References in the Monstrous Compendium Al-Qadim Appendix (MC13)

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A set of loose-leaf Monstrous Compendium pages.


Details

Author, etc

Monstrous Compendium Al-Qadim Appendix was written by Wolfgang Baur and Steve Kurtz, and copyrighted in 1992.


References

Individuals
  • White Mirage
Monsters
  • air gen, air idol, ammut, animal idol, artist genie, ashira, asuras
  • black cloud of vengeance, builder genie, buraq
  • camel of the pearl, copper automaton
  • noble dao, death idol, debbi, desert camel, desert centaur, desert giant, noble djinni
  • earth gen, earth idol, noble efreeti, elephant bird
  • fire gen, fire idol,
  • ghost mount, great ghul, guardian genie
  • hama, healing idol, herdsman genie, heway
  • jungle giant
  • noble marid, markeen, maskhi, giant mason wasp, mountain camel
  • nasnas
  • pahari
  • racing camel, reef giant, rom
  • sabu lord, sakina, serpent lord, silat, simurgh, slayer genie, stone maiden
  • vishap
  • war camel, warmonger genie, water gen, water idol, werehyena, werelion, winemaker genie, winged serpent
  • zaratan, zin

Citation


Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

References in Al-Qadim: Land of Fate (1077)

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

A boxed set.


Details

The Land of Fate was designed by Jeff Grubb and Andria Hayday, and copyrighted in 1992.


References

People
  • Akadi
  • The House of Asad
  • House Bakr
  • Bala of the Tidings
  • The Beast
  • The Brotherhood of the True Flame
  • The Chant Masters
  • The Court of Rhythm
  • The Dancing Dwarves
  • The Dauntless
  • The Defenders
  • The Devoted
  • The Devout
  • The House of Dhi’b
  • The Dome Dancers
  • The Drummer
  • The House of Dubb
  • The Dutiful
  • The Everlasting
  • The Exalted
  • The Faceless God
  • The Faithful
  • The Final Chord
  • The Flamedeath Fellowship
  • The Friendly Word
  • The Gilded Palm
  • The Grey Fire
  • Grumbar
  • Hajama the Courageous
  • Hakiyah of the Sea Breezes
  • Haku, Master of the Desert Wind
  • The House of Hanif
  • The Honored
  • The House of Hotek
  • Istishia
  • Jauhar the Gemmed
  • Jisan of the Floods
  • Kahins
  • Kar’r’rga
  • Kiga the Predator
  • Kor the Venerable
  • Kossuth
  • The Lost One
  • Lotha
  • Migal, Mentor of the Gods
  • The Moonspinners
  • Najm the Adventurous
  • The House of Nasr
  • Pag
  • The Parched
  • The Quiet Multitude
  • Raggara
  • The Readers
  • The Respected
  • Selan the Beautiful Moon
  • Shajar
  • The House of Sihr
  • The Soft Whisper
  • The Storm Which Destroys
  • The Studious
  • The House of Tayif
  • The Temple of Ten Thousand Gods
  • The House of Thawr
  • The House of Uqab
  • The Valiant
  • Vataqatal the Warrior-Slave
  • The Wanderers
  • The Wind of Fate
  • The Wondrous
  • The Wrath of the Old
  • Zann the Learned
Places
  • Adhal
  • The Al-Adib River
  • Afyal
  • Aib
  • Bahr al-Ajami
  • Ajayib
  • The Al-Akara Mountains
  • Jibal al-Akbas
  • Akota
  • Aman Oasis
  • Anklis Island
  • Azim Island
  • Bariya
  • The Realm of Bleeding Trees
  • The Bountiful Shoals
  • Burj
  • The Sea of Caravans — see Bahr al-Dahil
  • The City of Chaos — see Hawa
  • Chaos Bay
  • The City of Charity — see Mahabba
  • The Realm of Coffee
  • The City of Coins — see Sikak
  • The City of Confessions — see I’tiraf
  • The River of Copper — see Al-Nuhas River
  • The Corsair Domains
  • The River of Courtesy — see Al-Adib River
  • The Mountains of Creation — see Al-Akara Mountains
  • The Crowded Sea — see Bahr al-Izdiham
  • Dabab Island
  • Dahab Island
  • Bahr al-Dahil
  • Dakan
  • Dawihi Island
  • The City of Delights — see Huzuz
  • The Oasis of the Desert Mosque
  • The Mountains of Desolation — see Al-Sayaj Mountains
  • Dihliz
  • The Djinni’s Claws
  • The Dry River — see Al-Malih River
  • Durrar Island
  • The City of the Elephant — see Medina al-Afyal
  • The Isle of the Elephant — see Afyal
  • Fahhas
  • Fanus
  • The Al-Faraq Islands
  • The Al-Fatir River
  • The Foreigners’ Sea — see Bahr al-Ajami
  • The Mountains of Forgotten Dreams
  • The Free Cities of the North
  • The Furrowed Mountains — see Jibal al-Hutut
  • Gana
  • Gana Bay
  • The Gateway City — see Dihliz
  • The Gathered Water — see Al-Jama River
  • The River of Generosity — see Al-Muti River
  • The Genies’ Anvil
  • The Genies’ Caravan
  • The Ghost Mountains — see Jibal al-Taif
  • The Lake of the Ghuls
  • The Pit of the Ghuls
  • The Golden Gulf
  • The Great Anvil
  • The Archipelago of the Great Crab — see Al-Sartan
  • The Great Sea
  • The Grey Jungle
  • The Al-Hadi River
  • Hafayah
  • Hakim Oasis
  • Halwa
  • Hamid Oasis
  • The Al-Haul River
  • The Haunted Lands
  • Hawa
  • Hayyir
  • The High Desert
  • Hilm
  • Hitan Island
  • Hiyal
  • Hudid
  • The City of Humility — see Hudid
  • Jibal al-Hutut
  • Huzuz
  • The Al-Iltifat River
  • The River of Inspiration — see Al-Hadi River
  • The Insufficient Flow — see Al-Qalil River
  • Intibah
  • The City of Intrigue — see Hiyal
  • I’tiraf
  • Bahr al-Izdiham
  • The Al-Jama River
  • Jamal Oasis
  • Jasim Island
  • Jumlat
  • The Jungle of Monsters
  • Kadar
  • Kadarasto
  • Bahr al-Kibar — see Great Sea
  • The City of Kindness — see Hilm
  • The City of Kings — see Muluk
  • The City of Knights — see Umara
  • The Al-Kufr River
  • Lahib Island
  • Latif Island
  • Liham
  • The Mountains of the Lizard’s Tongue
  • Magrib
  • Mahabba
  • The River of Maidens — see Al-Sabiya River
  • The Al-Malih River
  • The Al-Malja River
  • Mamnu Island
  • Ma’mur Island
  • Manhus Island
  • The Range of the Marching Camels
  • Maribar Island
  • Medina al-Afyal
  • The Middle City — see Wasat
  • Mina
  • The City Most Sinister — see Kadarasto
  • The City of Multitudes — see Jumlat
  • Muluk
  • Murr Oasis
  • Mushir Island
  • The Al-Muti River
  • Nada al-Hazan
  • Naqq Island
  • The Al-Naqus River
  • The River of Nobility — see Al-Sarif River
  • Nog
  • Nogaro River
  • The Al-Nuhas River
  • The League of the Pantheon
  • The Pearl Banks
  • The Pearl Cities
  • The River of Peril — see Al-Naqus River
  • The City of Power — see Qudra
  • Qadib
  • The Al-Qalil River
  • The Al-Qirmiza Islands
  • Qudra
  • Qusur Island
  • Qutil Island
  • The City of Riches — see Gana
  • Rog’osto
  • Roq Island
  • Ruhh Island
  • Sa’ada
  • The Al-Sabiya River
  • Safaq
  • Sahu
  • Saliam Island
  • The Salt Jungle
  • Samak
  • Saraq
  • The Al-Sari River
  • The Al-Sarif River
  • Sarir Island
  • Al-Sartan
  • The Al-Sayaj Mountains
  • The City of Searching — see Fahhas
  • The City of Secrets — see Hafayah
  • The Isle of Serenity — see Sahu
  • The Sheltered River — see Al-Malja River
  • Sikak
  • Sinna Oasis
  • The River of Sludge — see Al-Wahl River
  • The City of Soldiers — see Liham
  • The City of Solitude — see Halwa
  • The Spine of the Dog
  • The City of Spires — see Rog’osto
  • The Steaming Isles
  • Sumuk Island
  • Suq Bay
  • The Al-Suqut Mountains
  • Ta’am
  • Taham
  • Jibal al-Taif
  • Tajar
  • Talab
  • Taliat
  • The Al-Tarik Islands
  • Tarikat Island
  • Al-Tariq
  • The Mountains of Tears — see Al-Yabki Mountains
  • The Tepid River — see Al-Fatir River
  • The City of Trade — see Tajar
  • The Tumbling Mountains — see Al-Suqut Mountains
  • Turab
  • Umara
  • Utaqa
  • The Islands of the Utter South
  • The Al-Wahl River
  • The City of Wands — see Qadib
  • Wasat
  • The Wild Isle — see Bariya
  • The City of Wonders — see Ajayib
  • The World Pillar Mountains — see Jibal al-Akbas
  • The Al-Yabki Mountains
  • The Land of the Yak-Men
  • The Al-Yatir River
  • The Al-Zalim River
  • Zarif
  • Zayir
  • Zill
  • The Al-Zilla River
  • The Al-Zulm Islands
Monsters
  • Azer
  • Chaggrin Grue
  • Crysmal
  • Dao (of Zakhara)
  • Djinni (of Zakhara)
  • Efreeti (of Zakhara)
  • Harginn Grue
  • Ildriss Grue
  • Island Giant
  • Janni (of Zakhara)
  • Marid (of Zakhara)
  • Messenger Genie
  • Miner Genie
  • Ogre Giant
  • Roc (of Zakhara)
  • Great Roc
  • Two-Headed Roc
  • Varrdig Grue
  • Yak-Man
Other Things
  • Ahad
  • Ajami
  • Arba
  • Askar
  • Atnen
  • Barber
  • Beggar-Thief
  • Corsair
  • Dar
  • Desert Rider
  • Diyya
  • Ethoist
  • Faris
  • Flame Mage
  • Gammam
  • Hakima
  • Holy Slayer
  • Kahin
  • The Law of the Loregiver
  • Magarib
  • Mamluk
  • Masta
  • Matrud
  • Mercenary Barbarian
  • Merchant-Rogue
  • Mihla
  • Moralist
  • Mystic
  • Nau
  • Outland Priest
  • Outland Warrior
  • Pragmatist
  • Qadi
  • Qawafil
  • Rahat
  • Rawun
  • Riyah
  • Safa
  • Salas
  • Sa’luk
  • Sand Mage
  • Saris
  • Sea Mage
  • Sha’ir
  • Sorcerer
  • Taraq
  • Wind Mage
  • Yasad

Citation


Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The Jann of the Haunted Lands

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An enlightened jann tribe of the Haunted Lands of Zakhara.

Source

  • Al-Qadim: Land of Fate [1077] Adventurer’s Guide to Zakhara page 44

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The House of Hotek

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An enlightened Al-Badia tribe of the Haunted Lands of Zakhara.

Source

  • Al-Qadim: Land of Fate [1077] Adventurer’s Guide to Zakhara pages 43-44

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The House of Hanif

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An enlightened Al-Badia tribe of the Haunted Lands of Zakhara.

Source

  • Al-Qadim: Land of Fate [1077] Adventurer’s Guide to Zakhara page 43

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The House of Uqab

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An unenlightened Al-Badia tribe of the High Desert of Zakhara. Also called the League of the Vulture.

Source

  • Al-Qadim: Land of Fate [1077] Adventurer’s Guide to Zakhara page 42

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The House of Thawr

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An enlightened Al-Badia tribe of the High Desert of Zakhara. Also called the Children of the Bull.

Source

  • Al-Qadim: Land of Fate [1077] Adventurer’s Guide to Zakhara pages 40-42

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The House of Tayif

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An unenlightened Al-Badia tribe of the High Desert of Zakhara. Also called the Ghost-Warriors.

Source

  • Al-Qadim: Land of Fate [1077] Adventurer’s Guide to Zakhara page 40

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The House of Sihr

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An enlightened jann tribe of the High Desert of Zakhara. Also called the Jann of the High Desert.

Source

  • Al-Qadim: Land of Fate [1077] Adventurer’s Guide to Zakhara pages 39-40

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

The House of Nasr

This information is intended for use with the Dungeons & Dragons role-playing game.

At a Glance

An enlightened Al-Badia tribe of the High Desert of Zakhara. Also called the People of the Eagle.

Source

  • Al-Qadim: Land of Fate [1077] Adventurer’s Guide to Zakhara pages 38-39

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.