Good Mead

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

One of the ten towns that make up Ten Towns, in Icewind Dale. It’s located on the northwestern shore of Redwaters.


Sources


Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Easthaven

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

One of the ten towns that make up Ten Towns, in Icewind Dale. It’s located on the southern shore of Lac Dinneshere.

The citizens of Easthaven built a road, called the Eastway, to facilitate travel between their town and the trade hub of Bryn Shander.


Sources

Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Dougan’s Hole

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

One of the ten towns that make up Ten Towns, in Icewind Dale. It’s located on the northwestern shore of Redwaters.


Sources

Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Caer-Konig

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

One of the ten towns that make up Ten Towns, in Icewind Dale. It’s located on the western shore of Lac Dinneshere.


Sources

Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Caer-Dineval

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

One of the ten towns that make up Ten Towns, in Icewind Dale. It’s located on the western shore of Lac Dinneshere.


Sources

Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Bryn Shander

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

One of the ten towns that make up Ten Towns, in Icewind Dale. It’s centrally located in the Dale and serves as a hub for trade and political discussion.

The citizens of Easthaven built a road, called the Eastway, to facilitate travel between their town and Bryn Shander.


Visiting

Locations

Sources

Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Bremen

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

One of the ten towns that make up Ten Towns, in Icewind Dale. It’s located on the south shore of Maer Dualdon.


Sources

Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Ten Towns

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The “civilized” core of Icewind Dale. The towns are new, founded since 1330 DR.


Visiting

Settlements

Sources

  • The Savage Frontier [FR5/9233] page 33
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Icewind Dale

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

"The most northerly civilized area in the Realms." It’s north of the Spine of the World, and composed of a collection of small trading communities known collectively as Ten Towns.


Visiting

Settlements
Other Landmarks
Neighboring Nations and Features

Sources

Primary Sources
  • Forgotten Realms Campaign Setting [11836] (3e) page 176
  • Volo’s Guide to the North [9393] pages 148-151
  • Forgotten Realms Campaign Setting [1085] (2e) A Grand Tour of the Realms page 113
Passing Mention
Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.