Rauthok

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A hero, in the last days of Narfell and Raumathar.

Source

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Jesthren

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A hero, in the last days of Narfell and Raumathar.

Source

Disclaimer

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Halduplac

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An adventurer, in the last days of Narfell and Raumathar.

Source

Disclaimer

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The Brotherhood of Skuld

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An organization dedicated to the defense of Skuld. Members are drawn primarily from the priesthoods of Anhur, Osiris, and Isis, but anyone of demonstrated loyalty to Skuld, Mulhorand, and the God-Kings may be invited to join.

Members

Source

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Halcaunt

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Leader of the Brotherhood of Skuld. He can normally be found in Skuld.

He’s a mulan human paladin of Osiris.

Source

Disclaimer

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The Grey Ghosts

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The largest bandit tribe of the Eastern Shaar. They are led by Furifax, lair in an unknown location referred to as the Bandit City, and are estimated to number more than 5,000 riders.

The Xaeyruudh Campaign

My unofficial notes. The riders, numbering 5387, appear to be human. There are additional, smaller corps composed of wemics, thri-kreen, and a handful of other races. The riders are mostly fighters but some, especially among the higher ranks, have rogue (10%), wizard (6%), or cleric (1%) levels.

  • 3746 level 3 riders
  • 1142 level 4 riders
  • 348 level 5 riders
  • 106 level 6 riders
  • 32 level 7 riders
  • 10 level 8 riders
  • 3 level 9 riders

Source

Disclaimer

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Gondal

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A wizard of Baldur’s Gate, recently slain and replaced by an ogre mage.

Sources

  • Forgotten Realms Adventures [2106] page 76
  • Forgotten Realms [1031] (1e) Cyclopedia of the Realms page 59 shows his mage rune

Disclaimer

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Durlan

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A wizard of Selgaunt.

He’s an elven mage.

Sources

  • Forgotten Realms Adventures [2106] page 104; page 7 shows his mage sigil
  • Forgotten Realms [1031] (1e) Cyclopedia of the Realms page 59 shows his mage rune

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Baskor Tranth

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Baskor Tranth is a male human wizard.

At one point he is part of an adventuring group from Priapurl, calling itself the Brightstar. Baskor is the sole survivor from the band’s foray into Myth Drannor. Following this experience, he is still fascinated by adventure but he’s too paranoid and fearful to return to it.

Circa 1365 DR, he resides in a tower in Suzail. He’s surly and stout, and frequents the city’s taverns.


Sources

Passing Mention
Other Resources

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Aldeguth

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A wizard of Mulhessen.

Source

  • Forgotten Realms [1031] (1e) Cyclopedia of the Realms page 58 shows his mage sigil

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.