Hermit’s Wood

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Hermit’s Wood is a forest in Cormyr, just south of Wheloon. The wood is lumbered extensively, and filled with game but devoid of intelligent nonhumans.

The long-dead hermit of interest, who lived in the days of Azoun II, was a devotee of Sune. Some say he still walks the wood, carrying a lantern which shines with a blue light.


Sources

  • A Grand Tour of the Realms [1085a] page 50
  • Waterdeep [FRE3/9249] page 5
  • Forgotten Realms Interactive Atlas
Primary Sources
Passing Mention
Maps
  • Cormyr [9410] poster, inside cover
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Cormyr

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Cormyr —also called the Forest Kingdom or the Forest Country, and on some old maps the Land of the Purple Dragon— lies north of the Dragonmere and south of Anauroch, between the Storm Horns and the Thunder Peaks.

Cormyr is, for the most part, a pretty standard feudal “castles and knights” kind of kingdom, with frontiers that are still untamed wilderness filled with monsters and noble courts which provide a different sort of untamed monsters.

Citizens of Cormyr are referred to as Cormyrean or Cormyrian, or (informal) Cormyte.


Civilization

What You See
Roads
Communities

Suzail is the capital of Cormyr. Other important settlements include Arabel, Castle Crag, High Horn, and Marsember.

Smaller towns include Aunkspear, Battlerise, Besert, Black Oaks, Blustich, Bogbrook, Bospir, Dawngleam, Dhedluk, Dreamer’s Rock, Espar, Eveningstar, Ghars, Gladehap, Gorthin, Gray Oaks, Hillmarch, Hilp, Hultail, Immersea, Jester’s Green, Juniril, Kallamarn, Kirinwood, Knightswood, Minroe, Monksblade, Moonever, Mouth o’ Gargoyles, Nesmyth, Ongul’s Water, Redspring, Smuggler’s Stone, Stag Steads, Sunset Hill, Thunderstone, Tilverton, Tyrluk, Waymoot, Wheloon, Wormtower, Yeoman Bridge, and Zundle.

Other Landmarks

Landmarks include Arabel Springs, Barrenstone, Battlegate, Blisterfoot Inn, Calantar’s Bridge, Tomb of Chonis, Crownpost, Dimswart Manor, Evenbrook, Forgotten Keep, Golden Ruins, Haunted Halls, Helmlands, Hermit’s Wood, Hullack Forest, Immerflow, Journey’s Rest, Castle Kilgrave, King’s Forest, Kirinar Stream, Laughing Head, Marsark’s Grove, Masoner’s Bridge, River Mistwater, Mistwood Trail, Plungepool, Rivior’s Keep, River Sharragh, Slingdyke, Battle of South Horn, Starwater Gorge, Starwater River, Stonecliffs, Sword River, Witch-Lord’s Castle, Wyvernflow, and Wyvernwater.

Neighboring Nations and Features

Cormyr's Coat of Arms

Politics

Who Rules

King Azoun IV rules Cormyr from 1335 to 1371 DR. His second daughter, Alusair Nacacia, serves as regent after that, until her nephew Azoun V comes of age. Details of the succession prior to 1335 DR, as well as other members of the family, are summarized on An Obarskyr Timeline.

Who Really Rules

The throne is backed by the War Wizards, led by Vangerdahast and then his successor Caladnei.


Sources

Primary Sources
Passing Mention
Maps
Other Resources
  • Search for Cormyr on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Traveler’s Banner

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Traveler’s Banner is an inn in Arabel.


Sources

Passing Mention
Maps
  • Cormyr [9410] pages 18-19
  • Shadowdale [FRE1/9247] map, location #8
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Palace (Arabel)

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Palace is the court of Arabel.


Sources

Maps
  • Cormyr [9410] pages 18-19
  • Shadowdale [FRE1/9247] map, location #2
Other Resources
  • Search for the Palace on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Citadel

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Citadel in Arabel houses several barracks, but its main building is the jail.


Sources

Maps
  • Cormyr [9410] pages 18-19
  • Shadowdale [FRE1/9247] map, location #1
Other Resources
  • Search for the Citadel on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Shaerl Rowanmantle

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Shaerl Rowanmantle is a rogue and a member of the Rowanmantle family of Cormyr. Vangerdahast becomes aware of her illicit activities and allows her to avoid dishonoring her family by spying on Mourngrym Amcathra of Shadowdale for him. Shaerl falls in love with her quarry, and in 1358 DR she becomes mother to Scothgar “Scotti” Amcathra.


Sources

  • Shadowdale [FRE1/9247] page 33
  • DM’s Sourcebook of the Realms [1031b] page 30
Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Huntileir

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

Huntileir is a dwarven weaponsmith in Tilverton.

Source

  • Shadowdale [FRE1/9247] page 28

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.