Skin

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A category of magical items.


Skins


Sources

See individual items.


Disclaimer

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The Simbul’s Palace

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The palace of The Simbul, located in Velprintalar.


Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Ring of Gray Flames

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Five slender towers, arranged in a circle, each with a strange gray fire burning at the top. It’s a ruin of Raumathari origin, prowled by living spells.


Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Masks

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A category of magical items.


Masks


Sources

See individual items.


Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Tharch of the Priador

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A province of Thay, administered by Tharchion Aznar Thrul.


Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Great Barrow

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A large barrow mound. A keep stands nearby, built a century ago by a would-be lord. The whole area is rumored to be haunted.


Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Nyth (Disambiguation)

This information is intended for use with the Dungeons & Dragons role-playing game.


Disambiguation

  • Nyth — the settlement, alternately controlled by Thesk, Telflamm, and itself
  • Nyth — the monster

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Nyth

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

An erstwhile vassal of Telflamm, Nyth is effectively autonomous while the Prince of Telflamm is apparently too distracted to notice.

Nyth was named after nyth, which were once a threat lairing in the western fringe of the Forest of Lethyr, which was closer to the coast then than it is today.


Politics

The year, in the Xaeyruudh campaign, is 1365 DR.

Who Rules
Who Really Rules

Unbeknownst to most folk of Nyth, the Shadowmasters are in control here just as they are in Telflamm.


Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Shadowmasters of Telflamm

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A successful thieves’ guild centered in Telflamm but spreading across eastern Faerûn.


Activities & Goals

Allies

The only allies the Shadowmasters seek or accept are subordinate organizations.

Enemies

The Shadowmasters are opposed in Thesk by the Nine Golden Swords and elsewhere by other organizations.


Members

The Shadowmasters have “chapters” in various places including Bezantur, Emmech, Escalant, Laothkund, Nethentir, Nethjet, Nyth, Phent, Phsant, and Uthmere.


Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Decastave

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A spell. The earliest known recording of the spell was found in Detho’s Libram.


Variations


Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.