Lakes

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

This will be an index of lake-based encounters in the Realms. It probably isn’t complete yet, but that’s what it wants to be when it grows up.

Aquatic Environment

Lakes comprise one of three basic categories of aquatic environments, the other two being oceans and rivers. These bodies of water are usually freshwater, but there are exceptions.

Lakes of the Realms

Cold Freshwater
Cold Saltwater
Temperate Freshwater
Temperate Saltwater
  • The Akanamere
  • Methmere
  • Lake Thaylambar
Warm Freshwater
Warm Saltwater
  • Akanamere
  • Lake Lhespen
Subterranean Freshwater
Subterranean Saltwater
  • Reachmere

Oceans and Seas

Aquatic Environment

Oceans and seas comprise one of three basic categories of aquatic environments, the other two being lakes and rivers.  These large bodies of water are usually saltwater, but there are exceptions; the Moonsea is freshwater.

Reaches and bays may be treated on a case-by-case basis, but in general should be considered part of the larger body of which they are a part.

Oceans and Seas of the Realms

Cold Saltwater: Eastern Sea, Sea of Swords, Trackless Sea, Yal Tengri, and Yellow Sea.

black burner, bloatfish, crystal nipper, icetail, spiny sleeper.

Temperate Saltwater: Celestial Sea, Eastern Sea, Sea of Fallen Stars, Sea of Moonshae, Sea of Swords, and Trackless Sea.

Warm Saltwater: Alamber Sea, Golden Water, Great Sea, Segara Sea, Shining Sea, Southern Ocean, and Trackless Sea.

Cold Freshwater: Moonsea.

Subterranean Freshwater:

iridescent plecos, lemon fish, wattley.

Subterranean Saltwater:

iridescent plecos, lemon fish, wattley.

Source

“The Moonsea is freshwater”: this comes from the Realms FAQ on Candlekeep.  The same source indicates that while the Sea of Fallen Stars is saltwater, the Dragonmere and the Vilhon Reach are “brackish” or some mix of saltwater and freshwater.

Kholtar

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Khôltar is a city on the rim of the Great Rift.

Sources

  • The Shining South [FR16/9388] Map
  • Old Empires [FR10/9274] – Khôltar appears on the map
  • Elminster Speaks – Khôltar is discussed in detail in the last 17 parts of this series

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Delzimmer

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Delzimmer is an independent city north of Dambrath, west of Luiren, and south of the Great Rift.


Sources

Passing Mention
  • Elminster Speaks – Delzimmer is discussed in detail in 15 parts of this series
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Voonlar

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Voonlar is a town northeast of Shadowdale, in the Moonsea region.


Notable Individuals


Sources

  • Elminster Speaks — Voonlar is discussed in detail in the first 33 parts of this series
  • Forgotten Realms [11836] — pages 161–162
  • A Grand Tour of the Realms [1085a] — page 69
  • Cyclopedia of the Realms [1031a] — page 87
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

South Wood

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The South Wood, across the Delimbiyr from the High Forest and next to the High Moor, overshadows the town of Loudwater.

Some trees in Oregon... aka the South Wood?

This image is courtesy of the wikipedia article on forests.  This forest is in Oregon.

Source

  • Elminster’s Ecologies Appendix II: High Moor & Serpent Hills [9490] page 6

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Nunwood

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The Nunwood is an oft-ignored forest on the western slopes of the Akanapeaks at the mouth of the Vilhon Reach.

A Visual

The Nunwood

Sources

  • The image is courtesy of the wikipedia article on forests. This particular forest is located in Serbia.

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Methwood

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A forest on the border between Unther and Chessenta. The Methwood is teeming with life, some of it not found in other nearby forests.

A Visual

Unnamed forest in Utah... aka the Methwood?

Residents

Eldreth Veluuthra is active here.

Whenever Gilgeam is not present, the undisputed master of the forest is Skuthosiin, a green dragon with a fearsome reputation in Unther and Chessenta.

Sources

  • Candlekeep — Hoondatha suggested that Gilgeam stocked the Methwood as a hunting preserve.
  • The image is courtesy of the wikipedia article on forests; unfortunately it doesn’t give a specific place name, just that it’s in Utah.

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Ganathwood

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The Ganathwood is a quiet and unremarkable forest, thanks in large part to the church of Isis.  Priestesses and adventurers have been clearing out the forest and restoring the ecosystem since the third and hopefully final defeat of Sibethibis “the Jade Plague” in 1309 DR.

A Visual

The Ganathwood

Sources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Taak Lake

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A small lake of the Great Glacier.

Taak Lake lies at the southern edge, making it the first real taste of the glacier for anyone ascending the ice road north of Ishe.


Sources

Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.