Theeryn Bloodgarth

This information is intended for use with the Dungeons & Dragons role-playing game.


At a Glance

Theeryn Bloodgarth


Sources

Other Resources

Disclaimer

Wizards of the Coast, Dungeons & Dragons, D&D, Forgotten Realms, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This blog is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.

5e Player’s Handbook Errata

As of today, there doesn’t seem to be an official errata page on the Wizards of the Coast website. So I’ll start my own list.

Player’s Handbook

Here are a couple of things I’ve noticed.

  • Destructive wave is a 5th level paladin spell, also available to Tempest clerics. It’s misnamed destructive smite on the paladin spell list on page 209.
  • Trap the soul is listed as an 8th level wizard spell, but it has no description. Either it shouldn’t be on the list, or it should be described on page 283.
  • There are seven spells that are on the Sorcerer lists, but not on the Wizard lists: daylight, dominate beast, earthquake, enhance ability, fire storm, insect plague, and water walk. I’m a fan of sorcerers having some spells that nobody else has, but these are not thematically related to sorcerers. There’s no believable reason why wizards shouldn’t have access to these spells. Maybe in the future we’ll see some wild magic spells and draconic stuff that should give the sorcerers some legitimate toys-that-nobody-else-has. In the meantime… wizards can cast these spells too right?