At a Glance
A worg who accompanies Redjack.
Source
- Dungeon Magazine #15: The Glass House, page 32
A worg who accompanies Redjack.
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A wolfwere who poses as a bard on the High Road north of Waterdeep.
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This information is intended for use with the Dungeons & Dragons role-playing game.
A frost giant who styles himself the son of Auril.
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This information is intended for use with the Dungeons & Dragons role-playing game.
A ranger and Harper, recently deceased, of Winterview House on the Sword Coast North between Waterdeep and Leilon.
He wielded the intelligent sword Seeker.
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This information is intended for use with the Dungeons & Dragons role-playing game.
An old man in the village of Havenmere.
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This information is intended for use with the Dungeons & Dragons role-playing game.
An insurance salesman from a place called Lake Geneva in the land of Wisconsin. Simon appears in Havenmere in the events of the source adventure.
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This information is intended for use with the Dungeons & Dragons role-playing game.
An animal.
An ill-tempered breed of sheep unique to the town of Havenmere in the Thunder Peaks.
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A lake, around which the town of Havenmere spreads.
This information is intended for use with the Dungeons & Dragons role-playing game.
A town of about 40 families, located in the foothills of the Thunder Peaks between Cormyr and Sembia. Claimed by neither nation, forgotten by tax collectors, and avoided by merchants, the town is autonomous and insular.
Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.
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