The Statues That Walk

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

These gigantic stone golems are scattered across the landscape of Mulhorand.  They are more common in certain vicinities, including Gheldaneth, Azulduth, and a handful of ancient ruins.  Their purpose and origin are unknown even to most sages; few credible accounts exist of their creation.

The Xaeyruudh Campaign — DM Notes

The description in FR10 suggests that they were built by giants “before the coming of the lizard folk” to defend the giant kingdoms and wage wars for them.  If the lizard folk referred to are the sarrukh, then this may be a change made at the Creative dept, but it’s clear to me from Serpent Kingdoms that the sarrukh kingdoms came well before the giant kingdoms.  That is, however, the story that PCs will be told by sages who are knowledgable on the subjects of ancient Mulhorand and golems.  These sages are incredibly rare outside of the Old Empires (Mulhorand, Unther, Murghôm, Semphar, and Chessenta).

However, I wanted to give the story some credence and expand it, so I made up a bit about a civilization of giants flourishing in the area now known as Mulhorand, at the close of sarrukh dominance when dragons were beginning to gain the upper hand.  This was quite a bit before most giant civilizations achieved any power, so it had to be a group of interlopers.  I decided on maug, because they’re awesome; problem solved.

So, in the Xaeyruudh campaign and to my knowledge only in this campaign, a group of maug was marooned on Faerûn and, finding themselves unable to return to their unit, which was in the Lower Planes at the time, adapted for a while to life on the Prime Material.  At that time, the region now known as Mulhorand was called Bralfiron by the dragons and Ssallanh by the sarrukh, and it was a sort of no-mans-land between the waning sarrukh forces of Okoth and the increasing might of the dragons gathering at Arogol, now called the Thaymount.  (Many, many years later, this name would be reused and corrupted over time to Araugul by dragonkin settling in what is now the Stonelands; later their goblinoid servants would take control and hence the Goblinmount known to the Netherese was called Araugul among goblins.)

The maug made their temporary home at the present location of Gheldaneth, and soon found themselves surrounded by hostile forces.  They allied with the dragons against the all-devouring sarrukh, creating massive golems (which they simply called Guardians) to intimidate the aggressive members of both sides into leaving the maug-claimed land unmolested.  In-between skirmishes, the golems repaired the maug citadels and homes.

Since both sarrukh and dragons had magic which enabled them to seize control of constructs, the maug safeguarded their Guardians with the crafting of amulets which enabled control of the elemental spirits which animated the golems.  The amulets overpowered all other influences which might attempt to direct the golems or the elementals within.  Originally known as Baras’ torcs, these amulets were large purple corundums set in heavy gold chains.  The carved corundum (larger than a human hand, and worth at least 5,000 gp even if its power is unknown) is all that’s necessary; the chain was never more than a convenient means of keeping the stone readily available.

When the last of the sarrukh withdrew into their demiplane, the dragons moved quickly to seal the portals, and the maug positioned several of their great golems around the sarrukh capital now buried under Azulduth.  As part of their alliance, the dragons had promised to help the maug return to the outer planes after the conflict with the sarrukh was resolved… the maug held up their end of the bargain, so after a period of argument amongst the dragons it was decided by their leaders that the dragons must honor their contract as well… or perhaps face the prospect of gigantic uncontrollable golems snatching dragons out of the sky and laying waste to their strongholds.

The maug disappeared from Faerûn some time after the founding of Imaskar, but before Imaskari explorers made their way westward.  When human adventurers first attempted to settle the east shore of the Alamber Sea they were forced to find shelter within the abandoned giant-built structures; rampaging golems would periodically arrive and systematically destroy all man-made buildings.

As the centuries passed, the spells directing the golems gradually weakened.  They slept for years, then decades, patrolling the land more sporadically.  Most of them have ceased destroying human settlements but all remain vigilant against reptilians, as roving groups of yuan-ti have discovered.  The number of golems has also slowly waned; a few have been destroyed by adventurers or marauders forced to defend themselves.  The Guardian on the shores of Azulduth was destroyed in 1348 DR by a yuan-ti anathema, to impress its followers into more enthusiastic support of the awakening sarrukh.  Another statue nearby turned, in 1351, to face Azulduth and take a step, and then sank once more into slumber.

One of the largest Guardians towers 167 feet over the streets of Gheldaneth, where it has stood for 3 millennia.  Occasionally its head and arms shift, briefly alarming visitors with ominous thunder and a shower of dust, but its feet haven’t moved since Gheldaneth was built on the weathered ruins of the ancient maug city.  Two more Guardians are visible from the walls of Gheldaneth, and one stays near the crossroads town of Rauthil.  A few others stand near giant-sized ruins along the Rivers of Spears and Swords.  The others slowly patrol the foothills of the Dragonsword and the border with the Eastern Shaar.

The maug took a few of their golden amulets with them, leaving the remainder in various sealed tombs where they remained undiscovered for millennia; in fact, some still remain where they were placed dozens of centuries ago.  Most, however, have vanished into the hoards of dragons or other explorers.  A handful have found their way into human hands.  None of these mortal collectors, it seems, have any memory of the amulets’ power or purpose.

Based on obscure and unverified accounts of Statue movement during the early days of Imaskar, there is reason to suspect that someone had a means (perhaps a grand amulet?) of simultaneously directing all of the Statues to a common destination, but there’s no indication of who that individual might have been or where the item is now… if it is an item.

It’s worthwhile to note that the Guardians do not protect Mulhorand; they protect the remains of the maug settlements, and to a lesser degree the borders of the territory once claimed by the maug, which happens to coincide with southern Mulhorand.  Currently, this protection extends only to preventing desecration of maug structures (walking among them is okay; toppling pillars or carrying stones away is not) and violently halting any reptilian incursion into the territory.  The Statues-That-Walk have been unconcerned with Mulhorand’s wars, including the Mulhorand-Unther war and the Orcgate Wars.  There is a 1% chance of a reptilian PC being attacked by a Statue… but the PC would have to walk up and touch it, due to the dilution of the sarrukh bloodlines since ancient times.  If a sarrukh were to enter Mulhorand, however, many Statues would simultaneously animate and confront the intruder, falling dormant again only when the threat was eliminated.

Sources

  • Epic Level Handbook [88169] page 171 — this seems like a good 3e description for the Statues That Walk, except that the faces were tributes to various maug heroes so they appear to most humans as primitive carvings, in odd contrast to the engineering and magical prowess needed to create the golems.  Also notable in times past, their shatter power was sometimes used against buildings… as if the Guardian’s natural attacks wouldn’t do enough structural damage.
  • Old Empires [FR10/9274] pages 30, 88
  • Statue That Walks — ENWorld’s Creature Catalog conversion (not consistent with my version, but there’s nothing wrong with that)
  • Xaeyruudh: Other than that, the rest of the details were written for this campaign

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Monster HWP, Part 1: Humanoids

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Lots of humanoid-shaped monsters have some notes on how tall they are and how much they weigh… this is awesome. However, some of the weights are way off. Titans are essentially gigantic humans. They look like humans; it seems logical that they should be made of the same flesh and bone as humans, but they’re described as 25 feet tall and 14,000 lbs. This is the same height-weight proportionality as an average (5 ft 9 inch tall) human male who weighs a decidedly above-average 800 lbs. Elder titans, as described in the ELH, must be made of incredibly dense stuff… they’re proportional to an average-height human male who weighs 2560 lbs. In contrast, several types of mephit are supposedly 4 feet tall and 2 lbs, which makes them proportional to an average man who weighs 4 lbs.


Introduction

So what follows is a list of more-legitimate average weights for various monsters. These numbers will give you creatures who have basically the same build as their counterparts in nature (if such exist) or which are consistent with more realistic figures found elsewhere for similar races. Monsters which resemble humans, for example, should approximate a man who is 5 ft 9 in tall and 160 lbs, or a woman who is 5 ft 4 in tall and 115 lbs.


Humans

I’m going to use humans as a baseline. Other races will be compared to humans in terms of physique, the comparison will be translated to factors to plug into the formulas, and then estimated weights will be determined. If the monster in question doesn’t look human (gelatinous cube, for instance) then it doesn’t fit the formula and we’ll figure its weight in a different way (in another post).

In D&D, average humans are defined as 5’9″ males weighing 175 lbs and 5’4″ females weighing 140 lbs, varying slightly according to subrace. I’m not going to argue with the heights, but I am going to point out that medical science argues for slightly lower weights.

BMI, or Body Mass Index, is a widely used method of describing relative height-weight proportion. Healthy proportions for an adult human are in the 18-24 range; the upper end of that range for males and the lower end for females. If your BMI dips below 18 your doctor may start saying things like “severely underweight” and “malnourished.” If it’s over 25, the word is “overweight” and if it reaches 30 you should expect to hear the dreaded thunderbolt “obese.”

The average numbers derived from Table 6-6 of the (3.5) Player’s Handbook translate to a BMI of 26 for males and 24 for females; these numbers are not ridiculously high, but for females in particular it’s significantly higher than optimal. Given that adventurers are the most physically active specimens of their races, it seems reasonable to assume that their hwp will be near-optimal. With that in mind, I’m refining the numbers as follows.

Average humans are defined here as 5’9″ males weighing 160 lbs and 5’4″ females weighing 115 lbs, varying slightly according to subrace. This translates (if we disregard rounding) to a BMI of 24 for males and 20 for females… well within the range of healthy body mass.


Models

As noted, humans are the baseline. Other races will be described in comparison to humans.

Aarakocra — on the outside, aarakocra basically resemble humans-with-wings. However, like birds, they’re much lighter than other creatures. Arbitrarily, I decide that their mass will be 30% lower than that of humans. I’m not going to list the calculated BMI for all the races, but as an example, this 30% drop means a BMI of 16.8 for adult males and 14.0 for females. The weight of each individual will depend on height; averages are listed below.

Baboon — baboons are not precisely humanoid, but they’re close and I was able to calculate baboon BMI from looking them up on wikipedia, so I can include baboon-based creatures (like the julajimus) on this list.

Dwarf — dwarves actually get a few categories based on subrace. Arctic and wild dwarves have about 50% more mass than humans, duergar 60% more, shield dwarves 75% more, gold dwarves twice as much… and urdunnir have 2.25x the mass of humans.

Elves — likewise elves vary a bit. I put half-elves and aquatic elves at 95% of the mass of humans. Moon, sun, wild, and wood elves have 90% of the mass of humans, and drow do as well but their male-female ratios are reversed. Avariel are a special case; they’re based on other elves (90%) but like aarakocra they’re avian and so their mass is reduced by a further 30%. The “honor” of lowest BMI on the list goes to air mephits (11 for females) but avariel (12.6) are a close second. Also, the males’ base BMI is reduced to 22; they’re just not as broad-shouldered as human males.

Genasi — fire and water genasi have the same mass as humans, but air genasi are 25% lighter and earth genasi are 25% heavier.

Gith — githyanki and githzerai are gaunt in comparison to humans; I arbitrarily equate this with a 12.5% reduction in mass. Also, the males’ base BMI is reduced to 22; they’re just not as broad-shouldered as human males.

Giants — most giants are built very much like other races. The exception is stone giants, who outwardly resemble human proportions but their bodies are much more dense; I arbitrarily give them a 22.5% increase in mass; just slightly less than the 25% given to earth genasi.

Hags — hags look deceptively frail and weak, belying their freakish strength; I give them a 25% reduction in mass; the opposite of the 25% increase given to orcs.

Lizardfolk — lizardfolk are more bulky than humans, but less bulky than orcs… however, they have tails. In my math, it balances out to a 25% increase in mass.

Medusae — medusae are the same shape and size as human females, but they have denser skin and tissues plus a headful of snakes. I call it a 10% increase in mass.

Mephits — due to their wings and the need to be able to use them, I assign all mephits a 25% reduction in mass. Air mephits get a further 25% reduction (56.25% of human mass) due to their affiliation with elemental air, and earth mephits get a 25% increase (93.75% of human mass).

Minotaurs — minotaurs are massive; I call it 50% more mass than humans. Greathorn minotaurs are even more dense, so I give them a further 25% increase.

Orcs — orcs are quite a bit more bulky than humans; I call it 25% more mass. Also, the females’ base BMI is increased to 22; they’re more broad-shouldered than human females.

Skulks — skulks are a bit skinny compared to humans; I call it 10% less mass.

Special Cases — finally there are special cases, like the rakka. These will be estimated on an individual basis.


The List

  • Aarakocra females average 4 ft 8 in tall and 60 lbs. Males average 5 ft tall and 85 lbs.
  • Aasimar females average 5 ft 4 in tall and 115 lbs. Males average 5 ft 9 in tall and 160 lbs. An aasimar is proportional to a human.
  • Air genasi females average 5 ft 4 in tall and 85 lbs. Males average 5 ft 9 in tall and 120 lbs.
  • Air mephit females average 2 ft 9 in tall and 17 lbs. Males average 3 ft tall and 26 lbs.
  • Alaghi females average 5 ft 6 in tall and 190 lbs. Males average 6 ft tall and 270 lbs. An alaghi is proportional to a minotaur.
  • Annis hags average 8 ft 4 in tall and 210 lbs. An annis hag is proportional to a hag.
  • Aquatic elf females average 5 ft 4 in tall and 110 lbs. Males average 5 ft 9 in tall and 140 lbs.
  • Arctic dwarf females average 2 ft 9 in tall and 46 lbs. Males average 3 ft 1 in tall and 70 lbs.
  • Ash mephit females average 3 ft 1 in tall and 29 lbs. Males average 3 ft 4 in tall and 41 lbs. An ash mephit is proportional to a fire mephit.
  • Avariel females average 5 ft 4 in tall and 75 lbs. Males average 5 ft 9 in tall and 95 lbs.
  • Bheur hags average 6 ft 4 in tall and 125 lbs. A bheur hag is proportional to a hag.
  • Bog giant females average 9 ft tall and 325 lbs. Males average 9 ft 6 in tall and 450 lbs. A bog giant is proportional to a human.
  • Bugbear females average 6 ft 6 in tall and 240 lbs. Males average 7 ft 2 in tall and 325 lbs. A bugbear is proportional to an orc.
  • Chaond females average 5 ft 4 in tall and 115 lbs. Males average 5 ft 9 in tall and 160 lbs. A chaond is proportional to a human.
  • Chitine females average 3 ft 8 in tall and 55 lbs. Males average 4 ft tall and 80 lbs. A chitine is proportional to a human.
  • Cloud giant females average 17 ft tall and 1200 lbs. Males average 18 ft tall and 1600 lbs. A cloud giant is proportional to a human.
  • Death giant females average 15 ft tall and 900 lbs. Males average 16 ft tall and 1250 lbs. A death giant is proportional to a human.
  • Dekanter goblin females average 4 ft 8 in tall and 160 lbs. Males average 5 ft tall and 220 lbs. A dekanter goblin is proportional to a shield dwarf.
  • Doppelgangers average 5 ft 6 in tall and 150 lbs. A doppelganger is proportional to a human.
  • Drow females average 5 ft 2 in tall and 110 lbs. Males average 4 ft 9 in tall and 85 lbs.
  • Duergar females average 4 ft tall and 105 lbs. Males average 4 ft 2 in tall and 135 lbs.
  • Dust mephit females average 2 ft 9 in tall and 29 lbs. Males average 3 ft tall and 41 lbs. A dust mephit is proportional to an earth mephit.
  • Earth genasi females average 5 ft 4 in tall and 145 lbs. Males average 5 ft 9 in tall and 200 lbs.
  • Earth mephit females average 2 ft 9 in tall and 29 lbs. Males average 3 ft tall and 41 lbs.
  • Elder titan females average 70 ft tall and 20000 lbs. Males average 75 ft tall and 27500 lbs. An elder titan is proportional to a human.
  • Eldritch giant females average 23 ft 6 in tall and 2300 lbs. Males average 25 ft tall and 3100 lbs. An eldritch giant is proportional to a human.
  • Ettin females average 12 ft 3 in tall and 600 lbs. Males average 13 ft tall and 850 lbs. An ettin is proportional to a human.
  • Fensir females average 8 ft tall and 260 lbs. Males average 8 ft 6 in tall and 350 lbs. A fensir is proportional to a human.
  • Fensir rakkas average 20 ft tall and 6000 lbs.
  • Firbolg females average 9 ft 6 in tall and 375 lbs. Males average 10 ft tall and 500 lbs. A firbolg is proportional to a human.
  • Fire genasi females average 5 ft 10 in tall and 140 lbs. Males average 6 ft 4 in tall and 200 lbs. A fire genasi is proportional to a human.
  • Fire giant females average 11 ft 3 in tall and 1050 lbs. Males average 12 ft tall and 1400 lbs. A fire giant is proportional to a gold dwarf.
  • Fire mephit females average 3 ft 1 in tall and 29 lbs. Males average 3 ft 4 in tall and 41 lbs.
  • Fog giant females average 22 ft 3 in tall and 2000 lbs. Males average 24 ft tall and 2800 lbs. A fog giant is proportional to a human.
  • Fomorian females average 16 ft tall and 1450 lbs. Males average 17 ft tall and 1800 lbs. A fomorian is proportional to an orc.
  • Forest giant females average 18 ft tall and 1200 lbs. Males average 19 ft tall and 1500 lbs. A forest giant is proportional to a wood elf.
  • Frost giant females average 14 ft tall and 800 lbs. Males average 15 ft tall and 1100 lbs. A frost giant is proportional to a human.
  • Gibberling females average 3 ft 8 in tall and 75 lbs. Males average 4 ft tall and 100 lbs. A gibberling is proportional to an orc.
  • Githyanki females average 6 ft tall and 130 lbs. Males average 6 ft 4 in tall and 160 lbs. A githyanki is proportional to a gith.
  • Githzerai females average 5 ft 9 in tall and 120 lbs. Males average 6 ft 2 in tall and 150 lbs. A githzerai is proportional to a gith.
  • Gnoll females average 7 ft tall and 280 lbs. Males average 7 ft 6 in tall and 350 lbs. A gnoll is proportional to an orc.
  • Goblin females average 3 ft 6 in tall and 50 lbs. Males average 3 ft 9 in tall and 70 lbs. A goblin is proportional to a human.
  • Gold dwarf females average 4 ft tall and 130 lbs. Males average 4 ft 2 in tall and 170 lbs.
  • Greathorn minotaur females average 9 ft 6 in tall and 700 lbs. Males average 10 ft tall and 900 lbs.
  • Green hags average 5 ft 4 in tall and 85 lbs. A green hag is proportional to a hag.
  • Hagspawns average 6 ft tall and 220 lbs. A hagspawn is proportional to an orc.
  • Half-elf females average 5 ft 4 in tall and 110 lbs. Males average 5 ft 9 in tall and 140 lbs.
  • Half-ogre females average 7 ft 6 in tall and 325 lbs. Males average 8 ft tall and 400 lbs. A half-ogre is proportional to an orc.
  • Hill giant females average 10 ft 3 in tall and 600 lbs. Males average 11 ft tall and 750 lbs. A hill giant is proportional to an orc.
  • Hobgoblin females average 6 ft 2 in tall and 210 lbs. Males average 6 ft 8 in tall and 270 lbs. A hobgoblin is proportional to an orc.
  • Human females average 5 ft 4 in tall and 115 lbs. Males average 5 ft 9 in tall and 160 lbs.
  • Ice mephit females average 2 ft 6 in tall and 14 lbs. Males average 2 ft 8 in tall and 20 lbs. An ice mephit is proportional to an air mephit.
  • Island giant females average 16 ft 8 in tall and 1575 lbs. Males average 18 ft tall and 2000 lbs. An island giant is proportional to an orc.
  • Joystealers average 5 ft tall and 90 lbs. A joystealer is proportional to a gith.
  • Julajimus females average 17 ft tall and 1400 lbs. Males average 18 ft 4 in tall and 1900 lbs. A julajimus is proportional to a baboon.
  • Kobold females average 2 ft 3 in tall and 21 lbs. Males average 2 ft 6 in tall and 31 lbs. A kobold is proportional to a human.
  • Lightning mephit females average 2 ft 9 in tall and 17 lbs. Males average 3 ft tall and 26 lbs. A lightning mephit is proportional to an air mephit.
  • Lizardfolk females average 6 ft 6 in tall and 220 lbs. Males average 7 ft tall and 300 lbs.
  • Lunar ravager females average 8 ft 9 in tall and 240 lbs. Males average 9 ft 3 in tall and 325 lbs. A lunar ravager is proportional to an air genasi.
  • Magma mephit females average 3 ft 1 in tall and 37 lbs. Males average 3 ft 4 in tall and 50 lbs. A magma mephit is proportional to an earth mephit.
  • Meazel females average 4 ft 8 in tall and 90 lbs. Males average 5 ft tall and 125 lbs. A meazel is proportional to a human.
  • Medusae average 5 ft 4 in tall and 130 lbs.
  • Mercane females average 11 ft tall and 425 lbs. Males average 12 ft tall and 550 lbs. A mercane is proportional to a gith.
  • Mind flayers average 5 ft 9 in tall and 160 lbs. A mind flayer is proportional to a human.
  • Mineral mephit females average 2 ft 9 in tall and 29 lbs. Males average 3 ft tall and 41 lbs. A mineral mephit is proportional to an earth mephit.
  • Minotaur females average 8 ft 6 in tall and 450 lbs. Males average 9 ft tall and 600 lbs.
  • Mongrelfolk females average 4 ft 10 in tall and 125 lbs. Males average 5 ft tall and 150 lbs. A mongrelfolk is proportional to an orc.
  • Moon elf females average 5 ft 4 in tall and 105 lbs. Males average 5 ft 9 in tall and 135 lbs.
  • Mountain giant females average 42 ft tall and 7250 lbs. Males average 45 ft tall and 10000 lbs. A mountain giant is proportional to a human.
  • Night hags average 5 ft 4 in tall and 85 lbs. A night hag is proportional to a hag.
  • Nymphs average 5 ft 4 in tall and 105 lbs. A nymph is proportional to a wild elf.
  • Ocean giant females average 16 ft tall and 1050 lbs. Males average 17 ft tall and 1400 lbs. An ocean giant is proportional to a human.
  • Ocean strider females average 19 ft tall and 1500 lbs. Males average 20 ft tall and 2000 lbs. An ocean strider is proportional to a human.
  • Ogre females average 9 ft tall and 450 lbs. Males average 9 ft 6 in tall and 550 lbs. An ogre is proportional to an orc.
  • Ogre giant females average 18 ft 6 in tall and 1925 lbs. Males average 20 ft tall and 2450 lbs. An ogre giant is proportional to an orc.
  • Ogre mage females average 10 ft 2 in tall and 600 lbs. Males average 10 ft 8 in tall and 700 lbs. An ogre mage is proportional to an orc.
  • Ooze mephit females average 2 ft 6 in tall and 24 lbs. Males average 2 ft 8 in tall and 33 lbs. An ooze mephit is proportional to an earth mephit.
  • Orc females average 5 ft 9 in tall and 190 lbs. Males average 6 ft 4 in tall and 250 lbs.
  • Owlbear females average 7 ft 6 in tall and 350 lbs. Males average 8 ft tall and 475 lbs. An owlbear is proportional to a minotaur.
  • Phaerlin giant females average 19 ft tall and 1800 lbs. Males average 20 ft tall and 2400 lbs. A phaerlin giant is proportional to a stone giant.
  • Quaggoth females average 6 ft 6 in tall and 260 lbs. Males average 7 ft tall and 350 lbs. A quaggoth is proportional to a minotaur.
  • Radiance mephit females average 3 ft 1 in tall and 29 lbs. Males average 3 ft 4 in tall and 41 lbs. A radiance mephit is proportional to a fire mephit.
  • Salt mephit females average 2 ft 6 in tall and 19 lbs. Males average 2 ft 8 in tall and 26 lbs. A salt mephit is proportional to a fire mephit.
  • Sand giant females average 12 ft 6 in tall and 750 lbs. Males average 12 ft tall and 700 lbs. A sand giant is proportional to a human.
  • Sea hags average 5 ft 4 in tall and 85 lbs. A sea hag is proportional to a hag.
  • Sea kin females average 5 ft 4 in tall and 115 lbs. Males average 5 ft 9 in tall and 160 lbs. A sea kin is proportional to a human.
  • Shadow giant females average 19 ft tall and 1300 lbs. Males average 20 ft tall and 1600 lbs. A shadow giant is proportional to a gith.
  • Shalarin females average 5 ft 6 in tall and 110 lbs. Males average 6 ft tall and 140 lbs. A shalarin is proportional to a gith.
  • Sharakim females average 5 ft 9 in tall and 190 lbs. Males average 6 ft 4 in tall and 250 lbs. A sharakim is proportional to an orc.
  • Shield dwarf females average 4 ft 5 in tall and 140 lbs. Males average 4 ft 8 in tall and 190 lbs.
  • Shrieking hags average 7 ft 4 in tall and 170 lbs. A shrieking hag is proportional to a hag.
  • Siv females average 4 ft 10 in tall and 85 lbs. Males average 5 ft 2 in tall and 105 lbs. A siv is proportional to a gith.
  • Skulk females average 5 ft 4 in tall and 105 lbs. Males average 5 ft 9 in tall and 150 lbs.
  • Smoke mephit females average 3 ft 1 in tall and 21 lbs. Males average 3 ft 4 in tall and 32 lbs. A smoke mephit is proportional to an air mephit.
  • Steam mephit females average 2 ft 6 in tall and 19 lbs. Males average 2 ft 8 in tall and 26 lbs. A steam mephit is proportional to a fire mephit.
  • Stone giant females average 12 ft tall and 700 lbs. Males average 13 ft tall and 1000 lbs.
  • Storm giant females average 20 ft 9 in tall and 1800 lbs. Males average 22 ft tall and 2400 lbs. A storm giant is proportional to a human.
  • Sun elf females average 5 ft 4 in tall and 105 lbs. Males average 5 ft 9 in tall and 135 lbs.
  • Sun giant females average 16 ft tall and 1050 lbs. Males average 17 ft tall and 1400 lbs. A sun giant is proportional to a human.
  • Sylphs average 3 ft 9 in tall and 43 lbs. A sylph is proportional to an air genasi.
  • Tiefling females average 5 ft 4 in tall and 115 lbs. Males average 5 ft 9 in tall and 160 lbs. A tiefling is proportional to a human.
  • Titan females average 27 ft tall and 3000 lbs. Males average 30 ft tall and 4400 lbs. A titan is proportional to a human.
  • Troll females average 9 ft 6 in tall and 450 lbs. Males average 9 ft tall and 400 lbs. A troll is proportional to a human.
  • Underfolk females average 4 ft 10 in tall and 85 lbs. Males average 5 ft tall and 100 lbs. An underfolk is proportional to a gith.
  • Urdunnir females average 4 ft 5 in tall and 180 lbs. Males average 4 ft 7 in tall and 230 lbs.
  • Void mephit females average 2 ft 9 in tall and 17 lbs. Males average 3 ft tall and 26 lbs. A void mephit is proportional to an air mephit.
  • Water genasi females average 4 ft 10 in tall and 95 lbs. Males average 5 ft 2 in tall and 130 lbs. A water genasi is proportional to a human.
  • Water mephit females average 2 ft 6 in tall and 19 lbs. Males average 2 ft 8 in tall and 26 lbs. A water mephit is proportional to a fire mephit.
  • Wild dwarf females average 2 ft 11 in tall and 50 lbs. Males average 3 ft 1 in tall and 70 lbs.
  • Wild elf females average 5 ft 4 in tall and 105 lbs. Males average 5 ft 9 in tall and 135 lbs.
  • Wood elf females average 5 ft 4 in tall and 105 lbs. Males average 5 ft 9 in tall and 135 lbs.
  • Zenythri females average 5 ft 4 in tall and 115 lbs. Males average 5 ft 9 in tall and 160 lbs. A zenythri is proportional to a human.

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.