Monsters in the Monstrous Compendium Planescape Appendix III

These monsters are described in the Monstrous Compendium (2e) Planescape Appendix III: Animental, Ash Quasielemental, Belker, Ben-Hadar, Breather Homunculus, Bzastra, Chan, Chososion, Contented Shocker, Cryonax, Darklight, Devete, Devourer, Dharum Suhn, Dust Quasielemental, Egarus, Entrope, Facet, Fire Bat, Flamebrother, Frost Salamander, Fundamental, Garmorm, Ice Paraelemental, Imix, Immoth, Khargra, Klyndes, Lightning Quasielemental, Magma Paraelemental, Magran, Menglis, Mineral Quasielemental, Nathri, Ogremoch, Olhydra, Ooze Paraelemental, Ooze Sprite, Opposition, Phirblas, Primal, Psurlon, Radiance Quasielemental, Rast, Ravid, Ruvkova, Salamander Noble, Salt Quasielemental, Scile, Shad, Sislan, Skin Homunculus, Smoke Paraelemental, Sojourner Shocker, Steam Quasielemental, Suisseen, Sunnis, Terithran, Thoqqua, Trilloch, Tsnng, Ungulosin, Vacuous, Vacuum Quasielemental, Wavefire, Xag-Ya, Xeg-Yi, Xill, Yan-C-Bin, Zaaman Rul

Werebadger

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A shapechanging humanoid.

A lycanthrope which, like other werecreatures, may be found anywhere humanoids dwell.

This monster is featured on Stupid Monsters, which is a fun read.


Climitat


Variations

Werebadger is related to badger and dire badger.


Notable Individuals

In Faerûn

Sources

Primary Sources
  • Monstrous Compendium Annual 1 [2145]

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Flail Snail

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

This monster is featured on Stupid Monsters, which is a fun read.

In the Realms

These creatures hail from Greyhawk, so depending on the DM they may not appear in the Realms at all.

Source

  • Monstrous Compendium Greyhawk Appendix [MC5/2107]

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Xaver

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

This monster is featured on Stupid Monsters (and again in part 2), which is a fun read.

Sources

  • Monstrous Compendium Annual 1 [2145]
  • Ruins of Myth Drannor [1084] MC pages

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Trapper

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

An aberration.

This monster is featured on Stupid Monsters, which is a fun read.


5e Conversion

I would start by making it an ooze. From the 2e Monstrous Manual description, the trapper digests through its entire upper surface and can excrete across its entire lower surface, implying that it doesn’t have specific organs for these functions. Plus, being an ooze goes a long way toward explaining the ability to change its shape and coloration without giving it a spell ability.

Second, it has 12 HD according to the Monstrous Manual, and it’s gargantuan by 5e sizing (20-30 ft in diameter). I would give it a +5 Con modifier to make it tough enough that PCs will take it somewhat seriously. That’s wide open to interpretation, of course; darkmantles only only have a +1 Con mod, but black puddings have +3. The HD and Con mod gives us the trapper’s hit points, though, and that’s halfway to estimating its CR.

Giant constrictor snakes are huge and do 2d8 damage on a constrict. That should scale up to 4d6 damage for a gargantuan creature. The trapper’s constrict is worse than a snake’s but the damage seems reasonable.

If you want, you can allow rigid metal armor (plate, half-plate, maybe breastplate) to reduce damage taken by 1 point per AC point given by the armor, to reflect the unusual damage calculation of the 2e trapper.

So here’s my rough draft of the trapper.

Trapper

Gargantuan ooze, unaligned

Armor Class 15 (+5 natural)

Hit Points 186 (12d20+60)

Speed 10 ft

Str 20, Dex 10, Con 20, Int 1, Wis 6, Cha 1

Damage Immunities cold, lightning

Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone

Senses blindsight 60 ft (blind beyond this radius), passive Perception 8

Languages none

Challenge 5 (1800 XP)

Amorphous (as black pudding)

Spider Climb (as black pudding)

Actions

Constrict. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 19 (4d6+5) bludgeoning damage, and the target is grappled (escape DC 17). Until this grapple ends, the creature is restrained, and the trapper can’t constrict another target.


Sources

Primary Sources
  • Monstrous Manual
  • Monstrous Compendium, Vol 2
  • Monster Manual [2009] (1e) pages 95-96
  • Dragon Magazine #84 — The Ecology of the Trapper
Other Resources
  • Search for Trapper on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Monsters in Undermountain

Monsters described in Ruins of Undermountain [1060] include baneguard, battlebat, battle horror, blacksnake, bonebat, crawling claw, curst, darkenbeast, death shark, death tyrant, dung crawler, dung snake, the fallen, flying fingers, flying spider, grell, guardian skeleton, helmed horror, hook horror, ice viper, necrophidius, greater otyugh, pack lizard, peltast, greater peltast, silver horror, skeletal stirge, tentamort, vampyre, watchspider, and wizshade.

Vampyre

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An undead.

Vampyres, also called fireghosts, are a rare type of vampire with fire-based attacks.

Source

  • Ruins of Undermountain [1060] adventure booklet, page 27

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Tentamort

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

In the Realms

These creatures hail from Greyhawk, so depending on the DM they may not appear in the Realms at all.

That said, however, they’re mentioned in connection with Undermountain…

Sources

  • Monstrous Compendium Greyhawk Appendix [MC5/2107]
  • Ruins of Undermountain [1060] adventure booklet, page 27

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.