Zulkir of Necromancy

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Zulkir of Necromancy is the Zulkir of Necromancy; supposedly the foremost authority in Thay on this school of magic.


Sources

Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Zulkir of Conjuration

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Zulkir of Conjuration is the Zulkir of Conjuration; supposedly the foremost authority in Thay on this school of magic.


Sources

Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Zulkir of Invocation

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Zulkir of Invocation is the Zulkir of Evocation; supposedly the foremost authority in Thay on this school of magic.


Sources

Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Zulkir of Illusion

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Zulkir of Illusion is the Zulkir of Illusion; supposedly the foremost authority in Thay on this school of magic.


Sources

Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Zulkir of Enchantment

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Zulkir of Enchantment is the Zulkir of Enchantment; supposedly the foremost authority in Thay on this school of magic.


Sources

Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Zulkir of Divination

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Zulkir of Divination is the Zulkir of Divination; supposedly the foremost authority in Thay on this school of magic.


Sources

Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Zulkir of Abjuration

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Zulkir of Abjuration is the Zulkir of abjuration; supposedly the foremost authority in Thay on this school of magic.


Sources

Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Zulkir of Transmutation

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Zulkir of Transmutation is the Zulkir of Transmutation; supposedly the foremost authority in Thay on this school of magic.


Sources

Primary Sources
Passing Mention
Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Samas Kul

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

The Zulkir of Alteration after 1375 DR.


Appearance

What You See

Samas is a mulan male, 6’1″ tall and about 310 lbs.


Sources

Primary Sources
  • Unapproachable East [17665] pages 166-167
  • Xaeyruudh — I picked his height and weight based on the description of tall and corpulent; I also chose his subrace, based on the assumption that most Red Wizards will be mulan in spite of the prevalence of Rashemi humans in Thay… most of the non-mulan should be slaves

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

Lauzoril

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Zulkir of Enchantment/Charm, circa 1357 DR.

He’s a human wizard.


Sources

Primary Sources
  • Dreams of the Red Wizards [FR6/9235] page 54

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.