Calaunt

At a Glance

Calaunt, once known as Vespermouth, is a realm of the Vast, at the mouth of the River Vesper.

Citizens of Calaunt are referred to as Calauntan.


Visiting

Neighborhoods

Thayan diplomats have established a Thayan Enclave here.


Notable Individuals


Sources

Primary Sources
  • Forgotten Realms Adventures [2106] pages 80-81
  • Forgotten Realms Campaign Setting [1085] (2e) A Grand Tour of the Realms page 72
  • Forgotten Realms Campaign Setting [1031] (1e) Cyclopedia of the Realms page 30
Passing Mention
Maps
Other Resources
  • Search for Calaunt on the FR Wiki

This page, last modified on 1 July 2018, is intended for use with the Dungeons & Dragons role-playing game. Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This site is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Candlekeep

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

An independent library on the Sword Coast. One of the most comprehensive libraries in the Realms, in fact. Among many other things, Candlekeep contains the predictions of Alaundo the Seer.

Certain books in the inner chambers of Candlekeep can function as portals, for those who know how to hold them and which words to read aloud.


Notable Individuals


Sources

Primary Sources
Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Boareskyr Bridge (Bridge)

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A massive stone bridge carrying the Trade Way across the Winding Water, on the Sword Coast.

A community on the south bank is also called Boareskyr Bridge.


Notable Individuals

In addition to the named NPCs below, various organizations are active in Boareskyr Bridge including The Thousandheads Trading Coster and The Trueshield Trading Priakos.


Sources

Passing Mention
Maps
Other Resources

This page, last modified on 12 November 2015, is intended for use with the Dungeons & Dragons role-playing game. Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This wiki is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Beregost

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Beregost is an independent settlement on the Sword Coast.


Sources

Primary Sources
Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Baldur’s Gate

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Baldur’s Gate is an independent city on the Sword Coast.

Citizens of Baldur’s Gate are referred to as Baldurian; not to be confused with Balduran.


Visiting

Neighborhoods

Thayan diplomats have established a Thayan Enclave here.

Locations
City Defenses

The Patrol numbers 60 warriors and are led by the Warden Bellarpar Windspur.

The standing army is the Flaming Fist mercenary company.

The city also has a navy of seven ships, each with a crew of at least 40, drawn from all classes.


Politics

Who Rules

The Council of Four rules Baldur’s Gate, backed by the Flaming Fist mercenaries.


Notable Individuals

In addition to the named NPCs below, various organizations are active in the Gate including the Knights of the Shield, the Knights of the Unicorn, and of course the Flaming Fist.


Culture and Society

Demographics

The population of Baldur’s Gate varies from 86,000 in the winter to 115,000 in the summer.

The overall population is 83% humans, 5% half-elves, 4% halflings, 3% half-orcs, 2% gnomes, 1% dwarves, and 2% other races.

The human population is 80% Tethyrian, 10% Calishite, 5% Chondathan, 3% Illuskan, 1% Gur, and 1% other subraces.

The primary language is Chondathan.


Sources

Primary Sources
Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Asbravn

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Asbravn is an independent village, where the Uldoon Trail meets the Dusk Road near the southwestern foothills of the Sunset Mountains.

The town is defended by the Riders With Red Cloaks.


Sources

Primary Sources
Passing Mention
Maps
Other Resources
  • Search for Asbravn on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Tethyr

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Tethyr is a nation on the western coast of Faerun; part of the region known as the Lands of Intrigue.


Overview

Settlements
  • Darromar
  • Mosstone
  • Myratma
  • Riatavin is part of Amn until 1370 DR, when it secedes and joins Tethyr
  • Velen
  • Zazesspur
Other Landmarks
Neighboring Nations & Features

Sources

  • Forgotten Realms Campaign Setting (3e) [11836] page 157, and the map on pages 100-101
  • A Grand Tour of the Realms [1085a] page 126
  • Cyclopedia of the Realms [1031a] page 84
Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Calimshan

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Calimshan is a nation on the western coast of Faerun; part of the region known as the Lands of Intrigue.

Citizens of Calimshan are referred to as Calishite.


Overview

Settlements
Other Landmarks

Sources

Primary Sources
  • Forgotten Realms [11836] (3e campaign setting) pages 155-157
  • Forgotten Realms [1085] (2e campaign setting) — A Grand Tour of the Realms page 126
  • Forgotten Realms [1031] (1e campaign setting) — Cyclopedia of the Realms page 29
Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Amn

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Amn is a nation on the Sword Coast; part of the region known as the Lands of Intrigue.


Civilization

Communities
Other Landmarks
Neighboring Nations and Features

Politics

Who Rules

Amn is ruled by the Council of Six.

Who Really Rules
Political Divisions

Culture and Society

Demographics

The overall population is 83% human, 15% halfling, 1% half-orc, and 1% other races.

The human population is 65% Tethyrian, 30% Calishite, 4% Chondathan, and 1% other subraces. The primary language is Chondathan.


Sources

Primary Sources
Passing Mention
Maps
Other Resources
  • Search for Amn on the FR Wiki

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Innarlith

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A city-state on the Lake of Steam.


Visiting

Neighborhoods

Thayan diplomats have established a Thayan Enclave here.


Notable Individuals


Sources


Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.