The Gorge of the Fallen Idol

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A ravine on the River Ith, in Tethyr.


Sources

Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Castle Tethyr

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance


Sources

Maps

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Zazesspur

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A city of Tethyr.

There is a Canaith college here, until it burns in 1347 DR.

Source

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Riatavin

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A city of Amn (until 1370 DR) and then Tethyr.

Notable Residents

Source

  • Forgotten Realms Campaign Setting (3e) [11836] page 158

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Purple Halls

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A small subterranean stronghold found under a hill in Tethyr. The original name is lost; it takes its modern name from the mercenary band called the Purple Claws which laired here until their deaths. It’s now a monster-infested dungeon.

Interestingly, the stronghold has an identical twin in the Spiderhaunt Peaks north of Gbor Nor.

Source

  • Forgotten Realms Campaign Setting [11836] page 296

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Tethyr

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Tethyr is a nation on the western coast of Faerun; part of the region known as the Lands of Intrigue.


Overview

Settlements
  • Darromar
  • Mosstone
  • Myratma
  • Riatavin is part of Amn until 1370 DR, when it secedes and joins Tethyr
  • Velen
  • Zazesspur
Other Landmarks
Neighboring Nations & Features

Sources

  • Forgotten Realms Campaign Setting (3e) [11836] page 157, and the map on pages 100-101
  • A Grand Tour of the Realms [1085a] page 126
  • Cyclopedia of the Realms [1031a] page 84
Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Lands of Intrigue

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The Lands of Intrigue, also called the Empires of the Sands, comprise the nations of Amn, Tethyr, and Calimshan.

Neighboring nations and regions include the Sword Coast to the north, the Shining Plains and the Lake of Steam to the east, the Shining Sea to the south, and the Trackless Sea to the west. The Nelanther, home to pirates, is also a threat to the west.

The year, in the Xaeyruudh campaign, is 1365 DR. No one individual can be said to control the Lands of Intrigue.

Source

  • A Grand Tour of the Realms [1085a] page 125-127

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.