The Splendor of Splendors

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A magical gem, which stored the intellect of several mages and was thus sentient. It served the deity Savras, and was housed in a temple for some time, but it’s origin and current whereabouts are unclear.

Source

  • Forgotten Realms Campaign Setting [11836] — mentioned on page 296

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The Temple of the Splendor of Splendors

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The exact location is lost; all that’s known is that it lies under Chessenta somewhere. It once contained the Splendor of Splendors.

Source

  • Forgotten Realms Campaign Setting [11836] page 296

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Saharelgard

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A vast labyrinthine castle-city of the Frozen Sea, now falling into disrepair. It was once ruled by Saharel, an arcanist of Netheril. Elven adventurers report that it now features a temple to a hawk-headed god.

Also called Spellgard.

The Xaeyruudh Campaign

In the Xaeyruudh campaign, the “hawk-headed god” referenced is Horus-Re. Specifically, the sect known as the Ancient Might of Re is seeking artifacts of Imaskari origin which are believed to have been brought to Netheril. The sect’s presence here is not known (or authorized) by the “ruling” church hierarchy, so the fanatical Mulhorandi priests and adventurers will attempt to do whatever it takes to prevent word of their identity or activities from escaping the cool dark halls of Saharelgard.

Sources

  • Forgotten Realms Campaign Setting [11836] page 296
  • Anauroch [FR13/9320] pages 64-65

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Southkrypt

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An abandoned dwarven hold and silver mine, reaching under the southern Sword Mountains, north of Kryptgarden Forest.

It was also once called Southkrypt Garden, because the dwarves tended a farm of astonishing verdancy and yield. Today, the garden has grown wild and tangled.

Source

  • Forgotten Realms Campaign Setting [11836] page 296

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Sarbreen

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

In its heyday, Sarbreen was called the City of the Hammer and it was a prosperous city of Roldilar. Today, the ruins lie beneath Ravens Bluff, with various shafts and passages descending to unknown depths.

Source

  • Forgotten Realms Campaign Setting [11836] page 296

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Purple Halls

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A small subterranean stronghold found under a hill in Tethyr. The original name is lost; it takes its modern name from the mercenary band called the Purple Claws which laired here until their deaths. It’s now a monster-infested dungeon.

Interestingly, the stronghold has an identical twin in the Spiderhaunt Peaks north of Gbor Nor.

Source

  • Forgotten Realms Campaign Setting [11836] page 296

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Nameless Dungeon

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A crypt found beneath the overgrown ruin of a mansion that once belonged to the elven realm of Eaerlann.

Source

  • Forgotten Realms Campaign Setting [11836] page 296

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Szass Tam

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Szass Tam is the Zulkir of Necromancy and a lich; this much is known to many of the Red Wizards, and at least suspected by most residents of Thay. Vanity keeps him from admitting it openly, however, so he uses magic to preserve his body.

Szass is born the son of Shevas Tam in 1104 DR, and later becomes a necromancer and a red wizard. In 1159 DR he feels like he’s close to achieving immortality without resorting to the ignominy of undeath, but he’s forced to became a lich after sustaining life-threatening injuries while leading an attack on Rashemen. This affront turns into an obsession with bringing about the destruction of Rashemen; something which consumes most of his efforts for the next two centuries.

Szass is credited by Elminster with creating the belt of spells.


The Xaeyruudh Campaign

With the exception of the picture in FR6, official depictions fail to take his vanity into account; it seems that subsequent artists chose to ignore this detail. This campaign chooses to abide by the original lore.


Sources

Primary Sources
  • Epic Level Handbook page 297
  • Villains’ Lorebook [9552] page 54
  • Dreams of the Red Wizards [FR6/9235] page 52
Passing Mention
Other Resources

Disclaimer

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Gerti Orelsdottr

This information is intended for use with the Dungeons & Dragons role-playing game.

Gerti, from the WotC FRCS Art Gallery... click on the image for the link.
All rights are assumed to be reserved by Wizards of the Coast

At a Glance

The daughter of frost giant jarl Orel the Grayhand. Also a cleric and runecaster of Auril.

Source

  • Epic Level Handbook page 294

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Shuruppak

This information is intended for use with the Dungeons & Dragons role-playing game.

This post has nothing at all to do with real-world geography. For more information on the Sumerian city, please consult the Wikipedia entry.

At a Glance

Shuruppak, from the WotC ELH Art Gallery... click on the image for the link.
All rights are assumed to be reserved by Wizards of the Coast

Executioner and assassin favored by Gilgeam. Commonly known as the Reaper.

He’s a mulan human fighter and mage.

Sources

  • Epic Level Handbook page 304
  • Old Empires [FR10/9274] pages 37, 47

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.