Tyrluk

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Tyrluk is a community of Cormyr.


Overview

Other Landmarks

Local landmarks include The Crossroads (inn) and The King Azoun (tavern).


Politics

Who Rules

Circa 1367 DR, Suldag “the Boar” rules Tyrluk in the name of King Azoun IV of Cormyr. The local Herald is “Tooth” Nzal Tursa.


Sources

  • A Grand Tour of the Realms [1085a] page 56
  • Cyclopedia of the Realms [1031a] pages 32 and 86
  • Candlekeep thread on Cormyr
  • Forgotten Realms Interactive Atlas
Primary Sources
Passing Mention
Maps
  • Cormyr [9410] poster, inside cover
Other Resources
  • Search for Tyrluk on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Suzail

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Suzail is the capital of Cormyr.

Defenders of the city repelled a green dragon during the Flight of Dragons in 1356 DR.

Citizens of Suzail are referred to as Suzailan.


Visiting

What You See
Locations: Residences, Shops, etc
  • Tower of Argul [#65]
  • The Basin [#16]
  • Tower of Baskor [#74]
  • The Black Rat (tavern) [#51]
  • Blackshield Apartments (court residence) [#78]
  • House of Cormmor Lhestayl [#63]
  • Court Stables [#21]
  • The Crying Witch (tavern) [#44]
  • Danain’s (hardware whop) [#68]
  • House of Dolcar Dethanter [#67]
  • Dragoneye Dealing Coster Yards [#22]
  • The Dragon’s Jaws (tavern) [#39]
  • Eastgate [#5]
  • Warehouse of Faeri (ivory) [#75]
  • The Field-Gates [#13]
  • The Fields of the Dead (burial ground) [#14]
  • The Golden Goblin (tavern) [#41]
  • The Towers of Good Fortune (temple of Tymora) [#31]
  • Harbor Tower [#12]
  • House of Helver Dhasjarr [#62]
  • Horngate [#17]
  • Iravan’s Rental Yards [#27]
  • The Jaws (culvert) [#47]
  • Warehouse of Jhassalan (oils and perfumes) [#73]
  • Kriyeos Lathmil’s stables [#69]
  • Lake Azoun [#2]
  • House of Lanneth Murg [#64]
  • Tower of Laspeera [#70]
  • The Laughing Lass (tavern) [#42]
  • The Leaning Post (inn) [#45]
  • Shrine to Lliira [#34]
  • The Lock-Up (city jail) [#9]
  • Shrine to Malar [#36]
  • The Mare’s Tail (tavern) [#52]
  • The Market [#15]
  • Market Hall [#8]
  • The Market Yard [#7]
  • Shrine to Milil [#72]
  • The Nightgate Inn [#6]
  • Shrine to Oghma [#35]
  • The Old Dwarf (tavern) [#38]
  • Warehouse of Ossper (fine cloth) [#76]
  • The Palace [#1]
  • The Promenade (street running from Eastgate to Horngate [#4]
  • The Purple Dragon (monument) [#18]
  • Citadel of the Purple Dragons (garrison) [#10]
  • The Purple Scar (festhall) [#66]
  • Rheuban’s Stables [#26]
  • The Royal Court [#20]
  • The Royal Docks [#11]
  • The Royal Gardens (or Floral Gardens) [#3]
  • The Royal Smithy [#33]
  • Salavar’s Inn [#49]
  • Seven Suns Trading Coster Yards [#24]
  • Shipyards [#30]
  • The Silent Room (temple of Deneir) [#32]
  • The Six Candles (inn) [#46]
  • Six Coffers Market Priakos Yards [#25]
  • Skatterhawk family house [#61]
  • Skatterhawk warehouses and dock [#56]
  • Sontravin’s Inn [#55]
  • House of Sthavar, Lord Magister of the City [#19]
  • Sulchra’s (festhall) [#59]
  • Talahon’s Rental Yards [#29]
  • Taneth’s (festhall) [#54]
  • Thelmar’s Inn [#48]
  • Thousandheads Trading Coster Yards [#23]
  • Trueshield Trading Priakos Yards [#28]
  • Shrine to Tyr [#57]
  • Vangerdahast’s Tower [#77]
  • The Wailing Wheel (inn) [#58]
  • The Warm Bed (inn) [#60]
  • The Weather Eye (tavern) [#40]
  • The Winking Eye (tavern) [#37]
  • Wyvernspur Townhouse [#71]
  • The Courtyard of Zathchos [#53]
  • Zhaelun’s Stockyard [#43]
  • Zult’s (moneychanger) [#50]
Neighboring Settlements & Features

Culture and Society


Politics

Who Rules

Suzail is the capital of Cormyr, so King Azoun IV rules here. However, Sthavar oversees the daily operations of the city in the name of the king. The local Herald is Xrorn Hackhand.

Who Really Rules

Behind the scenes, the merchant families and trading companies based here wield great power. Moreso after the death of Azoun IV, the nobles also try to work their will wherever possible.


Local History


Notable Individuals

In addition to the named NPCs below, various organizations are active in Suzail.


Sources

Primary Sources
  • Forgotten Realms [11836] (3e campaign setting) page 113
  • Volo’s Guide to Cormyr [9486] pages 15-33
  • Cormyr [9410] pages 10-12
  • Forgotten RealmsA Grand Tour of the Realms [1085] (2e campaign setting) pages 53-55
  • Forgotten RealmsCyclopedia of the Realms [1031] (1e campaign setting) page 81
Passing Mention
Maps
Other Resources
  • Search for Suzail on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Marsember

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The second-largest city, and most important port, of Cormyr. Sometimes called the City of Spices. Dragoneye Way leads west to Suzail, and the Bluemist Trail leads east to smaller communities.

Marsember rises from a collection of small islands, with natural channels and cut canals riddling both the mainland and several of the isles. It’s always damp here, mist clinging to the dark stone buildings and rotting wharves. A web of narrow and decrepit bridges connect the upper floors of many buildings, but the only way to traverse the city at ground-level is by poled skiffs (typically rafts, 8 feet long by 2 feet wide). Hard, dry ground is rare and therefore only the wealthy can afford courtyards.

Citizens of Marsember are referred to as Marsembian or Marsemban.


Visiting

Neighborhoods

Thayan diplomats have established a Thayan Enclave here.

Locations

In addition to the specific locations listed below, rumor hints at hidden shrines to Blibdoolpoolp, Sekolah, and other dark powers.

Streets
City Defenses

The Purple Dragons have a strong presence here; a garrison of 3,000 led by Ayesunder Truesilver.

There is also an Imperial Navy detachment of 12 ships. Two of those warships are Sea Snake and Thomdor’s Fist. Ansiber’s Wrath is one of four leaky old galleons used for training purposes.

Finally, it’s estimated that 16-20 War Wizards dwell among the citizenry.


Politics

Who Rules

The year, in the Xaeyruudh campaign, is 1365 DR. Ildool, King’s Lord of Marsember, rules in the name of King Azoun IV.

The War Wizards and local Harpers are ever-vigilant in Marsember, regularly ferreting out hostile influences including the Zhentarim, the Cult of the Dragon, Semmite spies, and slavers. Thieves’ guilds are also struck down before they get a foothold. The mind flayers and doppelgangers are a bit more problematic.


Culture and Society

Demographics

The population of Marsember varies between roughly 46,000 in the winter and 53,000 in the summer, with the average probably falling around 49,000. About 90% of Marsembans are human, 6% half-elven, 2% hin, 1% dwarven, and 1% are members of other races. The humans are 85% Chondathan, 15% Tethyrian, and less than 1% other subraces.


Notable Individuals


Sources

  • Forgotten Realms [11836] (3e) page 113
  • Marsember, mended! — an expansion/correction of lore by Ed Greenwood, hosted on Candlekeep
  • Volo’s Guide to Cormyr [9486] pages 34-52
  • Cormyr [9410] pages 12-16
  • Forgotten Realms Adventures [2106] pages 92-93, with a map on page 93; Marsembian and Marsemban are from page 73
  • Forgotten Realms [1085] (2e) A Grand Tour of the Realms pages 44, 52-53
  • Forgotten Realms [1031] (1e) Cyclopedia of the Realms pages 33, 58-59
  • Candlekeep thread on Cormyr
  • Xaeyruudh: I fudged the demographic numbers, based on information in the FRCS and Races of Faerûn (for Cormyr as a whole) combined with the local variations suggested in FR Adventures
Passing Mention
Maps
  • Cormyr [9410] poster, inside cover, page 14
  • Forgotten Realms Interactive Atlas
  • Crusade (novel)
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Hilp

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Hilp is a settlement of Cormyr.


Politics

Who Rules

Doon Dzavar rules Hilp in the name of King Azoun IV of Cormyr. The local Herald is Baldask Delzantar.


Sources

Primary Sources
  • Cormyr [9410] page 28
  • A Grand Tour of the Realms [1085a] page 51
  • Cyclopedia of the Realms [1031a] pages 32 and 52
Passing Mention
Maps
  • Cormyr [9410] poster, inside cover
  • Forgotten Realms Interactive Atlas
Other Resources
  • Search for Hilp on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

High Horn (Fortress)

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

High Horn is a fortress in Cormyr.

Who Rules

Circa 1357 DR, Lord Commander Thursk Dembarron rules High Horn in the name of King Azoun IV of Cormyr. The local Herald is Dhag Greybeard.

During the Time of Troubles (1358 DR) the Lord Commander was Kae Deverell. Thursk Dembarron resumed command after the TOT.

Notable Residents

Lunt is the Swordcaptain of the Purple Dragons stationed here.
Tharsar Immerlund is the Trailcaptain of the Purple Dragons stationed here.


Sources

  • A Grand Tour of the Realms [1085a] page 50
  • Waterdeep [FRE3/9249] pages 16-19
  • Cyclopedia of the Realms [1031a] pages 33 and 50
Primary Sources
Passing Mention
Maps
  • Cormyr [9410] poster, inside cover, page 27
  • Forgotten Realms Interactive Atlas
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Eveningstar

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A settlement of Cormyr.


Locations

  • Redhand Pool

Nearby Attractions

There are two dungeons conveniently located near this town: the troll-infested cave system known as the Caverns of the Claws and the much more famous Haunted Halls.


Notable Individuals


Sources

  • Forgotten Realms Campaign Setting [11836] page 112
  • Volo’s Guide to Cormyr page 39 mentions Redhand Pool
  • A Grand Tour of the Realms [1085a] page 49
  • Cyclopedia of the Realms [1031a] pages 32 and 43
  • Candlekeep thread on Cormyr
Primary Sources
Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Espar

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Espar is a settlement of Cormyr.


Politics

Who Rules

Hezom rules Espar in the name of King Azoun IV of Cormyr. The local Herald is “Yellow Hand” Yespar.


Notable Individuals


Player Characters

Region

PCs from Espar may choose the Cormyr region.


Sources

Primary Sources
  • Cormyr [9410] page 25
  • Forgotten Realms [1085] (2e campaign setting) — A Grand Tour of the Realms page 49
  • Forgotten Realms [1031] (1e campaign setting) — Cyclopedia of the Realms page 43
Passing Mention
Maps
Other Resources
  • Search for Espar on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Dhedluk

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A settlement of Cormyr.

Who Rules

Thiombur rules Dhedluk in the name of King Azoun IV of Cormyr. The local Herald is Ildul.


Sources

Primary Sources
  • Forgotten Realms Campaign Setting [11836] page 112
  • Cormyr [9410] page 25
  • A Grand Tour of the Realms [1085a] page 48
  • Cyclopedia of the Realms [1031a] pages 32 and 38
Passing Mention
Maps
Other Resources
  • Search for Dhedluk on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Calantar’s Way

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Calantar’s Way is a road linking Suzail, Hilp, Immersea, and Arabel, in Cormyr. It’s named for Calantar.


Sources

Primary Sources
  • Forgotten Realms [1085] (2e campaign setting) — A Grand Tour of the Realms page 48
  • Forgotten Realms [1031] (1e campaign setting) — Cyclopedia of the Realms page 29
Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Immersea

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A community of Cormyr.

The Immer Stream arises from a spring on the aptly named Spring Hill, runs through town, and empties into the Wyvernwater.

Citizens of Immersea are referred to as Immersean.

Who Rules

The year, in the Xaeyruudh campaign, is 1365 DR.

Samtavan Sulacar rules Immersea in the name of King Azoun IV of Cormyr.

Samtavan is described as neither a local (he’s from Suzail) nor an effective lord; his herald handles most of the important business in the area.

Locations

  • Alzael’s (slaughterhouse) [#20]
  • Azoun Triumphant (statue of Azoun III) [#6]
  • Chaslasse’s Fine Clothing [#26]
  • Cormaeril farms [#4]
  • Danae’s farm [#9]
  • Dzulas’ (rental) Stables [#22]
  • The Five Fine Fish (tavern) [#15]
  • Giogioni Wyvernspur’s townhouse
  • Graveyard Hill
  • Gulphet’s farm [#12]
  • Halaband’s Inn [#18]
  • The High Common [#13]
  • High Towers (Cormaeril family house) [#3]
  • The Immer Inn [#19]
  • Lizzy Thorpe’s Stables
  • Lluth’s farm [#8]
  • Maela’s (boarding house) [#27]
  • The Market Square
  • The Mist Runner (tavern) [#16]
  • Mrastos (rental) Warehouse [#23, #24]
  • Nazan’s farm [#14]
  • Nelzol’s (hardware shop) [#25]
  • Nilil’s farm [#11]
  • Nulahh’s (boarding house [#28]
  • Redstone Castle (Wyvernspur family house) [#1]
  • Spring Hill (House of the Lady)
  • Szalan’s Shipyard [#5]
  • Tathcho’s farm [#10]
  • Wyvernspur farms [#2]

Notable Individuals

  • Culspiir — herald

Sources

  • Forgotten Realms Campaign Setting [11836] page 113
  • A Grand Tour of the Realms [1085a] page 51 – the numbered Locations above correspond to the map on page 52
  • Cyclopedia of the Realms [1031a] pages 32 and 52, with a map on page 53
  • Forgotten Realms Interactive Atlas
Primary Sources
Passing Mention
Maps
  • Cormyr [9410] poster, inside cover
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.