Dracosphinx

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A dracosphinx is —in 3.5e D&D— a large lawful evil magical beast— specifically a sphinx.

A dracosphinx has the head and wings of a red dragon, and the body of a lion, with a mane of colorful feathers. The forepaws are built like a lion’s, but scaled, and the claws are splayed like those of a dragon. An average male dracosphinx stands 9 feet tall at the shoulders; females are only slightly smaller. The wings are fully functional.


Xaeyruudh Campaign Notes

Dracosphinxes lair in warm deserts. They may also be found hunting in other regions within a hundred miles of their lairs— badlands, forests, hills, marshes, moors, mountains, plains, rivers, and swamps.

I decided, at least for the Xaeyruudh campaign, that dracosphinxes are related to blue dragons rather than red. This is logical, given that they share their alignment and habitat with blue dragons. Accordingly, my dracosphinxes have a lightning-based breath weapon instead of "flaming gas".

Also, in this campaign dracosphinxes have the same base HD as androsphinxes.


Sources

Primary Sources
  • Old Empires [FR10/9274] page 95
  • Xaeyruudh: some adaptation for updating to 3e.
Passing Mention
Other Resources

Disclaimer

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Skriaxit

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A native elemental.

A skriaxit is a composite elemental, similar to the tempest.  Skriaxits are generally only found in Raurin, but they sometimes wander into neighboring lands including Mulhorand, Murghôm, Semphar, Durpar, and the Eastern Shaar.

Although they are elementals and were once summoned from the Inner Planes, they are now native to the Prime Material.

Creatures slain by skriaxits reanimate in three days, as desert wraiths.

Source

  • Old Empires [FR10/9274] page 94

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Divine Minions

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A native outsider.

This is the term given by lay persons to the servants of the God-Kings… not in the sense that “we are all servants of the God-Kings!” but specifically to the individuals who directly attend the manifestations and guard the incarnations. Each God-King has his/her own minions, and they are quite diverse.

DM’s Notes

Divine minions are the messengers and agents of the God-Kings and therefore may be found anywhere in the Old Empires, occasionally in other places around the Realms where a God-King has interests, and rarely in other Primes or other planes. In other words, they can be anywhere.

Source

  • Old Empires [FR10/9274] page 93

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Hakeashar

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An extraplanar outsider.

Also called eaters of magic, hakeashar are clouds of red glowing mist. When they have the space, they often take a spherical shape but by no means are they limited to that shape. They can seep under doors or through cracks in stone.

DM’s Notes

Hakeashar are natives of another Prime; they can be summoned to anywhere in the Realms, and from there they can wander to anywhere else.

Sources

  • Lost Empires [17738] page 186 – the nishruu, called a relative of the hakeashar in 2e, apparently replaces it in 3e. So just use the nishruu description for 3e encounters.
  • Old Empires [FR10/9274] page 91
  • Shadowdale [FRE1/9247] page 47

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.