Bloodaxe Mercenary Company Badge


At a Glance

The Bloodaxe mercenary company badge is a badge employed by the Bloodaxe mercenary company.


Sources

Primary Sources
Other Resources

This page, last modified on 9 November 2015, is intended for use with the Dungeons & Dragons role-playing game. Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This wiki is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Black Band


At a Glance

The Black Band is a thieves’ guild, active for a time in Iriaebor. It is extinct by 1360 DR, supplanted by the Night Skulls.


Sources

Passing Mention
Other Resources

Disclaimer

This page, last modified on 3 November 2015, is intended for use with the Dungeons & Dragons role-playing game. Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This wiki is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Beast Cult

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A beast cult is a religious group which venerates an animal spirit.


Examples

Beast cults are listed on another page.


Sources

Primary Sources
Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Shadowcloaks

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Shadowcloaks are a thieves’ guild of Calaunt, led by the Night Hood.


Sources

Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Teeth of Calaunt

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Teeth are the standing army of Calaunt; 6,000 strong and well-equipped but poorly trained and disciplined. They are led by 20 warcaptains, who report to the two barons of the city.

The Teeth engage in some piracy on the Dragon Reach.


Sources

Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Merchant Duke of Calaunt

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Merchant Dukes of Calaunt are six in number and rule the city of Calaunt under the Supreme Scepter circa 1365 DR.


Sources

Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Gauntlet (Berdusk)

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Gauntlets patrol around the city of Berdusk.

Circa 1365 DR there are typically seven gauntlets, each with 60-140 members. Historically, up to 18 gauntlets with up to 300 members each have been fielded in times of war.


Sources

Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Guard (Berdusk)

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Guard serves as police and army in Berdusk.

Circa 1365 DR, the Guard is about 600 strong, composed of 475 armsmen, 75 blades, and 50 shieldmasters. They are complemented by seven roaming gauntlets.


Sources

Other Resources
  • Search for the Guard on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

High Moor Heroes’ Guild

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The High Moor Heroes’ Guild


Sources

Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Six Coffers Trading Company

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Six Coffers Trading Company


Sources

Passing Mention
  • Cormyr [9410] pages 11, 13; inside cover
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.