The Undeath Domain

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A domain.


Deities, etc

Forgotten Realms
  • Velsharoon
Others
  • Kiaransalee

Spells

  1. detect undead
  2. desecrate
  3. animate dead
  4. death ward
  5. mass inflict light wounds
  6. create undead
  7. control undead
  8. create greater undead
  9. energy drain

Sources

Primary Sources

Disclaimer

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The Tyranny Domain

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A domain.


Deities, etc

Forgotten Realms
  • Bane, Tiamat
Others

Spells

  1. command
  2. enthrall
  3. discern lies
  4. fear
  5. greater command
  6. geas/quest
  7. Bigby’s grasping hand
  8. mass charm monster
  9. dominate monster

Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Trade Domain

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A domain.


Deities, etc

Forgotten Realms
  • Shaundakul, Waukeen
Others
  • Abbathor, Nephthys, Vergadain

Spells

  1. message
  2. gembomb
  3. eagle’s splendor
  4. sending
  5. fabricate
  6. true seeing
  7. Mordenkainen’s magnificent mansion
  8. mind blank
  9. discern location

Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Mass Haste

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A spell, in the 3e rules. It was rolled into haste in 3.5e.

In 3e, the haste spell affected only one creature. Mass haste was basically the same thing, only higher level, and affected more than one creature. This was kinda weird, because slow affected more than one creature… and therefore there was no need for a mass slow spell.

In 3.5, they corrected this so that both haste and slow affect more than one creature, removing the need for mass haste.


Variations


Sources

Primary Sources
  • Player’s Handbook [11550] (3e) page 226

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Time Domain

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A domain.


Deities, etc

Forgotten Realms
  • Grumbar
Others
  • Labelas Enoreth

Spells

  1. true strike
  2. gentle repose
  3. haste
  4. freedom of movement
  5. permanency
  6. contingency
  7. mass haste — changed in 3.5 so something else needs to go here
  8. foresight
  9. time stop

Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Suffering Domain

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A domain.


Deities, etc

Forgotten Realms
  • Ilmater, Jergal, Kossuth, Loviatar, Talona
Others
  • Yurtrus

Spells

  1. bane
  2. bear’s endurance
  3. bestow curse
  4. enervation
  5. feeblemind
  6. harm
  7. eyebite
  8. symbol of pain
  9. horrid wilting

Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Storm Domain

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A domain.


Deities, etc

Forgotten Realms
  • Auril, Istishia, Talos, Umberlee
Others
  • Aerdrie Faenya, Anhur

Spells

  1. entropic shield
  2. gust of wind
  3. call lightning
  4. sleet storm
  5. ice storm
  6. summon monster 6
  7. control weather
  8. whirlwind
  9. storm of vengeance

Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Spider Domain

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A domain.


Deities, etc

Others
  • Lolth, Selvetarm

Spells

  1. spider climb
  2. summon swarm
  3. phantom steed
  4. giant vermin
  5. insect plague
  6. spider curse
  7. stone spiders
  8. creeping doom
  9. spider shapes

Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Spell Domain

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A domain.


Deities, etc

Forgotten Realms
  • Azuth, Mystra, Savras
Others
  • Thoth

Spells

  1. mage armor
  2. silence
  3. anyspell
  4. Rary’s mnemonic enhancer
  5. break enchantment
  6. greater anyspell
  7. limited wish
  8. antimagic field
  9. Mordenkainen’s disjunction

Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Slime Domain

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A domain.


Deities, etc

Others
  • Ghaunadaur

Spells

  1. grease
  2. Melf’s acid arrow
  3. poison
  4. rusting grasp
  5. Evard’s black tentacles
  6. transmute rock to mud
  7. destruction
  8. power word blind
  9. implosion

Sources

Primary Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.