The Glacier of the Dragon

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A glacier in A-Ling Shan.


Sources

Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Endless Ice Sea

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The glacier-covered northernmost reaches of Faerûn.


Overview

Settlements
Ruins, Dungeons, Etc
Other Landmarks
  • The Great Glacier
  • The High Ice
  • The Reghed Glacier
Neighboring Nations & Features
  • The Sea of Moving Ice
  • The Land of Snow Spirits
  • Yal Tengri

Sources

Passing Mention
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Glacier of Ulutiu

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A wall of ice rising 1000 feet from the north shore of the Uppuk River. Originally, the wall was some 300 yards long; only a third of it remains today, the rest having been carved away by the river.

Symbols are carved on the wall, radiating a red glow. The glacier radiates magic and is immune to natural and magical heat… meaning that the chunks that have fallen off are still frozen somewhere, tumbled downriver or plucked out and taken elsewhere.


Sources

Primary Source
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Reghed Glacier

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The massive glacier that descends from the polar ice cap to the mountains of northernmost Faerûn.


Visiting

Neighboring Nations and Features

Sources

Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The High Ice

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The ice-covered northern reaches of the Anauroch Desert.

Oxbow Lake and Nyanza Lake —now known as Wyrm Rift and the Rift of Stars— once marked the southern edge of the Reghed Glacier. During the phaerimm assault on Netheril, most of the water in the realm vanished. This altered the circulation of wind and dramatically cooled the local climate. The ice advanced southward to fill in the void left by the vanishing Narrow Sea. This finger of the glacier has sat unchanging (except to grow slowly thicker) for a thousand years or more, now, and has became known to the lands around as the High Ice.

There are many crevasses on the High Ice, and they are deadly treacherous places. The greatest and most terrifying are the named rifts. Rivers and lakes once lay here; the water is gone but the ice has grown over and around them without filling them in. In many places, only a thin shelf of ice, covered with a dusting of snow, holds the unwary explorer above a yawning abyss… often hundreds of feet deep and lined with long spikes of ice.

Visiting

Landmarks
  • Black Wing Rift
  • Blind Rift
  • Dagger Rift
  • The Ice Wall
  • Lammar Rift
  • Llashloch
  • The Long Rift
  • Maedrin’s Rift
  • Malkyn’s Rift
  • Oume Rift
  • The Rift of Stars
  • The Smokeholes
  • The Tagorlar
  • Untrivvin
  • Wyrm Rift
Neighboring Nations & Features

Source

  • Anauroch [FR13/9320]

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Glacier of the White Worm

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A glacier in the Earthspur Mountains east of the Vast. Meltwater drains into the Moonsea to the northwest and Lake Icemelt to the southeast.


Sources

  • Forgotten Realms Campaign Setting [11836] page 107
  • A Grand Tour of the Realms [1085a] page 73
  • Cyclopedia of the Realms [1031a] page 45
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Great Glacier

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Great Glacier reaches south from the polar ice cap between the Tortured Land and Sossal to provide, in the form of a long ice wall, the northern boundary of Vaasa, Damara, and Narfell.

The glacier is also known as Pelvuria.


Civilization

What You See
Geological Divisions

The glacier is divided into four regions: Alpuk, Angalpuk, Nakvaligach, and Novularond.

Communities
Other Landmarks
Neighboring Nations and Features

Politics

The year, in the Xaeyruudh campaign, is 3915 UC (1365 DR).

Who Rules

No one person can be said to rule the Great Glacier.

Who Really Rules
Political Divisions

Culture and Society

Demographics

Notable Individuals


Local History

Timeline

The timeline of events on the Great Glacier has its own entry.

Recent Events

Sources

Primary Sources
  • Forgotten Realms Campaign Setting [11836] page 110
  • The Great Glacier [FR14/9351]
  • Forgotten Realms Campaign Setting [1085] (2e) A Grand Tour of the Realms page 117
Passing Mention
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.