This information is intended for use with the Dungeons & Dragons role-playing game.
At a Glance
The explanation of domains and their function can be found in the Player’s Handbook and probably elsewhere. This page exists only to create a linked list of them in one place.
Domains
- air, animal
- bestial
- cavern, celestial, chaos, charm, community, corruption, craft
- darkness (FRCS), darkness (BoVD), death, demonic, destruction, diabolic, drow, dwarf
- earth, elf, endurance, evil
- family, fate, fey, fire
- glory, gnome, good, greed
- halfling, hatred, healing, herald
- illusion
- joy
- knowledge
- law, luck
- magic, mentalism, metal, moon
- nobility
- ocean, orc
- pain, planning, plant, pleasure, portal, protection
- renewal, retribution, rune
- scalykind, slime, spell, spider, storm, strength, suffering, sun
- time, trade, travel, trickery, tyranny
- undeath
- war, water, wrath
Sources
Domains are found in (at least) the following sources. Crossed out sources have been fully linked on the list above.
Disclaimer
Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.
Like this:
Like Loading...