Tyche

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A power of the Netherese pantheon. Also known as Lady Fate, Lady Doom, the Lady Who Smiles, and Kismet.

Specialty priests were titled Kismetic. Followers were collectively referred to as Tychean.

Source

  • Netheril: Empire of Magic [1147] The Winds of Netheril pages 60-63

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Targus

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A power of the Netherese pantheon. Also known as the Reaver, Master of All Weapons, and Lord of War.

Specialty priests were titled Bloodreaver. Followers were collectively referred to as Targan.

Source

  • Netheril: Empire of Magic [1147] The Winds of Netheril pages 58-60

Disclaimer

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Mystryl

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A power of the Netherese pantheon. Also known as the Lady of Mysteries, the Muse, Mother of All Magic, Our Lady of Spells, and the Hidden One.

Specialty priests were titled Dweomerkeeper. Followers were collectively referred to as Mystrylan.

Source

  • Netheril: Empire of Magic [1147] The Winds of Netheril pages 49-51

Disclaimer

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Kozah

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A power of the Netherese pantheon. Also known as the Destroyer, the Raging One, the Stormstar, the Storm Lord, the Wildfire, and Bhaelros.

Specialty priests were titled Stormlord. Followers were collectively referred to as Kozahyn.

Source

  • Netheril: Empire of Magic [1147] The Winds of Netheril pages 42-45

Disclaimer

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Jannath

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A power of the Netherese pantheon. Also known as the Great Mother, the Grain Goddess, the Golden Goddess, She Who Shapes All, the Forest Mother, the Guardiaan of the Wilds and Deeps, Earthmother, and Keeper of the Wild.

Specialty priests of Jannath were druids.

Source

  • Netheril: Empire of Magic [1147] The Winds of Netheril pages 37-39

Disclaimer

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Amaunator

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A power of the Netherese pantheon. Also known as the Yellow God, the Keeper of the Eternal Sun, and the Keeper of Law.

Specialty priests of Amaunator were titled Sunlord or Sunlady. Followers were collectively referred to as Amaunatori.


Sources

  • Netheril: Empire of Magic [1147] The Winds of Netheril pages 34-37
Passing Mention
Other Resources

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The Netherese Pantheon

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The pantheon of powers venerated in Netheril.

The Powers

Amaunator LN Bureaucracy, contracts, law, order, the sun, rulership
Jannath NG Wild nature, forests, wild animals, the sea and sea creatures, agriculture, cultivation, farmers, gardeners, the fundamental elements, summer
Jergal LE Death, the dead, order in death, funerals and tombs, undeath, the undead, wasting, old age, exhaustion, tyranny, dusk
Kozah CE Storms, destruction, rebellion, strife, ravaging beasts and monsters, hurricanes, ocean storms, blizzards, vortices, conflagrations, earthquakes
Moander CE Rotting death, decay, corruption, parasites
Mystryl CN Magic, spells, the Weave, spellcasters, energy, creativity, knowledge, invention, song, time, spring
Selûne CG Moon, moonlight, stars, dreams, purity, beauty, love, marriage, navigation, navigators, tracking, wanderers, seekers, diviners, good and neutral lycanthropes, autumn
Shar NE Dark, night, hatred, loss, forgetfulness, sleep, nightmares, illusions, lies, trickery, unrevealed secrets, hiding places, betrayal, treachery, seduction, thieves, thievery, murder, winter
Targus CN War, skill at arms, duels, berserkers, plunder
Tyche N Fortune, luck, fate, misfortune, accidents, accountability, adventurers, explorers, traders, trade

Source

  • Netheril: Empire of Magic [1147] The Winds of Netheril pages 32-63

Disclaimer

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Jergal

This information is intended for use with the Dungeons & Dragons role-playing game.

Istishia, Jergal, Gwaeron Windstrom, Hoar, and Milil, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast

At a Glance

A power of the Netherese pantheon. Also known as the Lord of the End of Everything, Lord of Bones, Lord of the Dead, Protector of the Names of the Dead, Guardian of Tombs, Scribe of the Doomed, the Pitiless One, King of the Walking Dead, and Nakasr.

Specialty priests of Jergal were titled Doomscribe. Followers were collectively referred to as Jergali.

Symbol of Jergal, from the WotC Faiths & Pantheons Art Gallery... click on the image for the link. All rights are assumed to be reserved by Wizards of the Coast

The Xaeyruudh Campaign

In this campaign, Jergal is not a part of the Faerûnian Pantheon. In the modern age, he has no temples and no priests; he’s utterly unknown in the lands of Faerûn.

Sources

  • Netheril: Empire of Magic [1147] The Winds of Netheril pages 40-42
  • Running the Realms [1085b] page 58

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Moander

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A power of the Netherese pantheon. Also known as the Darkbringer, the Jawed God, the Rotting God, and the Great Dread God.

Specialty priests were titled Darkbringer.

Temples

Sources

  • Netheril: Empire of Magic [1147] The Winds of Netheril pages 45-48
  • Faiths and Avatars [9516] page 119
  • Forgotten Realms Campaign Setting [1085] (2e) Running the Realms page 58
  • Forgotten Realms Campaign Setting [1031] (1e) Cyclopedia of the Realms page 17

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Shar

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Shar is a power of the Netherese pantheon. Also known as Mistress of the Night, the Lady of Loss, Nightsinger, the Unseen Lady, the Dark Traitor, and the Shadowy Seductress. Specialty priests are titled Nightbringer. Followers are collectively referred to as Sharran.

More recently, a power of the Faerûnian Pantheon.

She created the artifact known as the Shadowstone.


Notable Followers


Sources

Primary Sources
  • Faiths and Pantheons [88643] page 58
  • Forgotten Realms Campaign Setting [11836] page 249
  • Netheril: Empire of Magic [1147] The Winds of Netheril pages 55-58
  • Faiths and Avatars [9516] page 138
  • Running the Realms [1085b] page 48
  • Forgotten Realms Adventures [2106] page 30
  • Cyclopedia of the Realms [1031a] page 14
  • Dragon 54 page 53: Down-to-Earth Divinity, by Ed Greenwood
Passing Mention
Other Resources
  • Search for Shar on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.