Audara Imryth

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

A human priestess of Mystra, and a Harper.

She’s a potionseller at Imryth Tower, on Twoturrets Lane in Westgate. She’s sometimes called Starshoulder.

Source

  • Code of the Harpers [FOR4] page 71

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Croamarkh of Westgate

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

The title of the somewhat democratically elected ruler of Westgate. These elections take place once every four years. The fairness of the elections is open to question, since the heads of the city’s noble families are the only voters.

There are nine noble families in Westgate. The Croamarkh is always the patriarch of one of these families.

  • Athagdal
  • Dhostar
  • Guldar
  • Malavhan
  • Ssemm
  • Thalavar
  • Thorsar
  • Urdo
  • Vhammos

Sources

  • Forgotten Realms Adventures [2106] page 116
  • Cyclopedia of the Realms [1031a] page 89

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Westgate

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Westgate is an independent city on the Dragon Coast.

Citizens of Westgate are referred to as Westhavian or Westar.


Visiting

Neighborhoods

Thayan diplomats have established a Thayan Enclave here.

Locations
  • Castle Athagdal [#53]
  • Athagdal Docks and Shipyards [#65]
  • The Black Boot (inn) [#38]
  • The Black Eye (tavern and festhall) [#49]
  • The Blind Eye (tack, harness, and trail goods shop – and a fence for stolen goods) [#5]
  • The Blue Banner (inn) [#31]
  • City Watch Barracks [#26]
  • City Watch Barracks [#73]
  • City Watch (meeting rooms and more barracks) [#74]
  • Castle Dhostar [#2]
  • Dhostar Company Sheds (merchant company warehouses) [#10]
  • Dhostar Docks [#58]
  • Dhostar Vale (private park) [#1]
  • Dhostar Yards [#4]
  • The East Gate [#44]
  • The Empty Fish (tavern) [#18]
  • Gatereach (inn) [#20]
  • The Gentle Moon (inn) [#47]
  • Castle Guldar [#34]
  • Guldar Company Sheds (merchant company warehouses) [#23]
  • Guldar Docks [#63]
  • Guldar Yards [#42]
  • The Harbor Tower (beacon and harbor defenses; mariners call it the Westlight) [#46]
  • The House of Silks (fine clothing and jewelry; very expensive) [#30]
  • The Jolly Warrior (inn) [#11]
  • The Leaning Man (inn) [#3]
  • Lilda’s (festhall) [#7]
  • Castle Malavhan [#55]
  • The Lords’ Water (pool) [#27]
  • Malavhan Company Sheds (merchant company warehouses) [#57]
  • Malavhan Docks [#60]
  • Malavhan Yards [#56]
  • The Market [#33]
  • Mulsantir’s Gate [#51]
  • The Old Beard (tavern) [#45]
  • The Purple Lady (tavern and festhall) [#22]
  • The Rising Raven (inn) [#41]
  • The River Bridge [#39]
  • The River Gate [#37]
  • Shalush Myrkeer’s Shop (largest shop in Westgate; buys and sells everything) [#48]
  • The Shore (drovers/wanderers/journeymens slum) [#9]
  • The South Gate [#25]
  • The Spitting Cockatrice (inn) [#17]
  • Castle Ssemm [#15]
  • Ssemm Company Sheds (merchant company warehouses) [#21]
  • Ssemm Docks [#67, #68]
  • Ssemm Yards [#43]
  • Temple of Gond [#71]
  • Temple of Lathander [#72]
  • Temple of Mask [#24]
  • Temple of Tymora [#70]
  • Temple of Umberlee [#69]
  • Castle Thalavar [#54]
  • Thalavar Company Sheds (merchant company warehouses) [#14]
  • Thalavar Docks [#62]
  • Thalavar Yards [#16]
  • Thessar the Warrior’s House [#6]
  • Castle Thorsar [#28]
  • Thorsar Company Sheds (merchant company warehouses) [#13]
  • Thorsar Docks [#59]
  • Thorsar Yards [#52]
  • The Tower (registry office for imports/exports, watch headquarters, and jail) [#32]
  • Castle Urdo [#29]
  • Urdo Company Sheds (merchant company warehouses) [#50]
  • Urdo Docks [#61]
  • Castle Vhammos [#35]
  • Vhammos Company Sheds (merchant company warehouses) [#36]
  • Vhammos Docks [#66]
  • Vhammos Yards [#40]
  • The Watch Dock (seized goods, pirate ships, ship inspections, etc, are held here) [#64]
  • The Water Gate [#8]
  • The West Gate [#12]
  • The Westward Eye (inn) [#19]

Politics

Who Rules

The Croamarkh rules Westgate, backed by the other Lords of the council.

Who Really Rules

Behind the scenes, the merchant clans and the Night Masks wield all the real power in the city.


Notable Individuals

  • Ainsbrith — sage of zoology; expert on monster poisons
  • Ashuntira Elhorn — High Artificer of Gond
  • Audara Imryth — potionseller and Harper
  • Belarchass — slaver who does business here
  • Bremaerel — sage of zoology; expert on stirges
  • Chalaratha — wizard
  • Eldaerneth Spellstalker
  • Elort Rhomsivin — Stormlord of Talos
  • Farene the Far-Traveled — merchant of cosmetics, disguises, and scents
  • Gondethwizard
  • Guldagh Ironfist — merchant; operates mainly in Anauroch
  • Halautha Immerstar — High Mistmistress of Leira
  • Hond Rhauballa — Shadowlord Demarch of Mask
  • Hunn Irblast — High Priest of Ilmater
  • Ilua Yhestin — Most Fatal Horror of Talona
  • Mintassan — wizard
  • Nathchim — veteran mercenary leader
  • Spyrytara Xalass — High Whipmistress of Loviatar
  • Tersonm — wizard

Additionally, the Men of the Basilisk operate quietly here.


Sources

Primary Sources
Passing Mention
Maps
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Men of the Basilisk

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Men of the Basilisk are a cabal of wealthy, adventurous merchants and nobles. The group is based in Teziir and operates primarily in Cormyr, Sembia, Westgate, and Iriaebor, plus smaller communities including Ilipur.


Sources

Primary Sources
  • Forgotten Realms (1e campaign setting) — Cyclopedia of the Realms [1031a] page 20
Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Night Masks

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Night Masks is a guild, of sorts, for thieves and assassins and various other shady types. The organization is limited to Westgate, but wields a great deal of power within that city. They seek to absorb or destroy other local organizations including the Shore Patrol.


Organization

The Night Masks are organized into three distinct groups, with different types of hierarchies and titles, mainly to confuse infiltrators and spies.

  • The Deys of Night are low-level thieves and fighters who make up the bulk of the guild’s membership
  • The Sultans of Sunset are mid-level thieves, fighters, and wizards who lead Dey cells
  • The Midnight Maharajas are mid- and high-level thieves and clerics of Mask who plan guild activities
  • The Shadow Society is a sort of secret police, within the Night Masks; they spy on guild members as well as other residents of Westgate
Leaders

The Night Masks, including all the smaller subgroups, are led by a council of five called the Pentad. The members of the Pentad are not known to the general members, to minimize the risk of betrayal; like most other criminal organizations the leadership of the Night Masks is careful and paranoid.

  • Cedric Cormyr is the Night Masks’ head accountant, but to the public he is known as a low- or mid-level priest of Mask
  • Dhejja Vhammos is the lead strategist for the guild; the rest of the world knows her as the warden of the Watch Dock (harbormaster) and the twin sister of Lord Thontal Vhammos (the patriarch of that family and one of the rulers of the city)
  • Hildegard Bombaster is the Night Masks’ recruiting officer, but as far as everyone else knows she is the owner of the Gatereach Inn
  • Oswald Guldar is the external security officer for the guild, and the second-in-command of the city militia, as well as the bastard son of Lord Dathguld Guldar (another one of the city’s rulers)
  • Tayker Palehand is the Night Masks’ internal security officer, and he has no “day job” in the public eye
Members

Sources

Primary Sources
  • Lords of Darkness [11989] page 6
  • Dungeon #19: House of Cards, page 39
Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.