hlondath, Nimbral, and Philock.


Notable Individuals

Citizens
  • Aksa
  • Alashar Crywinds
  • Andoris Derathar
  • Anglin
  • Annagoth
  • Aumvor
  • Brightfinger
  • Buoyance
  • Candlemas
  • Carbury
  • Chever
  • The Chronomancer
  • Congenio Ioun
  • Cragh
  • Dace
  • Decampus
  • Dethed
  • Dienere Falconholfer
  • Efteran
  • Enollar
  • Fahren
  • Falious
  • Fourfinger
  • Gilomide
  • Grenway
  • Halavar
  • Hamring
  • Ioulaum
  • Jarm
  • Karsus
  • Kartaklys
  • Larloch
  • Lashia the Dagger
  • Lefeber
  • Lesten
  • Lucke
  • Matick
  • Mavin
  • M’dahl
  • Nether the Elder
  • Nether the Younger
  • Noanar
  • Oberon
  • Olostin
  • Polaris
  • Proctiv
  • Quantoul
  • Sadebreth
  • Saharel
  • Shadow
  • Storm
  • Sysquemalyn
  • The Terraseer
  • Tolodine
  • Trebbe
  • Trothas Helgaras
  • Tyvern
  • Valdick
  • Volhm
  • Xanad
Transients

Sources

Primary Sources
  • Lost Empires of Faerûn [17738] pages 95-112
  • Netheril: Empire of Magic [1147]
  • Forgotten Realms [1085] A Grand Tour of the Realms page 125
Passing Mention
Maps
  • Netheril: Empire of Magic [1147]
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Nesme

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Nesmé is an independent city on the western edge of the Evermoors.


Visiting

Locations
  • The Cat on the Post — tavern
  • The Duke and the Hunter — tavern
  • The Embattled Dwarf — tavern
  • The Fallen Temple — meeting house
  • Five Gold Crowns — tavern
  • The House of the Wise Unicorn — rental club
  • The Northwind Arms — tavern
  • The Pride of the North — festhall
  • The Ringing Anvil — tavern
  • The Sleepless Knight — rents rooms
  • The Sundered Shield — tavern
Demographics

The population of Nesmé ranges between about 6,000 in the winter to 9,000 in the peak trading season. It’s a mixed city; in winter, circa 1372 DR, there are 4837 humans (79%), 565 halflings (9%), 321 dwarves (5%), 244 half-elves (4%), 141 gnomes (2%), and 32 members of other races (1%).

The demographics percentages are from one or more of the sources listed below. I did the math in order to specify appropriate numbers for each race.

Armed Forces

The Riders number about 400, and are led (circa 1372 DR) by Eregund Walen.


Local Lore


Politics

Who Rules

Tessarin Alarmun, First Speaker of Nesmé.

Who Really Rules

Religion

Notable Churches

There is a temple of Waukeen, served by Jygil Zelnartha; this is the only obvious place of worship in Nesmé.


Notable Individuals


Player Characters

PCs from Nesmé may take the Sword Coast North region.


Sources

Primary Sources
  • Volo’s Guide to the North [9393] pages 68-
  • Waterdeep and the North [FR1/9213] page 8
Passing Mention
Maps
Other Resources
  • Search for Nesmé on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Mere of Dead Men

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A salt swamp on the Sword Coast north of Waterdeep.

Not to be confused with Lizard Marsh, which is south of Waterdeep.

Source

  • Waterdeep and the North [FR1/9213] page 7

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Loudwater

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A town on the Delimbiyr.

Source

  • Waterdeep and the North [FR1/9213] page 7

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Longsaddle

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A tiny agricultural village on the Long Road north of Waterdeep. Notable residents include the extended family of Malchor Harpell.


Source

  • Waterdeep and the North [FR1/9213] page 7
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Ironmaster

This information is intended for use with the Dungeons & Dragons role-playing game.

Population 9,200 dwarves

At a Glance

A dwarven city at the mouth of the Shaengarne River west of Ten Towns and the Spine of the World.


Politics

Who Rules

Lord Clanmaster Strogue Sstar.


Notable Individuals


Source

  • Waterdeep and the North [FR1/9213] page 6
Passing Mention

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.