Soorenar

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A city of Chessenta.


Visiting

Neighborhoods

Thayan diplomats have established a Thayan Enclave here.


Sources

Passing Mention
Other Resources

Disclaimer

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Scardale (Disambiguation)

This information is intended for use with the Dungeons & Dragons role-playing game.


Disambiguation


Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Scardale Town

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A settlement of Scardale.


Visiting

Districts/Wards/Neighborhoods

Thayan diplomats have established a Thayan Enclave here.

Castles/Palaces/Temples
  • Harborwatch Keep
  • Northend Tower
Features: Squares/Monuments/Landmarks
  • Anvil Bridge
  • The River Ashaba
  • Dawnstar Bridge
  • Scar Harbor
  • The Talon
  • The Wash Rocks
  • The Westmoot
Locations: Residences, Shops, etc
  • Ashabenmouth Arms
  • Barrast Murtene
  • The House of Belintar Sharnraven
  • The Dead House
  • Four Dolphins Fountain
  • The Green Griffon
  • The House of Halath Mhaerim
  • The Lap of Luck
  • The House of Paerus
  • The House of Sasheth
  • The Singing Siren
  • Sordrim Nund’s shop
  • The Spouting Fish
  • The House of Swords
  • Yahorlim the Grocer
Streets
  • The Anvil Run
  • The Blackmarch
  • Copper Street
  • Dawnstar Street
  • Dock Street
  • The Flameway
  • Juliel’s Street
  • Laddath Street
  • Sarkh Street
  • Shawl Street
  • Shindal Street
  • Soulall Street
  • The Stride
  • Suth Street
  • Turlin’s Street
  • Uglund Street
  • The Westway
  • Whelgar’s Way
  • Wulf Street
Neighboring Settlements & Features

Culture and Society


Politics

The year, in the Xaeyruudh campaign, is 1365 DR.

Who Rules
Who Really Rules

Local History


Notable Individuals

Citizens
  • Barrast Murtene
  • Belintar Sharnraven
  • Halath Mhaerim
  • Lulth Ormar
  • Sasheth
  • Sordrim Nund
  • Yahorlim

Sources

Primary Sources
Passing Mention
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Hlath

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A community of Chondath.


Visiting

Neighborhoods

Thayan diplomats have established a Thayan Enclave here.


Notable Individuals


Source


Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Vaelan

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A community of Durpar. It was once called Vaelantar.


Visiting

Neighborhoods

Eastern diplomats have established a Shou Town here.


Source

  • Shining South [17929] page 123

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Tharsult

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

An island nation of the Shining Sea.


Overview

Settlements
Neighborhoods

Eastern diplomats are working on establishing a Shou Town here.


Sources

Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Thayan Enclave

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A mercantile community within an established settlement, run by the Red Wizards of Thay.


Thayan Enclaves of Faerûn


The Xaeyruudh Campaign

There will be a few changes, additions, and clarifications to the list assembled from official sources.

  • As noted in LoD, there are no Enclaves in Aglarond, Mulhorand, or Rashemen; they are also banned in Cormyr and Shadowdale due to the influence of the Harpers
  • Karatin — as part of a deal allowing a Shou Town to be built in Bezantur, Thay successfully negotiated a Thayan Enclave in Karatin

Source

  • Lords of Darkness [11989] page 65 lists several enclaves; pages 65-77 describe the enclave in Proskur as an example

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Shou Town

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A group of easterners living in the west. They’re not separate cities, but insular communities within established settlements, similar to real-world Chinatowns.

Shou Towns in Faerûn

The Xaeyruudh Campaign

Here are a few changes, additions, and clarifications to the list assembled from official sources.

  • Halruaa has banned Shou Towns within its borders, due to concerns of Halruaan magic being stolen
  • Similarly, there are no Shou Towns within Mulhorand — Murghôm and Semphar are not part of this ban, because Mulhorandi magic techniques are not taught there
  • Due to the fate of Zindalankh in this campaign, the Shou Town which is officially located there has been placed in Phannaskul instead
  • The Zulkirs of Thay allowed a Shou Town to be built in Bezantur, on the condition that a Thayan Enclave be allowed in Karatin
  • Waterdeep is an obvious candidate for a Shou Town… and the apparent presence of Thayan Enclave there leaves no excuse for the absence of a much more benign Shou Town
  • The Grand Caliph of Zakhara has, thus far, allowed one Shou Town in the Land of Fate; it’s located in Liham

Source

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Hardcastle

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A settlement of the Eastern Shaar.

This is the invisible western boundary of the territory claimed by the Grey Ghosts.


Source


Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Eastern Shaar

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Eastern Shaar is the portion of the Shaar which lies east of the Landrise.


Visiting

Communities

The town of Azun appears to be part of the Shaar, but it’s still maintained and claimed by Unther. Likewise the towns of Buldamar and Beland belong to Mulhorand.

Other Landmarks
Neighboring Nations and Features

Sources

Primary Sources
Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.