At a Glance
Ice vipers are snakes which are adapted to sub-zero temperatures. They can also tolerate heat, which means they can be found pretty much anywhere.
Source
- Ruins of Undermountain [1060] adventure booklet, page 25
Ice vipers are snakes which are adapted to sub-zero temperatures. They can also tolerate heat, which means they can be found pretty much anywhere.
This information is intended for use with the Dungeons & Dragons role-playing game.
An aberration.
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This information is intended for use with the Dungeons & Dragons role-playing game.
A construct.
A battle horror is a modified helmed horror.
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This information is intended for use with the Dungeons & Dragons role-playing game.

Helmed Horror, from the official WotC Monsters of Faerûn Art Gallery... click on the image for the link.
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A construct.
Related to battle horror.
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This information is intended for use with the Dungeons & Dragons role-playing game.
An aberration.
Grell are a bizarre combination of a giant levitating brain, a large parrot-like beak, and ten long tentacles.
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The fallen are skeletal undead, formed (rarely) when humans drown in magical mud.
Skeletons are the same height as living creatures (obviously) but roughly 1/7 of the weight. Human skeletons average 5 ft 9 in tall and 23 lbs (male) or 5 ft 4 in tall and 17 lbs (female).
Dung crawlers are centipedes, specialized to the habitat of middens, dungpiles, and swamps. They are common in the Rat Hills and on the banks of the river Sargauth.
A death shark is an undead shark, specifically a zombie.
This information is intended for use with the Dungeons & Dragons role-playing game.

Darkenbeast, from the official WotC Monsters of Faerûn Art Gallery... click on the image for the link.
All rights are assumed to be reserved by that website
Darkenbeasts, also called dark horrors or death horrors, are normal animals that have been temporarily transfigured into a beast resembling a cross between a pterodactyl and a wyvern, with a wingspan of about 6 feet.
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A construct— specifically a clockwork horror.
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