The Grey Ghosts

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The largest bandit tribe of the Eastern Shaar. They are led by Furifax, lair in an unknown location referred to as the Bandit City, and are estimated to number more than 5,000 riders.

The Xaeyruudh Campaign

My unofficial notes. The riders, numbering 5387, appear to be human. There are additional, smaller corps composed of wemics, thri-kreen, and a handful of other races. The riders are mostly fighters but some, especially among the higher ranks, have rogue (10%), wizard (6%), or cleric (1%) levels.

  • 3746 level 3 riders
  • 1142 level 4 riders
  • 348 level 5 riders
  • 106 level 6 riders
  • 32 level 7 riders
  • 10 level 8 riders
  • 3 level 9 riders

Source

Disclaimer

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Mourktar

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A settlement of Threskel.


Visiting

Locations

Source

  • Old Empires [FR10/9274] pages 4, 5, 7, 43, 53, 55, 57, 59, 60, 63, 67, 68, 69, 70

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Grey Chimera

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A number of inns in Mulhorand and Unther with this name are owned by the same man: Jehokim. He rents each inn out for a share of the profits.

The Xaeyruudh Campaign

There’s a Grey Chimera “in each major city” but that’s vague. In this campaign, the following cities have a Grey Chimera inn.

Source

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Great South Road

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The main north-south trade road in Mulhorand, leading from Pyarados in Thay to Turelve in Durpar.

The road crosses the River of the Dawn, the Rauthenflow, the River of Shadows, and the River of Spears, and passes through the towns of Rauthil, Maerlar, Jhalhoran, Surbroar, Ulzel, and Beland.

Sometimes called the Great Southern Road.


Source


Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.