Isis

This information is intended for use with the Dungeons & Dragons role-playing game.

Geb, Hathor, Anhur, Horus-Re, and Isis, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


At a Glance

Isis is one of the God-Kings of Mulhorand.  Although the Mulhorandi pantheon doesn’t do “portfolios” in the same way that powers do, Isis is most often invoked in connection with weather, agriculture, love, marriage, growing things, and rain.  She is also a patron of good-aligned arcane spellcasters.  Within the Old Empires, Isis wholly or partially supersedes Lurue, Mielikki, and Silvanus.  She opposes Umberlee.

Isis’ domains include Family, Good, Magic, Storm, and Water.  Her favored weapon is the punching dagger.

Symbol of Isis, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast


Appearance

What You See
Mannerisms

Personality & Power

What’s Important
Class/Level

The Church

Sects
Temples
Priests

Personal History

Timeline
Recent Events

Sources

  • Forgotten Realms Campaign Setting Web Enhancement
  • Old Empires [FR10/9274] pages 5, 7, 15, 17, 18, 20, 21, 23, 24, 25, 26, 28, 37, 44, 45, 81, 93

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.