Bronze Dragon

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A dragon.


Climitat


Variations

Bronze dragons are metallic dragons, and therefore distantly related to brass, copper, gold, and silver dragons.


Notable Individuals

In Faerûn
Elsewhere

Sources

Primary Sources
  • Monster Manual [17755] page 80
  • Monster Manual [2009] (1e) 32 — draco gerus bronzo
Passing Mention

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Brass Dragon

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A warm dragon.


Climitat


Variations

Brass dragons are metallic dragons, and therefore distantly related to bronze, copper, gold, and silver dragons.


Notable Individuals

In Faerûn
Elsewhere

Sources

Primary Sources
  • Monster Manual [17755] page 79
  • Monster Manual [2009] (1e) 31 — draco impudentus gallus
Passing Mention

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Blue Dragon

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A dragon.


Climitat


Variations

Blue dragons are chromatic dragons, and therefore distantly related to black, green, red, and white dragons. They are also related to bluespawn ambushers, bluespawn burrowers, bluespawn godslayers, bluespawn stonegliders, and bluespawn stormlizards.


Notable Individuals

In Faerûn
Elsewhere

Sources

Primary Sources
  • Monster Manual [17755] page 72
  • Monster Manual [2009] (1e) 31 — draco electricus
Passing Mention

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Black Dragon

Black dragon, from the Monster Manual (3.5e) art gallery. All rights assumed to be reserved by Wizards of the Coast.


At a Glance

A black dragon is a creature of the dragon type, more specifically a chromatic dragon.


Relatives & Variations

Black dragons are chromatic dragons, and therefore distantly related to blue, green, red, and white dragons. They are also related to blackspawn raiders and blackspawn stalkers.


Notable Individuals

Individual dragons are listed on another page.


Sources

Primary Sources
    Monster Manual [17755] page 70
  • Monster Manual [2009] (1e) 31 — draco causticus sputem
Passing Mention
Other Resources

This page, last modified on 4 November 2015, is intended for use with the Dungeons & Dragons role-playing game. Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This wiki is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Gorynych

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A dragon.

Sources

  • Lost Empires of Faerûn [17738] page 172
  • Monstrous Compendium Annual 1 [2145]
  • WotC Monster Index

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Dweomervore

This information is intended for use with the Dungeons & Dragons role-playing game.

Dweomervore, from the WotC City of Splendors Art Gallery... click on the image for the link.
All rights are assumed to be reserved by Wizards of the Coast

At a Glance

A dragon.

Source

  • City of Splendors: Waterdeep [88162] page 134

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Deep Dragon

This information is intended for use with the Dungeons & Dragons role-playing game.

Deep Dragon, from the official WotC Monsters of Faerûn Art Gallery... click on the image for the link.
All rights are assumed to be reserved by that website

At a Glance

A dragon.

Deep Dragons of the Realms

Dheubpurcwenpyl, Erthungaron, Jhanilmexa, Onskarrarrd, Worlathaugh, Zz’Pzora

Sources

  • Drow of the Underdark (3e) page 114
  • Menzoberranzan [1083] page 84
  • Drow of the Underdark [FOR2/9326] page 115
  • WotC Monster Index

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Sibethibis

This information is intended for use with the Dungeons & Dragons role-playing game.

The Xaeyruudh Campaign

Today, the Ganathwood is a quiet and unremarkable forest, but for a few centuries leading up to 1309 DR it was the home of a great green dragon.  The dragon was named Sibethibis, but few knew her by that name.  She was the Jade Plague to everyone from Semphar to Calimshan, and from Ashane to the Golden Water.

The Jade Plague was a messy end that afflicted wealthy gem collectors.  The first was in 1052 DR in Semphar; a merchant acquired a lovely piece of jade said to have been pulled from the earth on the island of Machukara far to the east, and three days later his home was torn apart by a massive green dragon who disappeared over Gbor Nor before the Caliph’s wizards could mount an organized assault.  Every few years thereafter, there was another death, always following the acquisition of jade, although it was only occasionally a large or ornate work of art; sometimes it was a small and seemingly insignificant piece of rough stone.  By 1300 DR, the deaths ranged from Calimshan to Damara to Durpar.

A green dragon had been slain by adventurers in the Ganathwood in 1155 DR, and an incredible horde of jade was found in a vast treasure chamber.  The adventurers took what they could carry, selling it and retiring with vast wealth, confident that the Jade Plague was at last ended.  Unfortunately, within a decade another green dragon was spotted flying out of the forest.  Where the previous century had seen perhaps three jade-related deaths in a decade (which was why the jade market didn’t collapse; it was slightly more dangerous to deal in jade, but not overwhelmingly so) dozens of deaths were reported among merchants and collectors in 1163 DR, and the adventurers who had supposedly ended the Plague suddenly had much explaining to do; they vanished from the Old Empires the following year, reportedly pursued by scores of hired killers.  Some say they took shelter in Waterdeep, some say they went east, perhaps even to Machukara.  No two stories agree on their fate.

Another group of adventurers claimed victory over a green dragon on the slopes of the Sunrise Mountains in 1243 DR, but this time there were hints that the dragon may be undead.  Within the great cavern, at the bottom of a crevasse that the adventurers saw but could not safely reach, they reported seeing a large statue (or preserved corpse) that looked very much like a green dragon.  So they brought word to the incarnation of Anhur at Sultim of the possibility that one dracolich was to blame for the Jade Plague, rather than multiple dragons.  And this time (showing considerable restraint!) they left the vast array of jade in the dragon’s lair untouched.

Predictably, another green dragon appeared over the Ganathwood in 1247 DR, but this time there was no surge in the number of merchant deaths… they simply resumed quietly, at the pace of one every few years.  The incarnation of Anhur at that time was Anhet, a venerable priest and scholar.  Rather than end his life confronting the dragon (although his advisors faithfully assured him that he would surely be victorious) he chose to spend his remaining days directing his church to learn all it could of dracoliches… creatures which Mulhorand’s priests had not yet been compelled to directly confront.  In his final audience with the Pharaoh, the incarnation prevailed upon the ruler to save mulan lives by publicly exhorting Mulhorandi (and Semphari for that matter) merchants to avoid dealing in jade until the menace could be decisively ended.  Some heeded the advice, some didn’t.  Anhet also completed, in 1249 DR, a project he had begun at the first word of this threat’s nature; he gathered almost every known piece of jade in Mulhorand in one place: Saphelgûn, an ancient (ruined) fortress on the River of Spears.

Anhet died peacefully in 1252 DR, at the grand old age of 184.  A paladin named Anre succeeded him as incarnation of Anhur and, following suggestions in the priest’s journal, found and destroyed the dracolich’s phylactery.  Then Anre went into the Ganathwood to hunt the Jade Plague.  He was followed by a disorganized and largely unarmed army of Anhur’s faithful, who were so possessed by the “spirit and might of the God-King” that they ignored his direct admonition to remain in Sultim.  He did, however, convince them to remain barely-within-sight of him, for their own safety.  It’s said that one of the high priests of Anhur who were chosen to accompany Anre (as healers if it turned out to be necessary) created an illusion of the paladin-hero standing at the mouth of the dragon’s cave so that his overzealous followers would remain at the bottom of the mountain.  Night fell, and morning came, and the illusion still stood at the cave entrance, so the throng continued waiting and praying, and singing the praises of Anhur.

Anre emerged from the cave late in the morning (many records of the event say that he was glowing with Anhur’s bright golden brilliance, but tales of zeal are difficult to trust) and declared that the power of Anhur was victorious that day, but that the church and its most devoted followers (meaning adventurers) must remain ever-vigilant.

Anhet’s theory, which is the official explanation offered by the church of Anhur to anyone inquiring into the Jade Plague or the fate of Sibethibis, is that she was a great green wyrm of indeterminate but advanced age.  She discovered a means by which to enchant stones (she probably chose jade because it spoke to her vanity) so that she could see out of them like eyes and so that they would enable her to teleport to them in spite of various feeble wards against such magic that merchants might raise around their homes.  She dominated various human minions and directed them to sell her enchanted pieces of jade in marketplaces including (at least) Dhaztanar, Ormpé, and Calimport.  Then she simply waited until one of her stones was inside the home of a suitably wealthy merchant.  When night fell, she teleported to the stone in human form, and killed the merchants’ families and guards in their sleep using her spells.  At her leisure, she gathered the merchants’ valuable possessions (first and foremost her piece of jade, obviously), including any useful investment records and outstanding debts, and teleported them to her own treasure chamber under the Sunrise Mountains.  Then, as a gesture of triumph and dominance, she split the house asunder by transforming into her real form.  After knocking the walls down and stepping on anyone who happened to be in the street, she leaped into the sky and soared out of sight.  At some point after leaving the city far behind, she would teleport to her lair or some other safe location to discourage any remaining pursuit.

No green dragons have been seen in the Ganathwood or the Sunrise Mountains since Anre’s March in 1309 DR.  The priesthood of Anhur, consulting Anhet’s careful records, restored the jade treasures gathered at Saphelgûn to their rightful owners in 1320 DR, after a reasonable period of cautious optimism regarding the dragon’s final destruction.  Today (1365 DR) the Jade Plague is all but forgotten in Mulhorand, though it is still sometimes recalled in the taverns of Semphar.

Source

Every bit of this was made up for the Xaeyruudh campaign.  Except the bit about selling/buying/touching items from a dragon’s hoard being a bad idea.

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Scalamagdrion

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A dragon.

Scalamagdrions are described as dragons from another Prime, or at least a hidden location. They are sought by the mind flayers of Oryndoll, following the discovery of ancient lore which suggests that they are prime candidates for ceremorphosis.


Sources

Primary Sources
  • Magic of Faerûn [11964] page 188
  • Pages from the Mages [9491] page 93
  • Monstrous Compendium Annual 3 [2166] page 93
Passing Mention

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.