Terrestrial Environment
Swamps comprise one of ten categories of terrestrial environments, the others being badlands, deserts, forests, hills, marshes, moors, mountains, plains, and subterranean.
A swamp is a “wetlands” area, often a river floodplain or just an area of poor drainage, which features trees and shrubs growing in wet silty soil. They are distinguished from marshes by the presence of trees. Swamps are wet, but they’re not saturated… unlike marshes, which are.
A bog, for anyone who’s curious (like I was; yay google!) about the difference between that and marshes or swamps, is more acidic than other wetlands areas due to the accumulation of peat. Over time this creates an environment which is markedly different from other landforms. I’m not considering them here because there aren’t any monsters described as favoring peat bogs. However, here’s a quick read on the coolness of bogs, courtesy of someone who knows a lot more than I do about the subject, and actually makes it sound spiffy. Examples of bogs include the Bottomless Bogs of Vaasa, the Wetwoods, and Lhespenbog (if that really is a bog).
Swamps of the Realms
Undetermined but probably cold: Iceclutch Swamp.
Temperate: Flooded Forest, Vast Swamp.
crossroads guardian, divine minion, hakeashar, Innugaakalikurit, kupuk, phaerimm, spectator, Statue That Walks, tirichik. Innugaakalikurit, kupuk, and tirichik are only encountered on the Great Glacier. Statues That Walk are only encountered in Mulhorand.
Warm: Adder Swamp, Swamp of Akhlaur, Mortik Swamp, Rethild, Spider Swamp.
crossroads guardian, dark naga, divine minion, hakeashar, phaerimm, spectator, Statue That Walks.
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