This information is intended for use with the Dungeons & Dragons role-playing game.
At a Glance
This is a list of locations which appear on the map that comes with the Neverwinter Nights game.
- Beorunna’s Well
- Charwood
- Coldwood
- The Crags
- East Road
- Green Griffon Inn
- Haunted Forest
- Host Tower of the Arcane
- Luskan
- Moonwood
- Neverwinter
- Neverwinter: Beggars Nest
- Neverwinter: Blacklake
- Neverwinter: Cloaktower
- Neverwinter: Docks
- Neverwinter: Great Graveyard
- Neverwinter: Hall of Justice
- Neverwinter: Meldanen Estate
- Neverwinter: Moonstone Mask
- Neverwinter: Peninsula
- Neverwinter: Prison
- Neverwinter: Seedy Tavern
- Neverwinter: Shining Knight
- Neverwinter: Shining Serpent
- Neverwinter: Silver Sails
- Neverwinter: Speaker’s Corner
- Neverwinter: Temple of Helm
- Neverwinter: Trade of Blades
- Neverwinter Wood
- Neverwinter Wood: Druid Camp
- North Road
- Port Llast
- River Mirar
- Sea of Swords
- South Road
- Spine of the World
- Sword Coast
Is It Canon?
According to Wizards of the Coast, the presence of the Forgotten Realms logo is the determining factor of a product’s canonticity. Yes, I just made up a word. Feel free to use it; it’s brilliant.
The Forgotten Realms logo is not on the map, though it is on the game CDs — a distinction which I take to mean that the people and places in the game are canon, but their relative locations may not be.
Disclaimer
Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.
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