Dark Moon

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The monks of the Dark Moon are a monastic order devoted to Shar. They know each other as Dark Brothers/Sisters.


Notable Individuals


Sources

Primary Sources
Passing Mention
Art
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Kraken Society

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An organization which gathers information, and uses it to influence political events around the Trackless Sea. It is, of course, controlled by a kraken — an old wizard named Slarkrethel. The organization has ties to the church of Umberlee. It’s headquartered in Ascarle, an elven city destroyed by drow and buried under the northern ice.

Sources

  • Lords of Darkness [11989] page 154
  • Villains’ Lorebook [9552] page 113
  • The Savage Frontier [FR5/9233] page 34

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Knights of the Shield

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Knights of the Shield is an organization of merchants and nobles specializing in information and extortion. They’re active mainly in the Sword Coast and the Lands of Intrigue.


Notable Individuals

The Shield Council
Other Members

Sources

Primary Sources
  • Lords of Darkness [11989] pages 150-154
  • Lands of Intrigue: Erlkazar & Folk of Intrigue [1159c] pages 12-15, and probably mentioned throughout the source
  • City of Splendors: Who’s Who in Waterdeep [1109b] pages 85-86
Passing Mention
  • Champions of Ruin [17872] pages 67, 68, 69, 70, 71
  • Villains’ Lorebook [9552] page 112
  • Cyclopedia of the Realms [1031a] page 55
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Iron Throne

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Iron Throne is a merchant organization, of murderous reputation.

Not to be confused with the Iron House.


Sources

  • Lords of Darkness [11989] page 141
  • A Grand Tour of the Realms [1085a] page 100
Passing Mention
  • Cormyr [9410] page 16
  • Forgotten Realms Adventures [2106] page 74
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

House Karanok

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The ruling family of Luthcheq. They are infamous for abducting wizards (and burning them at the stake, using witchweed) and for venerating Entropy.


Sources

Primary Sources
  • Lords of Darkness [11989] page 136
  • Magic of Faerûn [11964] page 67

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Fire Knives

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

An old group of thugs and criminals banished from Cormyr and now licking its wounds in Westgate. They are being increasingly influenced and absorbed by the Night Masks. They bear overwhelming animosity against the nobility of Cormyr, particularly the Obarskyrs.


Source

  • Lords of Darkness [11989] page 134

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Eldreth Veluuthra

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Eldreth Veluuthra —also known as Uluuth Phlarenn— is an organization of elves dedicated to the destruction of humanity and the supremacy of pure-blooded elves. Half-elves and drow are anathema to them, but they will accept or extort aid from anyone in the pursuit of their agenda. The roots of the group stretch back to 262 DR, when five noble houses left Myth Drannor following the Coronal’s decision to open that city and Cormanthor to humans and other races. The five houses were Bharaclaiev, Hyshaanth, Rhaevaern, Starym, and Tellynnan; members of these houses and about a dozen minor houses soon began a series of murderous raids against human settlements which gradually coalesced into the Eldreth Veluuthra. Members of these houses still hold power in the organization today.


Where They’re Found

In short, almost any forest in the Realms. Ardeep Forest, the Border Forest, the Chondalwood, Cormanthor, Evereska, Evermeet, the Grey Forest, the Greycloak Hills, the High Forest, the Methwood, the Misty Forest, the Moonwood, Neverwinter Wood, Urlingwood, the Wealdath, and the Winterwood.


Notable Individuals


Sources

Primary Sources
Passing Mention
Art
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Daemonfey

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Daemonfey are a group of fey’ri, members of House Dlardrageth of old Cormanthor, imprisoned beneath Ascalhorn until the destruction of Hellgate Keep in 1369 DR.


Sources

Primary Sources
Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Church of Shar

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Church of Shar is the religious following of Shar.


Sources

Primary Sources
Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Church of Bane

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

This is the religious following of Bane.


Sources

Primary Sources
Passing Mention
Other Resources

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.