House of Thond

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The House of Thond is a merchant house in Arabel.

It supports the Purple Dragons in Arabel.


Sources

Passing Mention
  • Cormyr [9410] page 16
  • Forgotten Realms Adventures [2106] page 74; inside cover
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

House of Nyaril

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The House of Nyaril is a merchant house in Arabel.


Sources

Passing Mention
  • Cormyr [9410] page 16; inside cover
  • Forgotten Realms Adventures [2106] page 74
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

House of Misrim

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The House of Misrim is a merchant house in Arabel. This House supports the Purple Dragons in Arabel.


Sources

Passing Mention
  • Cormyr [9410] page 16; inside cover
  • Forgotten Realms Adventures [2106] page 74
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

House of Kraliqh

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The House of Kraliqh is a merchant house with a base in Arabel.


Sources

Passing Mention
  • Cormyr [9410] page 16
  • Forgotten Realms Adventures [2106] page 74
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

House of Hiloar

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The House Hiloar is a merchant house in Arabel.


Sources

Passing Mention
  • Cormyr [9410] page 16; inside cover
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

House of Gelzunduth

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A merchant house in Arabel.

Source

  • Forgotten Realms Adventures [2106] page 74

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

House of Bhela


At a Glance

The House of Bhela is one of eight merchant clans with a headquarters and warehousing in Arabel.


Sources

Passing Mention
Maps
Other Resources

Disclaimer

This page, last modified on 3 November 2015, is intended for use with the Dungeons & Dragons role-playing game. Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This wiki is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

House of Baerlear

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The House of Baerlear is one of eight merchant clans with a headquarters and warehousing in Arabel.


Sources

Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

House Rules

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

This is a place to keep track of “house rules” which affect the Xaeyruudh campaign. Essentially: my clarifications or refinements (or outright rewrites) of the official rules.


Definitions

IntMod: Intelligence modifier. +1 for Int scores of 12-13, +2 for Int scores of 14-15, and so on.


Spells


Writing a New Spell into a Spellbook

The official rules are on page 179 of the 3.5 PHB. These are modifications/expansions/whatever.

Time: The process takes (8 – IntMod) hours per spell level. 12 hours to record a third-level spell with an Int score of 18, for example.

Space in the Spellbook: The number of pages needed to copy a spell is variable, according to a couple of factors. This rule will be expanded in a discussion of recording spells.

Materials and Costs: Ink generally costs 10 gp per spell level per page to inscribe one spell. For instance, copying a first-level spell costs 10 gp per page, while copying a seventh-level spell costs 70 gp per page. This rule will be expanded in a discussion of magical inks.


Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Ascore

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A ruin; once a city of Delzoun. It now lies under the sand of the Frozen Sea region of Anauroch.


Notable Individuals


Sources

Primary Sources
  • Netheril: Empire of Magic [1147] The Winds of Netheril page 65
  • Anauroch [FR13/9320] page 63
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.